Papers, Please and Gone Home take BAFTA Awards, Houser brothers make rare appearance for Rockstar's Fellowship

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Phil Savage at

I'm not going to sugar-coat this for you: last night's BAFTA Game Awards didn't end with the PC hunched under an unbearable weight of face gold. The platform struggled against some heavy hitting console match-three games, like The Last of Us, and Grand Theft Auto 5. Even so, there were awards for indie gems Papers, Please and Gone Home. In addition, the reclusive Rockstar heads showed up in person to accept their BAFTA fellowship. You can find that video, and a full list of winners, inside.

Also, before the big list, be sure to check out the BAFTA Steam sale that's running until later today. There's some particularly great deals in there, like the excellent XCOM: Enemy Within for a ridiculously low £5/$7.50.


Install an Xbox One controller on PC with this driver

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Emanuel Maiberg at

Four months after the launch of the console, Microsoft still hasn't released a PC driver for the Xbox One controller. Someone else has finally done it for them. With a few caveats, YouTube user Lucas Assis has uploaded video instructions and a driver that will make your Xbox One controller work with your PC. The video is 11 minutes long, so it’s not exactly a plug and play solution, but if you really like the Xbox One controller this will get it talking to your PC.


The cost of eSports: Unknown Worlds breaks down Natural Selection 2 World Championship budget

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Ian Birnbaum at

The Natural Selection 2 World Championship tournament played out in Cologne, Germany a couple of weeks ago, and the whole event was broadcast live over Twitch complete with lights, commentators, and prize money. The spectacle will be familiar to anyone who follows eSports, but now developer Unknown Worlds has shared with PC Gamer a detailed breakdown of what that event cost to put on and how that cash was used. It’s a rare look inside the costs of an eSports event.


The future of PC gaming: virtual reality

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Tyler Wilde at

All week long, we're peering ahead to what the future holds for the PC gaming industry. Not just the hardware and software in our rigs, but how and where we use them, and how they impact the games we play. Here's part three of our five-part series; stay tuned all week for more from the future of PC gaming.

Palmer Luckey has dedicated his career to virtual reality and bet millions of investment dollars on the idea, so it’s expected that he would call it “the most exciting technology of the last century.” It’s still a bold statement from the young entrepreneur and founder of Oculus VR, and we told him as much during our chat at CES 2014.

The Elder Scrolls Online's subscription fee a "value proposition," Bethesda says

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Omri Petitte at

The Elder Scrolls Online's three-way tiff over whose posterior claims the Imperial City's throne perfectly befits the franchise's massive lore background. To join in, though, players will need to pay a subscription fee on top of purchasing the disc or downloading the upcoming MMO. Producer Bethesda and developer ZeniMax have both come out in defense of that debatable decision. They argue they can provide heavier content thanks to a bigger budget, but it's still an interesting choice given the rise of free-to-play gaming. Speaking to GameSpot, Bethesda Vice President of PR Pete Hines claims a monthly fee exists to help bolster ESO with richer, "significant" content updates.

The Incredible Adventures of Van Helsing II out April 17, pre-purchase now for beta access

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Emanuel Maiberg at

Much like Tortchlight, The Incredible Adventures of Van Helsing was an enjoyable and affordable action role-playing game, which found an audience with players looking for something similar to Diablo. That’s how I found it (and loved it), so I’m pretty excited that Neocore announced that The Incredible Adventures of Van Helsing II will hit Steam on April 17 for $15. If you just can’t wait another minute, you can pre-purchase the game on Neocore's site to gain access to the closed beta, which, now that we’re so close to release, must be pretty close to the final product.


Rust diary, part 1: "Frosh Man has a gun!"

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Christopher Livingston at

By now, we're completely familiar with the basics of crafting games. You hit a tree until it becomes tree parts, then use the tree parts to build wooden things. You smash a rock until it becomes ore, then smelt the ore to build metal things. You meet a half-naked guy named Batman, and he follows you around for ten minutes eerily moaning, "Take me to your house. Show me your house. Show me your houuuuuse." Actually, that last part might not be common to crafting games. But Batman's weirdness is not that unusual in Rust, the early-access crafting survival game from Facepunch Studios.


World of Warcraft level 90 boost now available for $60

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Emanuel Maiberg at

Blizzard announced you can now purchase a level 90 character boost in World of Warcraft for $60, confirming the price that leaked out last month. It’s the same boost you’ll get with a purchase of the latest World of Warcraft expansion, Warlords of Draenor, which Blizzard will sell for $50 (Standard Edition) or $70 (Digital Deluxe Edition).


Reinstall: Call of Duty 4: Modern Warfare

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PC Gamer at

Reinstall invites you to join us in revisiting classics of PC gaming days gone by. This week, editor Sam Roberts returns to the fury of Call of Duty 4's singleplayer campaign.

With Titanfall jettisoning the idea of a traditional single-player mode and Battlefield 4’s campaign inducing widespread sighs, this has become a disposable bolt on to most of today’s big shooters. Titanfall is able to create much of the drama of a single-player game in the midst of its impressive systems, but it’s worth remembering that the old Infinity Ward were really good at making campaigns, too.

But it might be that Titanfall’s lack of a true single-player mode is a sign of the times: COD’s rigid campaign formula has been exhausted. Call Of Duty 4: Modern Warfare was its peak

After Action Report: stealing the moon in Planetary Annihilation

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Tom Senior at

Welcome to the After Action Report, a weekly account from one of PC gaming's varied, exciting battlefields.

