DayZ

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DayZ diary: the one where PC Gamer is hunted by the internet

Phil Savage at

Tension! Betrayal! Vomit! Our DayZ stream had it all. For over three hours yesterday afternoon, the PC Gamer UK team journeyed across Chernarus. Along the way, we met friends, fought foes, and even encountered a couple of the game's developers. We were also hunted mercilessly, as viewers of the stream triangulated our position and set out on their own adventure to take us down. If you couldn't join us live, you can catch up with the full broadcast through the VODs inside.


PC Gamer stream: watch us play DayZ

Phil Savage at

Edit: Apologies for the abrupt ending. We're making some changes to the stream set up, so in future we'll have less dead air if the streamer goes down. We'll be trying again with another run at 2pm.

Today, the PC Gamer team is taking a break from fighting words, to instead fight some zombies, bandits, and those oh-so-deadly ladders. We're playing DayZ today from 2pm until... well, until we die. It could be a short stream. Hopefully it won't be. You can track our progress, as we weave between towns, cities and military bases, by heading over to our Twitch channel, or just watching below.

More of the best DayZ videos so far: a DayZ dance-off, gas station roulette and trouserless cultists

Tom Senior at

We can't stop watching videos of the horrifying, hilarious and fascinating adventures of DayZ players enjoying the shonky but somehow-still-really-entertaining alpha. Last week we rounded up a few of our favourites, but they keep on coming, so it's time for a second compendium. Read on for an explosive game of DayZ roulette, a dance-off at gunpoint, a couple of good samaritans and another weird cult.


DayZ diaries: the one where Ben force-feeds Andy a rotten banana

Andy Kelly at

I’m with a group of friends in the southern coastal town of Kamyshovo. We’ve been running down the coast for what feels like hours, and we’re all dying of thirst and/or hunger. Then, up ahead on the main road, we see another player. We all point our guns at the stranger, even though we don’t have any ammo, but he waves and says he’s friendly. Amazingly, it’s Chris. By sheer chance, I’ve bumped into someone I know in the vast expanse of Chernarus. He’s in dire need of food and water too, so we decide to hike west towards the city of Elektrozavodsk to try and find life-saving beans.


DayZ sells 875,000 copies in three weeks, new development post outlines priority features

Phil Savage at

Despite DayZ's Early Access Steam page containing enough warnings to make even the most dedicated impulse buyers pause for thought, it seems as if PC owners really want to trudge through a grey field, before being held up by bandits and robbed of their shoes. A new post on the official DayZ blog reveals that the standalone alpha sold over 875,000 copies in the first three weeks of its release. That post also outlines some of the priority features that should see their way into the zombie sadistic jerk survival game over the following weeks and months.


The best DayZ videos so far: the gentleman bandit, heroic high fives and more

Tom Senior at

DayZ has surpassed 400,000 sales after less than a month in alpha. That's enough players to generate plenty of horrifying and hilarious survival stories. Luckily for us, a few have been caught on camera. We've picked out a few of our favourites and gathered them below to offer a glimpse of the weirder side of Bohemia's survival horror sandbox. Read on to see one man's grand quest for a DayZ high five, and an encounter with a nightmarish musical killer.


Diary: one hour in DayZ's Christmas ceasefire

Tom Senior at

Last week DayZ players on Reddit proposed a Christmas ceasefire to promote harmony and good will in this cheerful season of giving and eating until you explode. How's that going, then? I dipped into DayZ for an hour to see if the festive spirit has softened the relentlessly brutal survivalist nightmare of DayZ. Will I have a super happy rainbow fun time with a mob of new friends, or get horribly axe murdered by a stranger? I think we all probably already know the answer to that one.


DayZ players propose a Christmas ceasefire

Patrick Carlson at

Echoing the Christmas truces that took place along the 1914 Western Front during World War I, some DayZ players on Reddit want to spend the day with their baseball bats shouldered and their guns tucked away. Since the game often acts as a sort of laboratory for human behavior, any proposed ceasefire in the DayZ Mod or Standalone alpha will take place as a simple—but maybe revealing—experiment.


DayZ diary: My first life

Evan Lahti at

A few hundred thousand people are already playing the DayZ alpha, and I’m one of them. I’ve recorded my journey so far, one, remarkably, that hasn’t yet ended in death.

Day Z Early Access has 200,000 survivors already

Tom Senior at

DayZ hasn't been on Steam Early Access for long, but it's spreading faster than a deadly necrotic infection. According to the big counter on the DayZ site, the multiplayer zombie survival horror game now has 201,514 survivors. It sprang straight to the top of the Steam sales chart minutes after release and, according to a tweet from developer Peter Nespesny, surpassed 150,000 survivors in 24 hours. Oh, and has 34,000 concurrent players on Steam. Blimey.


