The orange jump-suited felons of Prison Architect have escaped, and are causing havoc around the home of the Humble Weekly Sale. It's Introversion's turn this week, with a pay-what-you-want offer that will secure their back catalogue, including Uplink, DEFCON, Darwinia, and Multiwinia. And, for the next few hours, you can pay $20 to get their early access prison management sim for 33% off its regular price.
As a game designer and co-founder of Introversion, Chris Delay is a respected, successful indie developer. He and his partners, Mark Morris and Tom Arundel, won the grand prize at the Independent Games Festival for their virus-infected strategy game, Darwinia. They’ve haunted a thousand multiplayer servers with the spectre of global thermonuclear war in Defcon. They’ve also established themselves as a cornerstone of the independent developer community.
But before all that, there was just Chris and an idea.
The year is 20XX. Over-reliance on mysterious "cloud storage" and catastrophic "Y2X" software failures have devastated the world's supply of PC games. You can only choose five games to preserve. What's at stake? Oh, just the fate of PC gaming and ten dollars. Yep, that's (mostly) right: drop by GOG this week and you can liberate five DRM-free games from their servers for only $10 (around £6).
As part of Steam's regularly awesome Midweek Madness sales, the Best of British Indie Bundle packages seven indie games crafted by the skilled folks across the pond. Lasting until 4pm PDT Thursday, the $10 deal provides a sampler of excellent strategy and action timesinks, including Introversion Software's DEFCON, Alex May and Rudolf Kremers' Eufloria, Mode 7's Frozen Synapse, Positech Games' Gratuitous Space Battles, Puppy Games' Revenge of the Titans, and a double-whammy finisher of Size Five Games' Time Gentlemen, Please! and Ben There, Dan That! The value-candy gets even sweeter as most of the included games (with the exception of Gratuitous Space Battles and Size Five's goods) carry Steam Achievements for your hunting pleasure in addition to saving nearly $70 in your still-recovering-from-Summer-Sale wallet.
One of my personal favorite games, DEFCON, is on sale for $1.99 at Green Man Gaming this week (spoiler: everybody dies). You have my word that it's worth the price of, I don't know, a Cheesy Gordita Crunch from Taco Bell or something. If you're in the market for something bigger and action-ey-er, however, Sleeping Dogs is 25% off at Get Games, Alan Wake is 75% off on Steam, and Arma II: Combined Operations is 30% off at GameFly. Much more inside!
[embed width="610" height="340"]http://youtu.be/ZX_DnZ_uMQg[/embed]
The Introversion treasure hunt is over! By combining the secret numbers and adding them to the end of the url on the Introversion site, the debut trailer for their new IGF entry, Prison Architect was revealed.
It brings back fond memories of Theme Hospital. The most dangerous thing your patients could do in Bullfrog's game was vomit, or explode a little bit. Prison Architect's inmates will be smuggling in poison and shivs, on the look out for an opportunity to start a riot and escape. It wouldn't be Introversion without a hint of darkness, and Prison Architect's first mission certainly delivers. Read our Prison Architect preview to find out how.
Dungeons of Dredmor has been added to the Humble Introversion Bundle as an extra "beat the average" game.
The Humble Introversion Bundle is already one hell of a deal. It includes Uplink, Darwinia, Multiwinia and Defcon and sells for whatever you're willing to pay for it. Last week, anyone who paid over the average cost for the bundle (an entirely reasonable £2.39/$3.73) got Aquaria and Crayon Physics Deluxe, along with two tech demos, as bonus downloads.
Now 82%-scoring roguelike, Dungeons of Dredmor has been added to the list, along with access to Darwinia, Multiwinia, DEFCON, and Uplink's source code, developer-only forums, the wiki, and "version control repositories." Not too shabby.
Already purchased the bundle? You've already got access to these wonderful things, including Dungeons of Dredmor. Thinking about signing up? Make sure you pay above the average cost in order to get the goodies. You can even decide how your payment gets divided between charity, developer and Humble Bundle, Inc before you purchase.
If only all purchases were this amenable.
Introversion are the latest indie devs to get the Humble Bundle treatment. You can pay what you want for all of their games. You'll even get a few interesting tech demos thrown in for good measure, including the procedural city generator that the team developed for Subversion.
The Humble Introversion Bundle includes IGF Grand Prize winner, Darwinia, nuclear war simulator, Defcon, tense hacker sim, Uplink and the multiplayer version of Darwinia, Multiwinia. If you pay more than the average donation (which currently stands at $3.82), you also get Crayon Physics Deluxe and gorgeous platformer, Aquaria as well.
Bargain games stalwart Lewie Procter has alerted us to this post on DIY Gamer, which seems to suggest that the latest Humble Indie Bundle might include Introversion software. All Introversion’s games to date are included, with the low-tech delights of Darwinia, Uplink, Defcon and Multiwinia listed in Mac and PC varieties.
The bundle was discovered by sneaky internet users poking about in Steam, who stumbled across Subscription 12283, aka Introversion Humble Indie Bundle Retail. There’s no word on release date, and Humble Indie themselves haven’t commented on it. But Introversion are an ideal match for the Humble Bundle - their low-fi approach and refusal to sell out have made them one of the most-loved developers in the world, and the Bundle gives a lot of its proceeds to charity.
According to DIY Gamer, Introversion have fallen on hard times, though, with their fascinating strategy heist title Subversion being put on hold indefinitely so they could concentrate on something else. Hopefully the Humble Bundle will put some cash in Introversion’s coffers - and remind the world that they still exist.
Introversion's Chris Delay on shifting from Subversion to Prison Architect: "I wanted to build Alcatraz"
One week ago, Introversion dramatically announced that they have shifted development away from their procedural bank-heist sim, Subversion to work a completely new game for submission to the Independent Games Festival. Their new game is called Prison Architect. It lets players construct and maintain high security prisons. We got in touch with Introversion's Chris Delay to find out why the team decided to put Subversion on hold, how they made the decision to drop a game that they've been working on for years, and what inspired them to make Prison Architect instead.
Recently Introversion's Chris Delay announced that their emergent bank heist sim, Subversion was on hold, and that an entirely new project was in development for submission to this year's Independent Games Festival. They've just sent word that their next game will be called Prison Architect. As the title suggests, it's a game in which you “build and manage a maximum security prison.” The first screenshot, of sorts, is above. There's no more information just yet, but from the first image alone, it looks as though it has a different vibe to Introversion's traditional neon blue universes.
When Chris wrote about Introversion's new game in the IV blog, he said "I could see most of the core game design straight away. I could see how much of the tech that we’d designed for Subversion was directly applicable, if properly turned on its head." So instead of breaking into a high security building, we're stopping others from breaking out. Intriguing. We can't wait to see more.
Chris Delay of Introversion has just posted a surprising blog entry on the Introversion site. "A few hours ago I submitted Introversion’s latest game to the IGF 2012," he writes. "This game was NOT Subversion."
Subversion is the game that the creators of Uplink, Defcon and Darwinia have been working on for the last few years. They've shown tech demos here and there, revealing an incredibly ambitious project in which players must rob bank vaults in procedurally generated cities. It's gorgeous, exciting, and now on hold for the foreseeable future.
In 2007, PC Gamer commissioned artist Drew Northcott to produce a series of pieces inserting game characters into classic masterpieces of art. They were awesome. Drew is amazing. We used one piece per issue as our back page, and it's just occured to us that they deserve a wider audience. It also occured to us that they'd make gorgeous wallpapers, so we've put together some reformatted versions for various size desktops. If yours isn't listed, let us know in the comments. Check out Drew's site for more of his work.