You wake in an empty hospital. This is never good. You press forward, squinting into the unknown. Suddenly you hear voices, a giggle from the corner of the room. It’s close - a little too close for someone with only a smartphone, glow stick and flare to defend themselves. A stack of boxes tumbles to your left and you book it, sprinting in whatever direction you can because anywhere is better than here. As horror concepts go it’s solid, if a little safe.
The lead-up to Daylight has really managed to make it seem like more than just another first-person horror game. It’ll be one of the first major releases to use Unreal Engine 4, has procedurally generated levels, interesting Twitch integration (by way of meowing cats) and other interesting ideas. It’s also going to cost just $15 (or $10 if you pre-order), so it would have been easy to pick up out of curiosity alone. However, Zombie Studios announced that it has pushed the game's release date back to April 29 to add one thing it was missing: more scares.
Last month, Epic Game’s EU territory manager Mike Gamble said that the first major titles built in the company’s Unreal Engine 4 will release on PC as soon Christmas 2014, with more coming in the first quarter of 2015. But today, Zombie Studios announced that its first-person procedurally generated horror game Daylight, also built with UE4, will be out April 8.
Daylight /ˈdeɪlaɪt/, noun. 1) The light from the sun. 2) A dreary, atonal dirge by musical grey trousers Coldplay. Despite that, this trailer for procedurally generated horror game Daylight contains no hint of either. Instead, the prevailing darkness is joined by a creepy voice, a bible, and a scary lady for a steep rollercoaster of terror.
Now that the blinding glare of every major publisher simultaneously projecting marketing at us has dimmed, we have a clearer picture of what E3 2013 revealed, what's important to us, and what we expect to be playing on PC within the next couple years. And here it all is.
We've shown off screenshots and a trailer of the armpit-dampening Daylight before, but now's the first time we can attach a release window to forthcoming thrills. Having gained the attention of publisher Atlus, Daylight's now secured its release for the first quarter of 2014.
Aptly named developers Zombie Studios have unveiled the first footage of their Unreal Engine 4-fuelled horror game. We mentioned Daylight back in February, but it's particularly impressive in motion, showing its protagonist exploring a seemingly abandoned location, with only a phone (and later flares and glowsticks) for company. Whereas I'd hide in a corner and check Twitter until the ghosts got me, the star of Daylight loads up the Compass app and decides to do some exorcism, cleansing creepily possessed dolls and teddy bears in the procedurally generated hospital she finds herself in.
Zombie Studios sent word last December that it'd licensed the powerful Unreal Engine 4 for an unnamed "psychological thriller game." Now, the studio behind Blacklight has a totally-non-ironic name for its project: Daylight, a horror-wanderer of Amnesia: The Dark Descent ilk set in a decayed, procedurally-generated insane asylum.