Batman: Arkham Origins review

Andy Kelly at

In Arkham Origins we join Batman in his angsty teenage years. He’s not the stoic, Kevin Conroy-voiced Batman of Asylum and City, who calmly asks criminals to turn themselves in before he beats them up, but a hot-headed, teeth-baring vigilante who punches first and asks questions later. It’s an interesting twist on the Arkham formula, but only in terms of story. Despite the change of tone and time period, this is a disappointingly timid retread of Rocksteady’s games.

It’s Christmas Eve, and skull-faced mobster Black Mask has given the caped crusader an early present in the form of a $50,000,000 bounty on his head. Eight assassins have been hired to claim the prize, including A-listers Bane, Deathstroke and Killer Croc, and a parade of low-rent DC villains including Firefly and Electrocutioner. We also see Batman’s first encounter with a youthful Joker, and other cameos that I won’t spoil. Rest assured, you’re never short of people to punch or be punched by.