In a Reddit AMA thread posted yesterday, development team members of Assassin's Creed 3 assured that the PC version of Connor's American vacation will include a new patch ironing bugs present in the console version and sprinkling in DirectX 11 improvements.
Assassin's Creed III
As is its wont Nvidia has released a new set of beta graphics drivers, hot on the heels of the 310.33 release a couple of weeks back. This is being called an "essential upgrade for all GeForce GTX gamers". Compared with the current WHQL certified drivers the 310.54 release is boasting up to a 26% frame rate boost for anyone playing the just-released Call of Duty: Black Ops 2 or the still-waiting Assassin’s Creed 3.
In interview with Rock Paper Shotgun, Stephanie Perotti, Ubisoft’s worldwide director for online games, has said that the company has decided to remove the need for a permanent connection to play its PC titles.
Grab something solid, you'll need to brace yourself for this one: Ubisoft announced today that the PC version of Assassin's Creed III will be released on November 20th in North America and November 23rd in the UK, a few weeks after its console counterparts.
If you want to be marketed to these days, you've got to work for it. The latest Assassin's Creed III teaser bloodies up a Red Coat to motivate us to get on-board with game's big social media push. By "liking" the Facebook page and tweeting the hashtag #AC3, you too can help unlock the first gameplay trailer. Yay.
As it is, the teaser portrays the series' new protagonist as a rather viscous hunter of men, and has throttled up my excitement for tree running even further. We'll let you know when our participation in social media marketing earns us a new advertisement.
Assassin's Creed 3's creative director and Aussie ex-pat Alex Hutchinson has spoken to ausgamers.com about the new features we can expect from the upcoming American Revolution sneak-and-slaughter title.
The biggest and most obvious change in Assassin's Creed 3 is its relocation of action from the sprawling city to the sprawling countryside. Obviously you won't encounter the large crowds you do in built-up areas, but Hutchinson reckons that all the little cute forest critters - a few of which we've previously seen - make up for this
Can Tribes: Ascend make it as an eSport? In this episode, Evan, Chris, Tyler, and Gavin discuss why jetpacks and Spinfusors could make competitive Tribes matches a new streaming staple, as well as Mass Effect 3's non-DLC-related controversy and the "revolutionary" new setting of Assassin's Creed III.
PC Gamer US Podcast 307: A Quest Called Tribes