The last time I talked to Funcom's Joel Bylos, he was Game Director for The Secret World, overseeing its business model transition. In the wake of some staffing changes at the MMO developer, he has now been put in charge of content development for all three of Funcom's active products: The Secret World, Age of Conan, and the venerable Anarchy Online. We recently had a chance to ask Bylos a few questions over e-mail about his new role, the challenges of one team working on three game simultaneously, and what the future might look like for each of them.
Age of Conan: Rise of the Godslayer
Reviewing an MMO is like being asked to step outside and put a score on the moon. No matter how long you look, you’ll never see all of it. What follows are impressions of Age of Conan’s first expansion, gleaned from a sliver of its hundreds of hours of content.