Things were looking touch and go a couple days ago for City State Entertainment's Dark Age of Camelot spiritual successor, Camelot Unchained. With only 48 hours to go, the PvP-centric MMO was trending toward well below its goal of $2 million goal on Kicktraq. The campaign was over $260,000 short. But with over 2000 new backers and about $300,000 raised in the last 24 hours alone, it looks like the first major Kickstarter MMO is happening after all.
Adventure games and isometric RPGs are doing rather well at the moment, thanks to the nostalgia-tinged Kickstarter explosion. MMOs, on the other hand, cost loads of money, which might make you think they're unsuitable for the relatively low budgets of crowdfunding. Camelot Unchained disagrees. It's a planned MMO from City State Entertainment - a studio founded by the ex-Mythic dev Mark Jacobs, lead designer of Dark Age of Camelot and Warhammer Online. It's set in a post-apocalyptic fantasy world, hence the "Unchained". Good job they didn't call it Camelot Uncut. That would be a very different game.
Mark Jacobs, the former longtime boss for Mythic Entertainment and designer of Dark Age of Camelot, is picking up a fight against predictability by arguing for the merits of increased randomness in MMOs, including his upcoming PVP-centric project Camelot Unchained.