Bohemia Interactive

Dean Hall plans to step down as lead designer of DayZ

Phil Savage at

DayZ creator Dean "Rocket" Hall plans to step down as lead designer of the massively popular multiplayer survival game. Talking to Eurogamer, Hall explained his desire to leave Bohemia Interactive by the end of the year, to set up a new studio in New Zealand.

"I have a specific use, Hall said. "I'm really good at risk-taking and making other people take risks, I've always been good at that in my life. Like you say, maybe I've got the gift of the gab, so I can talk, I can explain something, I can talk people up to the ledge and get them to jump off it.

"Eventually, that's the bad person to have. Eventually, you don't want the guy telling you to go over the top and get through. So at some point I'll be a disaster for the project, at least in a leadership role."


Arma 3 Zeus video shows 90 minutes of player-directed war

Tom Senior at

Arma 3's upcoming Zeus mode gifts one or more players god-like real-time control of multiplayer scenarios. From several miles above ground you can set objectives, place vehicles and plant enemy troops as your friends march through your deathtrap. You can even call down thunderstorms - hence the Zeus title - trigger ambient war noises, initiate grand musical cues and create battles between the AI to create the powerful sense that your players are part of a wider battle. Essentially you're the hardcore military sim equivalent of that guy from the Truman Show who lives in the Moon.

Get a sense of the power and user-friendliness of the Zeus interface in this lengthy Bohemia Interactive livestream, in which the developers drop interesting tidbits. There can be multiple 'Zeus' players, for example, and Zeus mode will work with mods if you set up a modded scenario beforehand. An exciting new idea for a shooter mode, and free for owners of Arma 3 once it's out of beta. Very nice.

Arma 3's free Zeus DLC promises a new form of multiplayer

Phil Savage at

What happens when you combine Arma with D&D? Goblins assaulting Greek islands with M4 Carbines? Possibly, but in this instance, it's a new multiplayer mode in which an Arma 3 player becomes dungeon master of an outfit's military manoeuvres. Zeus is an upcoming free DLC pack that lets an all-powerful player look down upon the others, like some god-like entity in control of a real-time scenario editor.


Arma 3 2017 mod video shows broken-down Altis map, new creature prototype

Patrick Carlson at

A video update for the in-progress Arma 3 mod 2017 shows Altis as a misty, decaying world with a dark history. And as a stage for a horror sim, where a player's own mental health has to be taken into account and cared for, the giant map has the potential to serve up some frightening encounters.

But one thing the free mod won't be delivering is a run-in with zombies. As lead artist Luke Hinds outlines in the mod team's latest devblog, the undead don't have a role in 2017's post-apocalyptic world.


DayZ patch paves the way for more player and zombie numbers, adds new gestures

Phil Savage at

DayZ has received a new stable patch, although, in the world of early access survival games, the term stable is somewhat relative. The update brings some minor features and bug fixes, but the most important change is the continued improvement of server performance. Thanks to "a significant change to the server variable processing," the game's servers should have received a major performance boost. According to the patch notes, this should result in a smoother game experience and, more significantly, is another step towards the goal of increased player and zombie numbers, as well as the enabling of loot and zombie respawning.


DayZ Diaries: the one where a friendly player gives Andy a crisis of conscience

Andy Kelly at

Every Tuesday, DayZ Diaries recounts Andy's adventures in post-apocalyptic survival sim DayZ, where beans and friends are frequently in short supply.

Last week I decided that, if I'm ever playing DayZ alone and I run into another player, I'll kill them on sight. Harsh, yes, but the only way to make sure I don't get punched in the head by a fresh spawn with nothing to lose. So there I am, running down the coast towards Kamyshovo, when I spot a survivor up ahead. Not taking any chances, I drop to my knees and shoot him with my Mosin. The way I see it, a bambi is just a bandit who hasn't found a gun yet.

DayZ patch to add machetes, clapping, penalties for server-hopping

Tom Senior at

The experimental beta branch of DayZ is enjoying a new raft of features and fixes, a continuation of Bohemia's battle to wrestle DayZ from wonky-as-balls-but-still-great to just 'great'. The team are patching on two fronts, adding long-planned features and coming up with adaptive fixes to alter the way alpha players are currently exploiting the game. It means that as well as machetes and better sawed-off shotguns, there will soon be time penalties for swapping servers too quickly.

That ought to deter players who hop onto an empty server to raid the loot-heavy airfield, and then hop back to a populated server to use their gear on hapless bambis. That sort of thing makes our resident DayZ fan, Andy, very angry indeed. He may take solace from the fact we'll soon be able to paint our crash helmets different colours, point, and clap, though the full hokey-cokey emote is sadly yet to materialise. Full notes below.


DayZ Diaries: the one where Andy decides never to trust anyone ever again

Andy Kelly at

Every Tuesday, DayZ Diaries recounts Andy's adventures in post-apocalyptic survival sim DayZ, where beans and friends are frequently in short supply.

In last week's diary I spoke with some relish about my first foray into the thrilling world of cold-hearted banditry. But then the update happened and my character was reset. So here I am, back on the beach in a t-shirt, thirsty, unarmed, and helpless. But I don't mind, because some of the best stories in DayZ emerge when you're at the bottom of the food chain.

