arma 3 interview

Interview: Arma 3 developers' jailing is "a real nightmare for all involved," says Bohemia

Evan Lahti at

It's been 36 days since Bohemia Interactive confirmed that two of its developers had been arrested during their trip to the Greek island of Lemnos. Ivan Buchta and Martin Pezlar face up to 20 years in prison for charges of spying, which they continue to deny. And now, a strike in Greece's judicial system is impeding any progress in their case.

To get an update on Ivan and Martin, I spoke with Jay Crowe, Creative Director at Bohemia, about the imprisonment of two of his friends and colleagues.


Day Z + Arma 3 interview -- optimization, map design, radios, porting Day Z into Arma 3

Evan Lahti at

I interviewed the creators of Arma 3 and Day Z at E3. This is a continuation of that conversation (read part one of the interview over here), with discussion ranging from engine optimization and what hardware you'll need to run Arma 3 to the possibility of baby monitors appearing in Day Z as usable radios.

PCG: Whenever we post an Arma 3 article, we get comments like, "I can hear my graphics card crying." I noticed that you guys recently announced some revised system specs.


Day Z + Arma 3 interview -- on Left 4 Dead, Skyrim, player emotion, and in-game disease

Evan Lahti at

Dean Hall is all enthusiasm. He lacks any of the jaded demeanor you sometimes associate with experienced developers. He doesn’t caveat his development promises. Every other sentence he speaks is a solution to another issue in Day Z or the Arma engine itself: to the respawn system, to server architecture, to shadow distances, to VON, to pesky survivor groups that aren't dying.

The creator of Day Z has ordered the carbonara. We've walked to an Italian restaurant down the street from E3—Hall's first—and our table is circled by variously-famished Arma royalty: both of Bohemia Interactive’s Creative Directors, Jay Crowe (lasagna) and Ivan Buchta (pizza) are here. So is community star Dslyecxi (a calzone), who wrote the book on pro Arma. Hall's wearing white DC sneakers, beat-up jeans, and a black t-shirt that asks “Anyone in Cherno?” in homemade, screen-printed letters.

For the next two hours, we talk about Day Z and Arma. This is the most exciting time in the history of both games. As thousands of new players surge into a spin-off of the sim, Bohemia is preparing Arma 3. There’s too much to talk about.


Arma 3 video shows minutes of in-game footage

Evan Lahti at

New Arma 3 video footage? On my Sunday? Thanks, world. Czech channel Gamepage.cz has exercised its home court advantage to secure minutes of totally new in-game footage of Arma 3, which could be the PC's prettiest game when it releases. Lead Designer Ivan Buchta narrates as a few features are shown in detail, including stealthy underwater SDVs and the recently-announced island of Stratis. I've taken the opportunity to jot up some observations.