"Make Arma Not War" modding competition launched with $680,000 up for grabs

Evan Lahti at

Arma has always been quite moddable. Every piece of Bohemia Interactive’s military sim has been renovated or replaced hundreds of times over by the game’s prolific community--its missions, islands, audio, weapons, and vehicles. Today Bohemia makes a major effort to support that culture of community content creation as it begins a more than year-long competition called “Make Arma Not War.”


DayZ Standalone gets eight minutes of axey, compassy new footage

Tom Sykes at

I'm reliably informed by my spirit guide Ernest 'Don't Call Me Ernie' Ernie Shackleton that, before the age of iPhones and Sat-Nav and asking people for directions, compasses were once THE way to get around. Seeing as how satellites probably wouldn't work in the zombie post-apocalypse, it seems only right that DayZ's survivors are embracing the humble compass once more, as revealed in this new, eight-minute-long video of the upcoming standalone version. Also featured: the lovely new inventory system, and lots and lots of hitting zombies with an axe.


DayZ Standalone needs more optimization before release, says Dean Hall

Cory Banks at

DayZ developer Dean "Rocket" Hall took to Reddit on Monday to discuss the current state of the standalone version for the popular Arma 2 mod. The final version, unfortunately, is still a ways off, due to Hall's insistence that the game needs more optimization and bug fixes before he's happy with it.


UPDATED: DayZ Standalone version delayed due to bugs and poor optimization

Perry Vandell at

Arma III’s release had its fair share of hitches, but it appears as though the bugs and optimizations issues plaguing DayZ Standalone's development are of a different breed—enough to push back the game's launch window.

Urban survival MMO Nether is now in beta on Steam Early Access

Ian Birnbaum at

Nether, the urban-focused DayZ-alike we first told you about in August, has just hit Steam Early Access. The hopefully brutal survival MMO is now in Beta, and eager early adopters can get in and start checking out the game.

DayZ standalone appears in Steam database as Early Access

Michael Jones at

Over the course of the year-long development of Bohemia Interactive's standalone expansion of the mod, creator Dean Hall has been releasing developer diaries and updates teasing the project's completion on his Twitter feed. He recently took a self-imposed sabbatical from social media last month. DayZ's release has been a long time coming, but it might have to be a little bit longer, despite the excited feelings you might be feeling after looking at that headline.In response to the game's appearance on the Steam database, Hall stepped forward to hand out some clarification.


DayZ Origins mod update 1.7.7: adds new I Am Legend-inspired area and, er, ghosts

Tom Sykes at

We last checked in with DayZ Origins - that's the unofficial spin-off to DayZ, remember - back in March, and it seems the mod's mod has come on a long way since then. There's a ton of new content in Update 1.7.7, but the gist is that it adds a new island (inspired by Will Smith-and-his-dog vehicle I Am Legend, no less), along with a new race of mutants, the power to create player-made towns, and the possibility of people you've killed coming back as vengeful spirits. Wait, what?


DayZ's September dev video outlines usability upgrades, less braindead zombies

Tom Sykes at

While the DayZ team wait for that "core network architecture" to hurry up and finish, they've turned their attention to the smaller stuff: stuff like the inventory, the animation, and whether or not the game features handcuffs. (You'll be pleased to hear, 50 Shades of Grey fans, that the answer is now yes.) Some of the changes have been outlined in this post-Gamescom 'devblog', which also reveals that the zombie A.I is being totally redone (and will likely deploy after the alpha has eventually launched).


Dean Hall: "If DICE wanted to kill Arma, all they'd need to do is release modding tools"

Tyler Wilde at

Speaking at our PC Gaming World Congress last Friday, DayZ creator Dean Hall responded to an audience question about server-side games and what they mean for modding. Specifically, the question cited SimCity 4's modding community and what's happened with Maxis' always-online SimCity reboot, which can't support significant modding. Will the trend of developer-controlled servers mean an end to all mods?


Watch the PC Gaming World Congress from PAX Prime 2013

PC Gamer at

Last Friday at PAX Prime in Seattle, we gathered four of PC gaming's most important people—from left to right: Chris Taylor (GM, Wargaming Seattle), Jon Mavor (Co-Founder, Uber Entertainment), Chris Roberts (Founder, Cloud Imperium Games), and Dean Hall (Creator, DayZ, Bohemia Interactive)—for a discussion on the state of PC gaming. Now, through the magic of streaming video, you too can watch these four titans talk about what they love, what they want, and where they predict our dear hobby is going.