More and more new games every year are sequels, so I guess the next logical step is enormous collections of previously released games. Bethesda announced at QuakeCon that every Elder Scrolls game would be available, and now Ubisoft is following suit with the Assassin’s Creed Heritage Collection. Available on November 8, the Heritage Collection will include Assassin’s Creed, Assassin’s Creed 2, Assassin’s Creed: Brotherhood, Assassin’s Creed: Revelations, and Assassin’s Creed 3.
Assassin's Creed: Brotherhood
The hero of Assassin's Creed 4: Black Flag (already truncated to AssFlag in office lingo) makes a bid to become the loudest assassin yet in the box art Ubisoft put out today. He is wearing FOUR guns. He's wearing his "hidden" blade on the outside of his sleeve. He has woven a flag with the Assassin order logo on it, and then, because it wasn't piratey enough, plopped a skull in there for good measure. Because that's what you do, isn't it, when you're a pirate? You whack a skull on it.
Assassin's Creed 4 is about pirates, and boats, and islands, and killing bad men. All will be revealed on Monday when details banks burst and information flows through the webways, as hot and saucy as the regurgitated rum of a green sailor's first hurl. Those of us in the office that played Assassin's Creed 3 really enjoyed the sea bits, which bodes well for this latest outing. We'll have preview here for you on Monday, and we've squared away four pages in the next issue of PC Gamer, too. Here be ye box art ye blaggards.
PUBLIC SERVICE ANNOUNCEMENT: calling all Tapirs, please be on guard. Ubi have revised their yearly profit estimates up to somewhere between 90 and 100 million Euros after better-than-expected sales late last year, and are going to need a much bigger wallet.
Gamasutra report that Assassin's Creed 3 shifted 12 million copies in the meatspace and online which is 70% more than AssCreed: Revelations managed. Far Cry 3 sold 4.5 million. A "much higher-than-expected performance," which means "fans certainly won't have to wait four more years for the next Far Cry."
Assassin's Creed 3 is arriving a bit late on PC, but according to comments from the Ubisoft team in a recent Reddit AMA, it'll come with some extra visual polish. DirectX 11 features like tessellation will smooth out those polygons and we can look forward to textures that, in some cases, will be four times the resolution of the console versions.
Community developer "UbiGabe" also says that "when PC launches, it will include ALL of the console patches out at the time (so, that includes any patches we might be releasing in between now and PC launch). In addition, PC has a special patch designed to ensure that everything runs as smoothly as possible."
After the appearance of listings for in-game "Erudito Credits" yesterday, Ubisoft have confirmed that there will be microtransactions in Assassin's Creed 3.
"The Erudito Credits are a new way of unlocking content in Assassin's Creed 3's Multiplayer," Ubisoft told Eurogamer. "People who have little time can use Erudito Credits as a shortcut to unlock game items from level 1 to 50 (excluding Prestige levels and relics rewards). This is not mandatory, all items sold in Erudito Credits are also available in Abstergo Credits and can be unlocked through normal progression like previous years."
Listings on the Xbox marketplace and the Playstation store reveal plans to sell in-game currency for real world money in Assassin's Creed 3, according to Eurogamer. The listings sell set amounts of "Erudito credits," which is thought to be the currency used in Assassin's Creed 3's multiplayer mode.
Worthplaying captured a shot of the sale page for a batch of credits with accompanying description. "Buying this pack will grant you 925 Erudito Credits ingame, allowing you to acquire some game items, disregarding your current level."
Console players will get their paws on Assassin's Creed 3 next week. We'll have to wait until November 20 in the US and November 23 in Europe, sadly, but you can absorb a 90 second montage of the action courtesy of the launch trailer, which features fighting on the high seas, some great big battle scenes, a bit of tragic back story and one particularly cruel groin kick.
A pirate throwing moneybombs to distract peasants makes sense, but why is the Carpenter carrying a huge hammer? Has he stolen it from a blacksmith? Why is nobody stopping him from bludgeoning others' brains out in broad daylight? Assassin's Creed 3's multiplayer mode will be a vicious, stabby, smashy affair that's for sure. Ubisoft are hoping to spice things up with new game modes that'll have assassin's occupying glowing circles to take territory, and working together to hunt down NPC targets. See those game modes in action in the latest Assassin's Creed 3 trailer below.
Assassin's Creed 3 will squash the American Revolution onto 17GB of hard drive space according to the minimum system specs carried by Kotaku. That's a hefty chunk of data. Hopefully it's all made up of high resolution textures to make the PC edition shine. It won't run on XP, if you're still using that, but the rest of the requirements look nice and manageable.
The PC version is coming out a short while after the console edition on November 20 in the US and November 23 in Europe. Find out how it plays in our recent Assassin's Creed 3 hands-on account. Early indications suggest that it's going to be a very uncomfortable time for everyone wearing a red coat. At least the blood won't show.
