EnMasse Entertainment

Cheat death in Tera with Crystals

Josh Augustine at

I died at the tiny little hands of adorable pixies in Fey Forest. It only happened once, but in an MMO where your skill, not gear, is the biggest determinate between victory and defeat, every death is an embarrassment. Even worse, I was livestreaming at the time so literally ones of people saw it happen.

But one man stood among the crowd of mockers and offered me the best advice I've received since jumping into Tera: go buy Crystals for your gear. Those six words have redeemed my leveling speed; allow me to pass on this sage wisdom to you.

TERA announces new launch features: Dungeon matcher, more instances, and reputations

Gavin Townsley at

The fastest reputation shift I ever experienced was when I accidentally puked on the hottest girl in middle school. I went from neutral to hated in two seconds flat. In most games, that drastic of a shift would've taken months of questing/grinding. But TERA's developers want their action MMO coming out next month to be different. They promised today that their reputation system will feature exciting quests (no deliveries) and won't involve "killing a thousand furbolgs just to go through a tunnel." Another major highlight of today's announcements: an instanced dungeon matcher to help clean up the game's chat channels. Yay!

Bring the pain to Big-Ass Monsters with our TERA beta key giveaway

PC Gamer at

Editorial: What will the "next generation" of MMOs look like?

Chris Perry at

2011 is shaping up to be the year of the MMO: most of the big names we've been drooling over for the past few years are just around the corner. With the recent launches of DCUO and Rift still fresh in player's minds, a common question has been cropping up around forums and blogs: Is this the start of a “new generation” of MMOs? You can't blame the people for asking--just about every MMO ad and marketing campaign claims that their new game is “next-gen.” But what does that even mean? Let's take a look at four of the latest and upcoming MMOs--Rift, Star Wars: The Old Republic, TERA, and Guild Wars 2--to see if we can figure out what features and gameplay mechanics are going to define the next big wave of MMOs.