Call of Duty: Online, the free-to-play, online only, microtransaction-fueled multiplayer shooter published exclusively in China, is adding robot zombies to the game. I didn’t miss an “and” there—these enemies are mechanized walking corpses, or, rather, robots that once lived and have come back from the dead. Actually, I’m not sure what they are, other than cooler than anything I’ve seen in a Call of Duty game lately.
Treyarch took chances with Black Ops 2's campaign, and in this video critique, Evan and Tyler discuss which of those undertakings succeed, which flounder, and why they feel just one cutscene was able to invalidate the story and belittle the developer's creative effort. Opinions are levied in the video inside.