It's been a difficult day. I'd been sent to find Legend of Grimrock 2 news, and so journeyed out through the secret basement underneath PCG towers. I puzzled my way forward, avoiding the spectres of former editors, the skittering of malnourished freelancers and the unstable, towering pillars of graphics cards. Eventually, I came across a five-foot tall snail-beast, moving square-by-square in a rotating pattern that I could skilfully kite to avoid taking damage. "Could" being the operative word. Instead, I thought "bugger this", then returned to my desk and followed a hyperlink to Almost Human's latest dev update.
When it released last year, Legend of Grimrock was a loving throwback to a simpler age: back when dungeons were proper bloody dungeons. Back when dungeons were dark, repetitive, difficult to navigate without a map and full of giant spiders.
If you think you've reached the end of Legend of Grimrock's twisting stone warrens and clever traps, the Master Quest is here to remind you that the mighty crawl never ends. Creator Komag's substantial work is a custom super-dungeon that tosses in more challenging enemies, puzzles, and even a value tracker for all the loot your party lugs around.
Almost Human's Legend of Grimrock applauds the dungeon crawlers of yesteryear with mutli-layered floors filled with complex puzzles and a Monster Manual's worth of enemies, and the arrival of a dungeon editor late last year forged an ambitious community of crafters. In pleasing news for those dungeon-delvers, Almost Human announced it's now working on Legend of Grimrock II.
Almost Human, developers of Legend of Grimrock, have shared details on the performance of their Dungeon Master inspired RPG. According to their 2012 recap post, the game racked up over 600,000 sales through the year. To celebrate, they've also released teaser images of some brand new dark, dank dungeons, suggesting that new content is incoming.
Legend of Grimrock is an affectionate modern take on ye dungeon crawlers of olde, which means its maps are built around great big multi-layered grids. There's plenty of scope for some intricate puzzles in them there grids, however. That makes Legends of Grimrock the perfect candidate for a dungeon editor. The boxy layouts are easy enough to attract the clumsy prodding of casual tinkerers like myself, but detailed enough to allow a talented modder to add a whole new wing to Grimrock's treasure-choked subterranean city.
Good news, everyone! Blue's News note a post on the Legend of Grimrock front page announcing a release date for their dungeon editor. 'Tis tomorrow. Put away that pencil and gridded maths paper. We have something so much better now.
Almost Human's dungeon-plumber Legend of Grimrock places the designer's chisel in your hands today with the public beta test of its level editor. A demonstration video shows how players combine Grimrock's accessible dungeon grid layouts and its 350 existing assets with custom scripts and models such as the fabled cow-wagon of ancient prophecy. This is nothing out of the ordinary and a perfectly normal thing.
Legend of Grimrock has been out for less than a week, but it's already turning a considerable profit according to a developer blog post on the official site. Almost Human say that "the development costs of the game have now been covered many times over so the future of the company seems pretty secure."
"Everyone who has bought our game and supported us, you have our gratitude!" they add. The game was the highest selling game on Steam for a short while as players flocked to check out Grimrock's slick modern take on classic dungeon crawler RPGs like Ultima Underworld and Dungeon Master.
It's available with a 10% discount from the Legend of Grimrock site, GOG and Steam. The developers also mention that there's an update incoming, fixing a few exploits, typos and bugs. Here are the patch notes.
Legend of Grimrock is an indie dungeon crawler inspired by classic RPGs like Eye of the Beholder and Ultima Underworld. You play as a party of four exiles who must turn 90 degrees left, 90 degrees right and sometimes move forwards to escape the infested catacombs of Mount Grimrock. It's full of traps, ancient prisons, ancient enemies and horrible crawly things ready to bite your face off. Expect to encounter lots of puzzles, traps and treasure as you fight through the mountain.