The weekend of July 20th will play host to Guild Wars 2's final beta weekend, just a touch over a month before its highly-anticipated August 28th ship-date. New to this pre-release swan song will be the ability to finally play as Tyria's two previously locked races: the Asura and the Sylvari. Fans of steampunk gnomes and photosynthetic, tree-hugging elf people rejoice!
As the small guy on the block, you occassionally need to hire some muscle to get things done on time. The Asura of Guild Wars 2 are doing just that--except they're building their muscle. The newly announced Asura Battle Suit racial skill will put the players in the husk of a golem, allowing you to feel as mighty as the Norn without losing that cute physique we've come to love. It's only a matter of time until one of the tinkering Asura figure out how to mount some rockets launchers on those shoulders. We squeezed Guild Wars 2 game designer Jon Peters for all the extra info he'd give on these magical mech warriors.
Asura may be tiny, but this interview with ArenaNet's Jeff Grubb and Ree Soesbee (game and content designers for Guild Wars 2) was so large we had to split it into two parts. Part 1 focused on the magical floating city of Rata Sum. In this section we focus more on the lore of the minuscule warriors along with a few bonuses. Read on to get more info on the amazing race that connected all of Tyria.
Yesterday, NCsoft and ArenaNet released a metric ton of info on the egotistical race of mini-geniuses known as the Asura, one of the many playable races in Guild Wars 2. Earlier this week, we sat down with Game and Content Designers Jeff Grubb and Ree Soesbee to talk about the smallest sentient beings of Tyria. In part one of this two-part post, we gleam insight on the Asura capital city, Rata Sum, and the golems that act as the brawn to the Asuras' brains.