Psst. Hey you, looking to score a Beech Lightning Staff of Flame in The Elder Scrolls Online? I know of a place that could hook you up. The fan-run TESO Elite Forums has set up an unofficial marketplace, where you can post the stuff you’re looking to buy or sell. The marketplace has even been endorsed by developer ZeniMax Online.
Every modern Elder Scrolls game has had a moment near the beginning where you step out into a new landscape and think I've never been somewhere like this before. In Morrowind it hit as you left Seyda Neen and realised that the road ahead went in two directions, and that you could follow either of them, and that each direction would take you on an entirely different journey through the world. In Oblivion it occurred when you escaped out onto the edge of Lake Rumare and saw the hills rise ahead of you along the road to Bruma. In Skyrim you emerged onto a mountainside with the Throat of the World on one side, the valley of Falkreath on the other, and a dragon in the skies above.
I have spent thirty hours playing The Elder Scrolls Online and I'm still waiting for that moment. I'm waiting for anything like that moment. I'm waiting for the point when this MMO sits up and makes a claim to be anything but familiar. This isn't simply about whether The Elder Scrolls Online works as an Elder Scrolls game in its own right—it doesn't, let's put paid to that notion now—but whether it can justify being one of the most expensive games on PC. Those 'stepping into the light' moments weren't just about showing off fancy new tech; they were a promise. You are going to have an adventure. This is going to be worth your time. It does not seem unjust or unrealistic to hold The Elder Scrolls Online to account along similar lines.
Every Monday, keen screen-grabber Ben Griffin brings you a sumptuous 4K resolution gallery to celebrate PC gaming's prettiest places.
Skyrim is a permanent hard drive fixture for many here at PC Gamer. We don't tend to go questing for hours on end like it's 2011, but some worlds are interesting enough to warrant a revisit even years later. There's a fantastic mod community that's pushed Bethesda's engine further than anyone thought possible, but it's easy to forget how good vanilla Skyrim looks with just a little enhancement. To demonstrate, Ben has gone wandering in the wilds to bring you this week's set of shots, from Markath to Riften and beyond.
"There's something wrong with this place," states the voiceover in this new trailer for The Evil Within. That's the sort of thing I usually say after Chris and Andy finish another Christopher Walken impression-off, or when Ben says... well, anything, really. But in the midsts of a blood river gushing down a corridor? Something of an understatement. Clearly, then, the protagonist of Shinji Mikami's next survival horror is made of sterner stuff than I. A good job, too.
In what must be the most incongruously violent use of Martha and the Vandellas since The Warriors, the latest Wolfenstein trailer is giving B.J. Blazkowicz "nowhere to run". (See also: "nowhere to hide"). That's because the entire world is now ruled by Nazis—something the game's non-Nazis are none too happy about. Cue explosions, violence, extreme refereeing, and a gun that disintegrates people into blood mist.
Have you finished The Elder Scrolls Online yet? No!? Seriously, what's taking you so long? For most people, the announcement of new content for a massively massively MMO probably won't have much impact. But, for those who are on a mad dash to the end, Zenimax Online have announced that a new zone will be introduced at the end of the month. Called Craglorn, it'll be the game's first adventure zone, and is dedicated to group questing.
The Elder Scrolls Online launched last Friday. Chris' review of the game will be published following at least a week of play on the game's live servers. This 'review in progress' will document his experiences with the game as they happen. Find the first part below, check out page 2 for Saturday's update, and page 3 for the third part. The final part is available here.
My time in the live version of TESO begins a few hours later than I'd hoped. The PC that I use to test games in the office has a hard drive failure before I can start playing, so I rush home to play the game there. By the time I begin, it's midday on the day of the game's launch. If there were ever going to be a time when an MMO wasn't going to work properly, it'd be now—but to TESO's credit, I experience no problems getting connected.
The Elder Scrolls Online is currently live for those who preordered, and what better way to celebrate than with ridiculous screenshots from the Large Pixel Collider? We took a trip through Tamriel that spanned three 1440p monitors, using the LPC's four Nvidia GTX Titans to take some gorgeous panorama shots from the game. Here are some of our favorites.
The Elder Scrolls Online has been officially playable by the pre-ordering type since Sunday. Look for the first of our review impressions later this week, but for now, we expect most players will share this observation: the UI is too sparse. ESO seems ashamed of its MMO mechanics, hiding damage numbers and useful information such as experience gains.