In interview with Rock Paper Shotgun, Stephanie Perotti, Ubisoft’s worldwide director for online games, has said that the company has decided to remove the need for a permanent connection to play its PC titles.
Assassin's Creed 3 Lead Designer Alex Hutchinson recently spoke with Edge about the inclusion of difficulty levels in games and the apparent harm they cause in providing players ample challenge, claiming, "A lot of games have been ruined by easy modes."
Ubisoft designers have told CVG that Assassin's Creed 3's multiplayer mode will take a more prominent storytelling role than its predecessors. The ongoing tale will be told through a series of monthly challenges that can be completed to unlock "new content."
"The multiplayer is so big today that it's already a game on its own. We've been given the right to develop the Abstergo storyline since the beginning, which is a big responsibility," game director Damien Kieken told CVG. Abstergo is the company behind the Animus, the magical techno-chair that lets users access inhabit genetic memories. It looks as though the technology has been made public as an entertainment device in Assassin's Creed 3, for nefarious reasons, no doubt.
The latest Assassin's Creed 3 trailer is framed as an Animus advert created by the ever-friendly but obviously evil Templar front, Abstergo Industries. Here they show off a few new Assassin's Creed 3 multiplayer modes, including "Domination," a team-based, four vs. four point capture contest, and "Wolfpack," which sadly isn't about a gang of wolves hunting lone assassins through the snowy wastes of early America. It's a co-op mode that has you hunting AI targets against the clock. Every successful kill lets you kill again. See? Abstergo: evil.
There's troubling news on RPS regarding a potential security risk associated with Ubisoft's Uplay plugin software that could allow hackers to remotely install programs onto your PC. The problem seems to centre around the Uplay browser plugin, which is easily disabled. In Chrome, search for about:plugins and disable Uplay. In Firefox, head to tools - add ons - plugins and then disable Uplay and the UPlay PC Hub. To be safe, you might want to consider deleting Uplay and related programs from your PC.
The problem is detailed on Hacker News, which exposes a backdoor thread that allows a website to install and run programs remotely. We've contacted Ubisoft for comment and they're "looking into" the problem. We'll update with any further statements. Meanwhile, here's a list of Uplay associated games that you might want to steer clear of until we know exactly how serious the problem is.
Update: Ubisoft have sent over a statement saying that they've patched the problem out. Here it is:
As one of the better demos shown publicly at E3 this year, this Assassin's Creed 3 walkthrough is worth another look. It's been released again with a bit of added commentary from creative director Alexander Hutchinson. He talks more about Connor, the half British, half American, all-Assassin leading man we'll be playing as in the latest game, and remarks on the weather system enabled by the new Anvil Engine. Snow drifts visibly slow movement on the ground, encouraging Connor to take a detour through the treetops. That's a good way to avoid the kilt-wearing Scot soldier, who seem to be the mini-bosses of the British army.
Assassin's Creed 3 put in a good showing at the Ubisoft conference earlier with some balanced in-game footage showing life in the wilds, some man on dog combat (a regular sight already at E3), camp life and a spot of assassination. It would be hard to describe Connor's style as subtle. His idea of an explosive diversion is one that you walk straight through afterwards, and he's startlingly unconcerned about dropping down directly in front of gun lines. See some of Connor's more choreographed, but equally reckless moves in action in the E3 trailer below.
As reported on Eurogamer, an author is suing Ubisoft for copyright infringement relating to the Assassin's Creed franchise. John Beiswenger claims that Ubisoft have lifted various aspects of the series' plot from his 2003 novel, Link.
The snowy wastes shown in the latest screenshots of Assassin's Creed 3, picked up by All Games Beta, are one of the few locations in which the white cloak actually works as camouflage, making Connor one of the stealthiest assassins to star in an Assassin's Creed game so far. However, he seems to be practising his skills on a defenceless deer, which could make him the biggest jerk of the series so far, though that bit where Altair stabs that clueless guard at the start of the first game was also quite mean. Get the new shots right here.
Six new Assassin's Creed 3 screenshots have appeared on Evil Avatar. They're full of magnificent red coats . Assassin's Creed 3 takes place in a time when camouflage was considered cowardly, though the new assassin, Conner, hasn't quite grasped the concept either. The bright white cowl has become synonymous with Assassin's Creed, though, and Conner may as well be wearing a clown costume for all it matters. Like the best videogame goons, Assassin's Creed's soldiers never look up.
The debut Assassin's Creed 3 trailer suggests that Ubisoft are planning to take Assassin's Creed to the wide open plains and forests of early America. Up until now they've relied on heavily built-up cities to support its assassins' free-running style, from the behaviour of our new hero in this trailer, it looks as though we'll be vaulting through trees instead.
It won't all be countryside, though. Ubisoft promise a range of locations from the "untamed frontier" to "bustling chaotic towns" and even scenes set on battlefields like the one shown at the end of the trailer. We'll be playing as "Ratohnaké:ton," aka "Connor," an assassin of "Native American and English heritage."