Greetings Hearthstonians, Vincent Sarius here again, and today we're going to discuss the best moments from the biggest Hearthstone tournament held so far. Dreamhack Summer took took place this weekend in Sweden, and aside from a $25,000 total prize pool—of which, $10,000 went to the winner—the top three finishers all received spots in Blizzard's upcoming qualifier tournament for a chance to play at Blizzcon for an immense $100,000 prize. That'll buy you a lot of packs.
card battling game
Mojang's hosting a double XP event for Scrolls next Monday, and they beseech you to ask your fellow "scrolldiers" (oof, now there's a pun I'm downright envious of) to join in. The occasion? Why, the fact that you can have fellow scrolldiers now, of course! Today's update finally busts out a friends list feature—and you're encouraged to start your list with a bang by adding some of the developers during the day-long double-gold doozy.
I do love a good collectible card game, but they have their foibles. The collector will know well the frustration of having duplicates you just can't shift, no matter how many strangers you accost on the street demanding that they just take them please go on TAKE THEM. There are times I've looked down at a few identical spares and wondered "what if?," pressed them carefully together and hoped that, by some stroke of magic they might fuse in the warmth, and transform from hopeless cardboard wastage into a glittering shiny.
This ... has never worked. But a new crafting system will bring that pleasure to Mojang's collectible card game, Scrolls. You'll soon be able to turn a bunch of duplicate scrolls into higher tier scrolls. This won't affect their stats and fighting prowess, but it will let scrolls track their own battle stats.
The Scrolls site has been relaunched with a new trailer, screenshots, and news of an incoming closed alpha that'll give select applicants an early taste of Mojang's collectible card battling game. That's phase one. "As we get closer to a stable build, we will stop the closed alpha, and move to an open beta, where you will be able to buy the game at a reduced price and with some added benefits" says Scrolls dev Jakob Porser.
"We have settled the lawsuit over Scrolls and Mojang are Bethesda are friends again," said Mojang in a blog post on Saturday. Managing director Carl Manneh made the announcement, which confirmed that "yes, Scrolls is still going to be called Scrolls." It's the end of an argument that's been rolling on since summer last year when Bethesda first claimed that Mojang's card collecting/battling game infringed on the Skyrim trademark.
In fact, Mojang still don't have the "Scrolls" trademark, but they have the right to use the word as the name of their game. "For us this was never about a trade mark but being able to use Scrolls as the name of our game which we can" says Carl Manneh. "Yaaaay!" added Notch on Twitter.