Dustin Browder

StarCraft 2 developer AMA reveals why some things had to be cut from HotS, the problem with pro player feedback

T.J. Hafer at

The developers of StarCraft II: Heart of the Swarm recently did an AMA on Reddit, which brought to light some very interesting answers on everything from expansion features that didn't make it, to eSports, to release timetables. Game Director Dustin Browder (whom I interviewed not long ago) took point, providing responses to some of the community's most pressing inquiries.


StarCraft II: Heart of the Swarm mega interview with Dustin Browder

T.J. Hafer at

Heart of the Swarm is right around the corner. Take a few minutes to stop watching the cinematic trailer on loop and check out our meaty, Ultralisk-sized interview with game director Dustin Browder. We talk eSports, the new single player campaign, and the future of attackable rocks.


StarCraft 2 balance changes: Dustin "Destructible Rocks" Browder speaks

T.J. Hafer at

Team Liquid recently caught up with StarCraft 2 lead designer Dustin Browder at the Blizzard World Championships in Shanghai. Over the course of the 30 minute interview, Browder revealed his team's plans to address the current balance and metagame issues in Wings of Liberty and the upcoming Heart of the Swarm expansion. You can check out the video inside, or if you're in a hurry, we've tl;dr'd the main points into a paraphrased list, organized by race, after the jump.


New to e-sports? The 10 best Starcraft 2 matches to watch now

Rich Stanton at

At GDC last week Dustin Browder, Starcraft II's lead designer, talked about how Blizzard's development was intensely focused on making the game an e-sport. One of the most interesting points he made is that an e-sport can't just work for its players: it also has to be interesting for spectators.

“We did anything we could to make this a more watchable viewing experience,” says Browder. Anyone obsessed by the intricacies of Starcraft II, and PC Gamer is guilty as charged, would say mission accomplished. But what if you're curious rather than obsessed? Don't know a drone from a battlecruiser? Where to start?

Over the following pages we'll take you through ten awesome games of Starcraft II, old and new, where you'll never see the same strategy twice. They showcase some of the world's top players, commentators, every race combination, and the majority of each race's units. Some of our favourite matches are on GOM.tv, but they require a paid-subscription to watch. Our picks are free for everyone.

We've taken the liberty of preparing a basic glossary, but we'll leave the rest in the capable hands of the casters. No excuses: stick the kettle on, sit back, and let's get ready to rumble.


Browder hints at Starcraft 2: Heart of the Swarm updates. Emphasises importance of e-sports

Owen Hill at

Blizzard designer Dustin Browder has given clues into what we can expect from Heart of the Swarm - the first expansion to Blizzard's Starcraft II. He also stated that the expansion will have as much of an e-sport focus as Wings of Liberty, and made a plea for gamers to embrace the new breed of spectator sport.