Whoops! In the eighteen hours since Diablo 3 patch 1.0.8 went live, an unknown number of players found and exploited a bug that let them duplicate stacks of sweet, sweet gold. In a game with a real-money auction house, a bug like this might have proved lucrative for a few and economy-destroying for the rest of us.
As someone who has sunk a lot of hours and energy cursing elite mobs and their entire lineages in Diablo 3, I've had a lot of time to contemplate the game taken as a whole. Despite being the fastest-selling PC game of all time, backlash about the game's design has seemed to persist. The community's core criticism was that Diablo's endgame wore out like old gum—it wasn't as fun or sustainable as Diablo II's. For the most part, I agreed with that. Patch 1.04 launched last week: Blizzard's medicine for addressing some of these ongoing concerns. I've spent some time with 1.04 to try and evaluate how it's changed Diablo III.