American McGee's Alice

American McGee's Alice review — February 2001, US edition

PC Gamer at

Every Sunday, Tyler publishes a classic PC Gamer review from the '90s or early 2000s, with his context and commentary followed by the full, original text from the archived issue. More classic reviews here.

Because I feel like it, I chose one of my favorite games for this week's jaunt into PC gaming history. Alice is McGee's best game, I think, unless you count his work on Doom II and Quake. The 2011 sequel, Alice: Madness Returns, was nice, but not nearly as striking to me as the first corrupted Wonderland. That may have a little to do with how visually impressive it was at the time, which reviewer Chuck Osborn explains.

Here's what American McGee has in mind for a possible third Alice game

Katie Williams at

The third installment of Alice is something our favorite demented childhood-ruiner has been thinking over for awhile, and it's clear he's been thinking deep. American McGee's just spilled a bunch of ideas in a Q&A on Alice: Otherlands' Facebook page, and despite not yet having a publishing deal, it seems he's already got some dark ideas brewing—such as an online integration. Oh my. How will this non-fairy-tale end?

American McGee wants to know if you're interested in an Alice 3

Omri Petitte at

Boy, this one's sure to be a toughie, right? American McGee queried fans on his Facebook page yesterday on the level of interest for seeing the development of a third Alice game two years after the release of Alice: Madness Returns.

American McGee reveals Akaneiro, a free-to-play action RPG - trailer inside

T.J. Hafer at

Veteran PC developer American McGee (of Alice and id Software fame) has unveiled Akaneiro: Demon Hunters. It's an isometric ARPG about Little Red Riding Hood fighting demons in feudal Japan. If none of that sounds interesting at all, you might just be a lost cause.

Alice: Madness Returns review

Logan Decker at

Lewis Carroll’s Alice’s Adventures in Wonderland is a novel in which anything might happen. Alice: Madness Returns is a sumptuous but mechanically simple third-person action game in which just about everything does.

Reinstall: American McGee's Alice

Logan Decker at

Lewis Carroll’s Alice’s Adventures in Wonderland has spent the past 150 years casually batting aside just about every attempt to reshape its capricious, meandering story into a logical narrative. Tim Burton gave it a crack last year with Alice in Wonderland, tossing 19-year-old Alice back into the phantasmagorical fantasies of her childhood to ditch the hoop skirts, confront the Red Queen, and transition to spirited, headstrong womanhood while name-checking Carroll’s cast along the way. The result was charmless and distasteful. So what a coup it might have been if EA had re-released American McGee’s Alice at the same time, and showed how a young PC game developer had taken a suspiciously similar approach ten years earlier—and made it work.