Two robots. Two planets. Can't the robots just have one planet each? NO. This is Planetary Annihilation, an RTS from some of the brains behind Supreme Commander's large-scale robotic RTS battles. The plot is simple: once upon a time someone set all the robots to "kill", and the robots have been killing everything ever since, pausing only to build smaller robots that can kill more effectively. Unlike Supreme Commander, Planetary Annihilation has robots fighting for orbital supremacy as well as on land, air and sea.

Planetary Annihilation has recently entered the ominous "gamma" phase of its pre-release program. What does that mean, exactly? Let's find out, by making huge robot armies fight each other to death.

FRACT arrives this April on Steam, GOG and the Humble Store

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Phil Savage at

FRACT is so laser targeted to my tastes that I'm breaking all my natural instincts and respecting its desire for all-caps naming. It's a musical exploration game, which is a description that, had it been available to buy right now, would have me already entering my purchase details. I've been scuppered by the fact that it's not available to buy right now, but - as was recently announced by its developers - it will be soon, with the game planned for an April release. You can get a small slice of its moody abstract atmosphere through the game's new bass-heavy teaser.


Star Citizen tops $40 million in funding, opens up two new star systems

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Patrick Carlson at

Star Citizen—the in-progress space sim and dream generator—has surpassed $40 million in funding, according to the latest update from game lead Chris Roberts. While the new monies are set to boost the scale of its universe with the addition of two new star systems, the new update also reveals the level of fresh support Star Citizen has achieved in terms of its community population. Roberts writes that more than 10,000 people have joined its community since the end of February.

Resident Evil 4 HD video impressions: Tim and Sam celebrate an action classic

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PC Gamer at

A HD rendition of a classic game can introduce new audiences to missing links in gaming's evolutionary chain. Resident Evil 4 is one such link, a brave rethink of Resident Evil's original formula that retained the horror, the bosses, and Umbrella's carefully alphabetised viruses, but moved the series in a livelier, gorier direction. Resident Evil 4 HD finally has finally given us a worthy PC edition, as you'll discover in our review, but we wanted to talk a bit about why it's so good, and why it matters. Tim and Sam brought their thoughts to camera, as you'll see in the video below.


Godus receives a "substantial" update; now features less clicking, more dragging

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Phil Savage at

I haven't played Godus, but its early alpha reviews gave the impression of a title that was more carpal tunnel roulette than game. Today, the 22 Cans team are hoping to address those criticisms with a new "Beta V2.0" update that, they say, "substantially" changes the feel of the game. Peter Molyneux runs people through the update in a new video, explaining big added features like mouse-drag.


Nvidia 800M series steals world's fastest notebook GPU crown from Nvidia, says Nvidia

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Tim Clark at

Good news from Nvidia for fans of warm thighs on long trips. From today the graphics card behemoth is planning a renewed assault on the gaming notebook market with its forthcoming range of GeForce GTX 800M GPUs, with extended battery life billed as a key feature alongside the (expected) annual performance improvements. PC Gamer recently attended a launch briefing for the 800M series, of which the most powerful variant is the 880M (pictured) which Nvidia claims is the world’s fastest notebook GPU. You can expect the chips to begin appearing in notebooks immediately, and among those to include the 880M at launch are the Alienware 17, Asus G750JZ and MSI GT 70.


The API wars continue: Valve launches free OpenGL translator

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Dave James at

We’ve seen Microsoft teasing the GDC announcement of the latest installment in their popular DirectX series — subtitled "A Storm of Low-Level Hardware Interaction" — and now it seems the open source brigade are countering this new Microsoft offensive. Valve have freely released a software layer, ToGL, which will translate Direct3D calls to OpenGL.


Wildstar release date announced, will go live this Summer

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Phil Savage at

Barbecues? Picnics? Eating your own body weight in ice cream? You may want to clear it all from your Summer schedule. If Wildstar turns out to be the next big MMO, the warmest months will instead be spent sitting in a dark room, illuminated by the colourful glow of its cartoon world. Developers Carbine Studios have today announced that the game will release all around the world on June 3rd. Well, it's not like anyone really needs vitamin D.


Titanfall's PC servers experiencing "unexpected downtime" [Updated]

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Phil Savage at

Update: According to EA, the Titanfall downtime is now resolved.

Original: Titanfall hasn't finished its worldwide roll-out yet - although there are ways to get around that issue. Even with a staggered launch in place, it's popularity is seemingly too much for the game's servers. EA have released a service update, stating that users may experience connection problems that would prevent them from playing the multiplayer mech shooter.

Dark Souls 2 launch trailer appears well ahead of the PC release

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Phil Savage at

Oh Dark Souls, you perpetual tease. Namco Bandai have unleashed the Dark Souls 2 launch trailer, which makes sense, because the console release is this week. For those of us wanting to play the game on PC, its brutal delights will be hidden away until the end of next month. Hopefully we can make it through those extra weeks without devolving into maddened undead husks.

As for the trailer itself, it's also a bit of a tease. It's entirely CGI, which, on the one hand, is a bit of a strange move for a launch trailer; but on the other, means that you'll be relatively safe from spoilers.


Diablo 3: Reaper of Souls trailer shows the might of the Crusader

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Phil Savage at

I'm going to do an impression of the first minute of this Diablo 3: Reaper of Souls trailer. "Lore lore lore lore, Zakarum faith, lore lore." After the somewhat underwhelming opener, though, we finally get to the good stuff: an ability round-up of the expansion's new Crusader class. He's a tanking kind of character, with a taunt ability that will draw enemies' ire. That doesn't mean there's not plenty of power behind his mace-swinging arm.