Devs react to Spacebase DF-9 release: "Early Access is not an 'alternative' development approach"

Emanuel Maiberg at

Earlier today, we brought you Tim Schafer's explanation for Spacebase DF-9's unexpected transition from early access to v1.0 release, and why planned features have been lost in the process. The short version is that the game stopped selling enough Early Access copies to keep supporting development at the scale Double Fine was hoping for, so it had to adjust its plans. In light of this, several other developers with Early Access games have made public statements regarding their projects, and Early Access in general.


How to win eco rounds in CS:GO

Evan Lahti at

Every Monday in Shooterology, Evan writes about FPSes.

You’re dead, and you’re broke. How are you going to win the next round when the enemy team has body armor and rifles and you don’t?

Tropico 3 is free on Humble Bundle, but only today

Emanuel Maiberg at

The Humble Bundle store is a great place to get games for cheap, and it doesn't get much cheaper than free. The store is currently holding its End of Summer Encore Sale, which is offering lot of great deals as usual, as well as a free copy of the banana republic management sim Tropico 3.


Oculus Crescent Bay interview: Nate Mitchell on prototype tech and VR presence

Wes Fenlon at

After testing out Oculus VR's new headset prototype Crescent Bay, I put the pieces of my brain back together enough to have a coherent chat with Nate Mitchell, VP of product at Oculus. I last talked to Nate at E3, when he walked me through demos of SUPERHOT and Lucky's Tale. This time, at Oculus Connect, we talked about the new Crescent Bay prototype—what Oculus had to improve from DK2 to achieve "presence," what kind of hardware it takes to run games at 90Hz, and whether gamers who ordered a DK2 should be upset that there's already a new prototype on the way.

EA supports White House anti-sexual harassment initiative

Emanuel Maiberg at

It's easy to dismiss Electronic Arts as a big, faceless publisher concerned only with the bottom line. When we're talking about DLC and microtransactions, that cynical point of view probably isn't far off. But it's also important to note when a company of this size gets behind a good cause like the White House's It's On Us campaign.


Rudy Giuliani defends Call of Duty against lawsuit from former Panama dictator

Emanuel Maiberg at

Here's something you probably didn't expect to see today: Rudy Giuliani, the former New York City mayor, defending Call of Duty: Black Ops and publisher Activision in a lawsuit filed by Manuel Noriega, the former military dictator of Panama.


Metal Gear Solid V TGS gallery

PC Gamer at

Dogs with eyepatches! Horses being airlifted! Inappropriate combat wear! Strangeness abounds in this new Metal Gear Solid V: The Phantom Pain gallery.


Kickstarter updates its terms of use to address failed projects

Emanuel Maiberg at

Sometimes, Kickstarter enables the ideal relationship between developers and backers. You back Shovel Knight, the studio gets to work, and when it's released you get a great game that might not have been made otherwise. But when projects crash and burn, as many inevitably do, it can get weird and unpleasant. A recent update to Kickstarter's terms of use aims to clarify where creators, backers, and Kickstarter itself stand during these unfortunate incidents.


Assassin's Creed Unity season pass trailer unveils standalone China-set sidescroller

Phil Savage at

Sorry, sorry, I know. I don't even like pre-orders, so the idea of posting a DLC season pass trailer makes me slightly queasy. Here, in case you need reminding, is a selection of additional content being sold before the game it exists for is even released. It is, to state the obvious, not a thing to be recommended.

That doesn't mean the DLC won't eventually be good, though. More importantly, this season pass for Assassin's Creed Unity contains a new, standalone game—a 2.5D sidescroller called Assassin’s Creed Chronicles: China.


Farming Simulator 15 release date set for late October

Phil Savage at

30th October is going to be a busy day. Not only is it an ideal time for planting your tomatoes, peas, beans and other above-ground crops, it's also the release date for Farming Simulator 15. The virtual farming sim wants to tempt your green fingers with upgraded graphics, physics and and an improved interface.


What to expect from Ground Zeroes, Metal Gear Solid 5's experimental prelude

Samuel Roberts at

Here’s something I never thought I’d get to write about in PC Gamer. Metal Gear Solid 5 is coming to PC. First, prelude/enhanced demo Ground Zeroes will arrive on Steam, followed in 2015, hopefully simultaneously with the console releases, by the full game with the striking subtitle of The Phantom Pain.