Today, Bethesda announced Wolfenstein: The New Order Panzerhund Edition, which includes almost everything you’d want in a fancy, pricey special edition of a game. For $100, you’ll get a footlocker-style box containing an assortment of maps, case files, and an x-ray. You’ll also get the obligatory figurine, an 8-inch, hand painted statue of a robotic dog, which you’ve probably seen in trailers and other marketing. The only thing missing in the special edition is the game itself.
When will you be able play The Elder Scrolls Online? Really, that depends on a couple of factors. The most important is if you're planning to buy it, because, if not, there's a pretty easy answer to the question. Assuming that you are, things are a little more complicated. During a Reddit AMA for ESO, Bethesda posted times and dates for when they plan to fling open the gates to the online Tamriel.
There are two important things I’ve learned about Wolfenstein: The New Order from watching this latest trailer. The first is that B.J. Blazkowicz wouldn’t be a very good barista. The second, arguably more important lesson, is that Bethesda and developer MachineGames are proud enough of the writing, tone, and presentation of the game to dedicate a trailer to those attributes, instead of shooting mechanics.
Update: we have 500 more unique keys to give away. Come and get 'em!
Hail, adventurer! Will you take up your sword in the name of Tamriel and join the grand struggle to — AHEM — sorry, I was momentarily possessed by the spirit of a passing fantasy RPG NPC there. An occasional occurrence in PCG towers. I meant to say "would you like to play The Elder Scrolls Online this weekend?" If [yes] then [proceed to rest of article]. There you will find instructions for grabbing one of the thousand keys we have to giveaway for this weekend's beta test. First come, first served!
Why it seemed like just yesterday that we were giving away access to this weekend's beta test for The Elder Scrolls Online, because it was. But earlier a portal to the plane of Oblivion opened, spaffed another thousand keys onto our laps and then disappeared, leaving only a faint hint of Draenor aftershave hanging in the air. It is our grave duty, then, to pass this sudden boon onto you with another beta key giveaway! Read on for details.
Bethesda and Zenimax Online Studios will be testing The Elder Scrolls Online this weekend. Would you like to wander the world of Tamriel before official release? We have 1400 beta keys to give away right now for Argonians quick enough to pluck one out of the e-hat below.
Update: this particulay giveaway is over! Thanks to all who entered.
I've never met a crafting system that I liked, even in MMOs that I otherwise love. As such, I'm not the best person to judge The Elder Scrolls Online's variant of the system - it being an MMO that I didn't particularly care for. You collect resources, you make some things, you pretend like there is meaning in a cold and indifferent universe of uncaring mathematical variables. All pretty much the norm, so far as I can tell.
Bethesda couldn't have picked a better time to announce the release date of The Evil Within. Nothing says Valentine's Day affection like the fetid mould of a nightmarish industrial hellscape made from razor wire and screaming. You can certainly feel the love oozing through the game, assuming that by "love" you really mean "pools of clotting blood". Well, it is a holiday all about the heart.
The publisher has certainly realised my own worst nightmares, by revealing the August 26th launch through a Vine teaser. Shudder.
The recent press beta weekend for The Elder Scrolls Online left us concerned about the game's mix of Skyrim-like action and MMO-like mechanics. Phil criticized the combat, while Evan and I lamented the lack of exploration in the game's early areas. But just saying that we're worried isn't enough—it's better to show than tell, with this video of a typical TESO dungeon delve.
The Elder Scrolls Online may be getting all of the attention right now, but for many of us, the soul of the series will always be Bethesda's sprawling, open-world single-player games. It seems likely that we'll see a new Fallout before we see a new numbered titled in the beloved fantasy RPG series, but that doesn't mean we can't start to dream, right?
Humans are pretty boring, especially in a fantasy setting. When Bethesda announced that The Elder Scrolls Online was restricting the Imperial race to its more expensive Digital Imperial Edition, I assumed they'd done it knowing that very few people would care, far preferring to indulge in the high fantasy of being a reptile, or a cat, or a Norwegian. Actually, it turns out that they're pretty popular - with fans left disappointed that not only would they not get the option, but fearful that those that did would be gaining a significant bonus. In a new post on the Elder Scrolls Online blog, Bethesda have responded to those fears.