DayZ's Dean Hall answers anything on Reddit

Emanuel Maiberg at

Besides discussing his climb up Everest, DayZ developer Dean Hall shared a bunch of interesting information about his game on a Reddit AMA today. Most important is that Hall thinks that DayZ will be “playable,” meaning more stable and with more features like cars, base building, and more weapons, in about six months. As it is, he thinks DayZ is about 20 percent finished.


Arma 3's second campaign episode is out now

Phil Savage at

A second hot chunk of military digicode should now be running through your interpipes. No, not the file the Pentagon uploaded the other week, which... What's that? You mean you weren't aware of the Pentagon's secret plan? Oh well, never mind. It'll not spoil the surprise. And anyway, I'm talking about Arma 3's second campaign episode, which has now been released as a free download to owners of the game.


Humble Weekly Sale takes a Bohemian turn

Patrick Carlson at

The Humble Weekly Sale's latest pay-what-you-want package is shining a light on Bohemia Interactive's catalog of war games, sci-fi, and zombie mayhem. With its inclusion of the first two entries in the Arma series, the Humble sale puts you in the hot seat for some of the most amazingly complex military simulations of recent years.

DayZ diary: the one where PC Gamer is hunted by the internet

Phil Savage at

Tension! Betrayal! Vomit! Our DayZ stream had it all. For over three hours yesterday afternoon, the PC Gamer UK team journeyed across Chernarus. Along the way, we met friends, fought foes, and even encountered a couple of the game's developers. We were also hunted mercilessly, as viewers of the stream triangulated our position and set out on their own adventure to take us down. If you couldn't join us live, you can catch up with the full broadcast through the VODs inside.


Arma 3 teases multiplayer content reveal: "Dream a little bigger"

Patrick Carlson at

A lighting strike. A fiery tank in the distance. That's some of what Arma 3 developer Bohemia Interactive has left us to work with after teasing a new multiplayer project on Tuesday. More details on the new content will be uncovered in Februrary, according to the team's latest update, and according to the tease, the new content's scope is grand.


PC Gamer stream: watch us play DayZ

Phil Savage at

Edit: Apologies for the abrupt ending. We're making some changes to the stream set up, so in future we'll have less dead air if the streamer goes down. We'll be trying again with another run at 2pm.

Today, the PC Gamer team is taking a break from fighting words, to instead fight some zombies, bandits, and those oh-so-deadly ladders. We're playing DayZ today from 2pm until... well, until we die. It could be a short stream. Hopefully it won't be. You can track our progress, as we weave between towns, cities and military bases, by heading over to our Twitch channel, or just watching below.

DayZ sold one million copies in four weeks

Emanuel Maiberg at

Are you playing the DayZ alpha available through Steam Early Access? It wouldn't be a bad assumption, because Bohemia Interactive reports one million sales of the game only four weeks after it became available on Steam. CEO Marek Španěl announced the news via Twitter today.


More of the best DayZ videos so far: a DayZ dance-off, gas station roulette and trouserless cultists

Tom Senior at

We can't stop watching videos of the horrifying, hilarious and fascinating adventures of DayZ players enjoying the shonky but somehow-still-really-entertaining alpha. Last week we rounded up a few of our favourites, but they keep on coming, so it's time for a second compendium. Read on for an explosive game of DayZ roulette, a dance-off at gunpoint, a couple of good samaritans and another weird cult.


DayZ diaries: the one where Ben force-feeds Andy a rotten banana

Andy Kelly at

I’m with a group of friends in the southern coastal town of Kamyshovo. We’ve been running down the coast for what feels like hours, and we’re all dying of thirst and/or hunger. Then, up ahead on the main road, we see another player. We all point our guns at the stranger, even though we don’t have any ammo, but he waves and says he’s friendly. Amazingly, it’s Chris. By sheer chance, I’ve bumped into someone I know in the vast expanse of Chernarus. He’s in dire need of food and water too, so we decide to hike west towards the city of Elektrozavodsk to try and find life-saving beans.


DayZ sells 875,000 copies in three weeks, new development post outlines priority features

Phil Savage at

Despite DayZ's Early Access Steam page containing enough warnings to make even the most dedicated impulse buyers pause for thought, it seems as if PC owners really want to trudge through a grey field, before being held up by bandits and robbed of their shoes. A new post on the official DayZ blog reveals that the standalone alpha sold over 875,000 copies in the first three weeks of its release. That post also outlines some of the priority features that should see their way into the zombie sadistic jerk survival game over the following weeks and months.


The best DayZ videos so far: the gentleman bandit, heroic high fives and more

Tom Senior at

DayZ has surpassed 400,000 sales after less than a month in alpha. That's enough players to generate plenty of horrifying and hilarious survival stories. Luckily for us, a few have been caught on camera. We've picked out a few of our favourites and gathered them below to offer a glimpse of the weirder side of Bohemia's survival horror sandbox. Read on to see one man's grand quest for a DayZ high five, and an encounter with a nightmarish musical killer.


DayZ diary: My first life

Evan Lahti at

A few hundred thousand people are already playing the DayZ alpha, and I’m one of them. I’ve recorded my journey so far, one, remarkably, that hasn’t yet ended in death.