Toxikk trailer tries to take arena shooters back to the old-school

Phil Savage at

Is a man not entitled to the purity of his frag? Toxikk thinks he is, and has previously set out its "no bullshit" mantra in a short, action packed teaser. Today's trailer is more of the same, only slightly longer and with a fuller exploration of its back-to-the-'90s FPS philosophy.


League of Legends World Championships Week One: the best moments, the biggest plays

PC Gamer at

The first week of the League of Legends World Championships 2014 has come to a dramatic conclusion, and has been a good tournament so far for both LoL fans, and anyone who enjoys expert e-sports and upsets. It's not easy to boil down four days of elite LoL play into six bullet points, but this way you get to watch the series' most thrilling moments, back-to-back. Get your videos and analysis right here.


Dark Souls 2: Crown of the Ivory King DLC delayed to next week

Phil Savage at

Dark Souls fans understand that rushing in unprepared is almost always a prelude to getting a giant hammer up in the face. That's probably not what awaits From Software if they rush in with Dark Souls 2 DLC, but they've decided to wait nonetheless. The third part of the The Lost Crowns DLC trilogy, titled Crown of the Ivory King, was originally due out this Wednesday. Now, Namco Bandai has announced that—for reasons unknown—it's being delayed until next week, on 30 September.


Tim Schafer explains Spacebase DF-9's unexpected v1.0 release

Phil Savage at

Last week, Double Fine announced that Spacebase DF-9 was approaching its final v1.0 release—with no new content planned after that milestone. This seemed unexpectedly early. Many of the game's planned features hadn't been—and now won't be—implemented. So why are Double Fine ending development? In a statement on Spacebase's Steam forum, studio head Tim Schafer explains what happened.


Grand Theft Auto V for PC may feature new first-person mode, according to rumour

Shaun Prescott at

We've seen it modded into Grand Theft Auto IV, but the prospect of an authentic, Rockstar-created first-person mode in GTA has always seemed a bit fanciful. Well, don't get your hopes up, but according to an apparently cached version of a removed blogpost on the Rockstar website, the mode could be introduced in the PC edition of Grand Theft Auto V.


Should I defragment my hard drive? — Ask PC Gamer

Tyler Wilde at

Ask PC Gamer is our new weekly advice column. Have a burning question about the smoke coming out of your PC? Send your problems to letters@pcgamer.com.

It just occurred to me that I haven't defragged my hard drive in...maybe ever. I used to do this all the time with my older PCs. Does it not matter anymore? — Ron K.

Sleeping Dogs follow-up Triad Wars is a PC only online game

Shaun Prescott at

If you were a fan of 2012 sleeper hit Sleeping Dogs and are averse to change, then the following news may worry you. According to an announcement by Sleeping Dogs studio United Front Games, forthcoming follow-up Triad Wars is an online only installment coming exclusively to PC. Sleeping Dogs was a single player game which released for consoles as well as PCs, so it's probably safe to assume that Triad Wars will be an entirely different beast.


Battleborn gameplay video shows colourful cooperative campaign and lots of shooting

Shaun Prescott at

Battleborn might have appeared unclassifiable when it was unveiled back in July, but with the arrival of this lengthy gameplay video it's pretty clearly a shooter. It's not a conventional shooter though, as MOBAs, RPGs and RTSs are all said to be influences. Creative director Randy Varnell and writer Aaron Linde offer commentary for the cooperative playthrough below, which showcases four distinct classes and, most strikingly, the game's hybrid art style.


Oculus Rift Crescent Bay prototype hands-on: experiencing true VR presence for the first time

Wes Fenlon at

Wow. I thought I had experienced virtual reality before I put on Oculus VR’s new prototype Crescent Bay headset. I put on the original Rift when it was still a duct-taped prototype. I’ve played game demos on the higher resolution Crystal Cove prototype, which added positional tracking, and the polished version that is now shipping as DK2. Every one was amazing: an experience with a technology that was clearly on the cusp of changing gaming as we know it. Putting on Oculus VR’s Crescent Bay is a different experience altogether. Those previous headsets were just shadows of virtual reality, simulacra that asked you to fool your brain into believing in the magic. In some of the Crystal Cove demos, I found myself having to remind my brain that this wasn’t real, because all my senses were telling me otherwise.

In their keynotes at Oculus Connect, the brains behind Oculus kept talking about “presence”—what it takes to create total immersion in virtual reality. It sounded like a buzzword to me, until I strapped Crescent Bay onto my face, placed its integrated earpieces over my ears, and stood on the ledge of a skyscraper looking out over a virtual steampunk cityscape. I looked down, tried to step off the ledge, and my body recoiled. I was there.