E3 2012

Editorial: E3 doesn't care about the PC

Evan Lahti at

The Game Critics Awards are a big deal. They're the Metacriticization of E3: after the show, more than 30 publications vote on 20 categories of awards, their ballots swimming together like a school of trophy-shaped fish. (PC Gamer is a few of those fish, too.)

This year’s awards were announced on Tuesday. And among those 20 categories this year, zero PC-exclusive games won. That happened in 2011, too. I’m confused and livid about that. We’reinthemiddleofaPCgamingrenaissance—as a body of critics, shouldn’t our awards reflect that?

PC Gamer's Best of E3 Awards

PC Gamer at

It's here at last! We've recovered from our post-E3 plagues, put the pieces of our lives back together, and took time to meditate in a sacred grove before doing battle in the PCG-awards-debate-ring of death to determine the best games at this year's E3.

EVE Online interview: betrayal at Fanfest, Burn Jita, virtual reality, and the President of Iceland

Tyler Wilde at

CCP's E3 interview room quietly overlooked the show floor like a command center, which felt like an appropriate setting for a conversation with guys who call themselves "custodians of a virtual world." At the table with me were EVE Online Senior Producer Jon Lander and Creative Director Torfi Frans Olafsson, there to discuss EVE Online, its latest expansion, and its integration with F2P shooter Dust 514.

In this portion of our conversation, however, the topic turned to player-made stories, including a tale of bribery and betrayal at Fanfest's Dust 514 competition, the Burn Jita attacks, and Hulkageddon. We'll have more from our conversations with CCP later this week.

PC Gamer UK Podcast: Episode 69 - Old Jimmy Genero-Chisel

Chris Thursten at

Chris, Owen and Tom Senior emerge from the E3 news cave to discuss the expo's highs and lows as well as Max Payne 3 multiplayer, Diablo 3's endgame, Frozen Synapse RED, the PC Gamer Planetside 2 sitcom, John Carmack's VR headset, and much more.

We also explore Owen's take on where mana comes from, the Uplink mods of yesteryear, and just what might be in Peter Molyneux's Curiosity box. See below for show notes.

Download the MP3, subscribe, or find our older podcasts here.

PC Gamer's staff favorites of E3

PC Gamer at

There were a lot of great games at E3 this year, but only one can be the best. PC Gamer's editors pick their favorites from the show floor.

Dragon Nest's Tinkerer class takes on bad guys with a million-barrel gun

Josh Augustine at

Nexon just announced the next class for their cute-yet-deceptively-fierce action-combat MMO, Dragon Nest. The Tinkerer is all about big wrenches, bigger weapons, and using technology to bash her more fantasy weapon-inclined foes.

Nexon released gameplay and behind-the-scenes videos for the class. Take a look for more info on the new class.

Dishonored video shows mission walkthrough, emergent stealth, stabbing and brutal grenades

Tom Senior at

Here's CVG's Tim Clark talking to lead technical designer, Matt Bare about some of the ideas going into Dishonored. A huge toolbox of skills allows you to take on Dishonored's targets with brutal creativity. As master assassin, Corvo, you can freeze time, blast enemies off rooftops and possess any living creature you see, including the humans perched atop Dunwall's sinister strider guards.

All this and more was on show in the mission walkthrough that's been shown at E3 this week. This IGN video shows two different approaches to the same mission. One involves a rampage with a hand-crossbow and some scary shredder mines, the other involves possessing a fish. Check it out.

Dawnguard video interview talks Vampire Lords and Riften's plastic surgeon

Tom Senior at

Dawnguard art director Matt Carofano meets up with one of our E3 colleagues in Bethesda's E3 armoury to talk over the features we can expect from Dawnguard. Here's a summary of many of those new additions, and some Dawnguard screenshots showing the Soul Cairn realm, crossbows and Vampire lords that'll be added in the update. Carofano mentions that it's out later this month, but that's only on Xbox 360, sadly. It'll probably be a few weeks before it turns up on PC, which I greet with a feeling of disappointment that can only be communicated through the infinite sadness of dogs.

Battlefield 3 Armoured Kill AC-130 detailed, Aftermath set in post-earthquake Tehran

Tom Senior at

DICE revealed more details about the upcoming vehicle-centric DLC pack, Armoured Kill, in a live chat on Origin yesterday. There were many questions about the AC-130 gunship shown in the recently released Armoured Kill screenshots. DLC lead designer Niklas Fegraeus provided some answers.

To get the AC-130, your team must first capture a base, at which point it will spawn and start taking its own route around the map. There are two gunner seats equipped with a 25mm autocannon and "a big cannon." The gunship will also act as a roaming spawn point, so the remaining members of your squad can choose to para-drop from the gunship on respawn.

Watch Dogs coming out on PC in 2013

Chris Thursten at

As spotted by VG24/7, the official Watch Dogs Twitter account confirmed earlier in the week that Ubisoft's open world phone-hacking and face-shooting action game will be released on PC next year.

We already knew that Ubisoft's impressive demo of the game was running on a high-end PC, but it's good to get confirmation that it's coming our way - and hopefully day and date with the consoles. It's possible that the PC is listed first because the 'consoles' being referred to are Microsoft and Sony's next generation offerings. Nonetheless, it's nice to get a proper confirmation at this early stage.

It was revealed earlier in the week that the second character seen in the reveal demo was in fact another player. “Online is in the DNA of Watch Dogs” said executive producer Dominic Guay.

Dragon Commander coming in early 2013 - here are five insane things you should know about it

Tyler Wilde at

My impression of the Larian team after our E3 meeting is that they're absolutely in love with what they do. I was so wrapped up in the constant smiles, passionate board game discussion, and Belgian beer that I nearly missed the opportunity to see one of the craziest games at E3: Dragon Commander. Lead Designer Farhang Namdar isn't showing a lot of new stuff (don't worry, we've got a bigger preview coming soon), though he did tell me that they plan to release the game in the first quarter of next year.

Nevertheless, I walked away with too many thoughts to not organize them into something with words. Here are five reasons Dragon Commander is one of the most interesting and strangely compelling games I saw at E3 this year.

Gameplay footage of humongous open-world boss fights in Rift's next expansion

Josh Augustine at

Rift is on a roll. Massive-scale open world-style PvP is on the test server and a brand new expansion is just around the corner with new continents that triple the world's landmass.

Massively spotted a livestream of some of the Storm Legion expansion's content, and it has one of the craziest open-world boss fights I've ever seen.

Star Wars 1313 running on Unreal Engine 3 on PC at E3, will be linear and light on Jedi

Tom Senior at

Star Wars 1313 has delivered one of the most visually impressive demos of E3 2012 so far. Like Watch Dogs, it was running from a PC. Not only that, but CVG report that it was running on a tooled-up version of the Unreal Engine 3. The demo showed impressive facial animation, lighting and a considerable density of detail and debris.

It looks like the first sign that some of the visual spice we saw in last year's Unreal Engine 3 Samaritan Demo is starting to make it into new games. It means we'll have to wait longer to see what Unreal Engine 4 can really do, though. For now, we'll have to make do with the UE4 teaser screenshots Epic released recently

Assassin's Creed 3 multiplayer screenshots and information

Henry Winchester at

Assassin's Creed 3 has been the talk of the town at E3. We've had demos, screenshots and press conferences from the upcoming American Revolution sneak-and-slaughter title, but details on its multiplayer component have been few and far between. Until now.

Three new screenshots have just been released by Ubisoft, and CVG have a little inside knowledge on the multiplayer. As well as a four versus four king-of-the-hill-style Domination mode, there are environmental kills, which mean you can topple trees on your opponents to squish them. There are also three confirmed characters: The Commander, The Carpenter and The Lady Maverick. Who we're going to assume feature in these screenshots.

Payday: The Heist developers rumoured to be working with Valve on a Left 4 Dead prequel

Henry Winchester at

We'd previously heard that Payday: The Heist developers Overkill are working on a game with Valve, but details were scant - all we knew is that it was Left 4 Dead related. Our megapals over at CVG cite a source as saying that it's going to be a Left 4 Dead prequel which details the genesis of the zombie uprising.

E3 round-up: day three

Tom Senior at

What kind of day has it been? A day for chugging wine from crystal carafes in the sun? Perhaps. For some. But not for those trapped deep in the bowels of the LA Convention Centre. For them it has been a day of sweat, coffee, damp T-shirts, elbows and short periods of unconsciousness. A small price to pay for details on the games we can look forward to playing during the course of the next year or so.

Much information has entered the wild today. But how can so much knowledge be condensed into one short space? We could distil the essence of each story into a sonorous medley of wind chimes, perhaps? Wait, no. A LIST. Of course. We shall arrange a list, and put each point next to a tiny red square. And that will be E3: Day Three.

Tomb Raider screenshots give enemies an arrowing experience

Tom Senior at

There was some scepticism when I suggested that there might be a lot of bows fired at E3 this year, but even discounting the likes of Crysis 3 and Assassin's Creed 3, Lara gave us plenty of twang-thud when the new Tomb Raider was shown at E3 on Monday. It follows, then, that the E3 screenshots should feature Lara's new weapon of choice. There she is above, taking aim at the first of a billion animals. In the images that follow, you'll also see her pointing it unhelpfully at a hostage situation, and learn the bow's tragic origin story (it belonged to a dead dude that Lara finds in a tree). Here they are, click to see them full size.

Watch Dog's second character was another player: "online is in the DNA of Watchdogs"

Tom Senior at

Watch Dogs exploded out of nowhere earlier on Monday, impressing us with its slick portrayal of cyber-crime and assassination in an always-online Chicago. The Ubisoft press conference demo left everyone with questions about the final few moments. In a scene that doesn't appear in the demo footage that Ubisoft have since released, the camera pulled back from the action and started following a different person entirely. Was it the same player taking charge of another character, or a second player controlling their own avatar in the same city?

It was a second player. VG247 have spoken to him. His name is Dominic Guay, executive producer on the game. "Online is in the DNA of Watchdogs," he said. "It's super important to us. We couldn't announce our game and not at least tease online."

PCs do it better: why I don't care about Smartglass

Owen Hill at

Microsoft unveiled their new Smartglass technology at the E3 press event on Monday. Smartglass lets your iOS, Android or Windows phone tablet/smartphone act as a second interactive screen. As mentioned at the E3 presentation, the “magic of smartglass” occurs when “devices work together to immerse you in entertainment."

Rumour: DayZ creator instructed to work on mod full-time by Bohemia

Tom Senior at

The creator of DayZ and Bohemia Interactive employee, Rocket, has been instructed by Bohemia to work on the mod full-time. That's according to an account of a fan who chatted with him at E3 earlier today, spotted by Craig over on the DayZ subreddit. The account says that Rocket believes that DayZ is "the first step towards Bohemia gearing up to make it into a full standalone game."