Telltale have released a trailer for the second episode of The Walking Dead: Season 2. It's called A House Divided, and will be a heart-warming tale of how, despite seemingly insurmountable differences, a group of people come together in a spirit of harmony and friendship. Oh wait, no, not that. The other thing. With the pettiness and regrets and monstrous retribution in a world where societal collapse leads to bitter, terrible survival.
The Blackwell Epiphany was technically announced a year ago, when Wadjet Eye's Dave Gilbert posted about it on the Adventure Game Studio forums. One of the benefits of game design, though, is that you can mostly make up the pre-release teasers as you go. Hence now, and the game's official announcement, alongside a first trailer for the game. Both accompany the reveal that this will be the final game in the excellent adventure series.
I didn’t so much play The LEGO Movie Videogame as I did gently prod it toward a conclusion. I pushed the buttons that appeared on screen to automatically transform scattered pieces into spaceships and trampolines, performed mindless quick time events, and beat up enemies, though there was never a reason to use anything but the jump attack.
Kentucky Route Zero act three is "significantly more involved" than previous acts, has no firm release date
From the outside, the Cardboard Computer had appeared dormant. The developers of lovely episodic adventure Kentucky Route Zero have been quiet on the status of Act III, refusing to divulge the episode's release status. Now, in a recent progress update on its progress, the studio has explained their silence, noting any previously planned launch dates had always been missed. As a result, the team are following game development trick #32: if you never announce a release date, it can never be delayed.
So far in Rust, I've encountered rock-wielding bandits, malicious architects building one-room death arenas, and a cult of naked men. Poke around the community for a bit, and you'll find more good times in a game with such a sheer degree of freedom. Those flashes of spontaneity are just a small part of why Rust is really cool. Its success is, by now, not a big surprise after a pretty strong early access alpha and taking the top spot for survival RPG player activity, but today marks another notch in Rust's handcrafted leather belt: it's sold over 1 million copies, as tweeted today by Facepunch founder Garry Newman.
This isn't the first time one of the grandfathers of adventure games was brought into modern gaming. The first version of realMyst released in 2000 as a fully 3D remake of the titular island, its cleverly designed puzzles, and the dramatic bicker-war between two trapped brothers. Developer Cyan Worlds has now given the remake a remake with the Steam release of realMyst: Masterpiece Edition which improves compatibility for modern PCs and adds a few navigation aids.
For a game still fresh into a beta launch, Starbound already rivals AAA releases with all the stuff you can do in it. It has aliens you can befriend or blow up. It has a grappling hook. It sold over a million copies in just a month. Developer Chucklefish is keeping its starry success going with frequent updates and content additions, but in a post today on the official website, creator Finn "Tiy" Brice outlines Chucklefish's broader plans to transition Starbound into a full release with more diverse progression pathways and an endgame focused on PVP and group activities.
After a solid season two opener, the next chapter of The Walking Dead will soon be bearing down on us. At least, that's my translation of a recent Telltale tweet. What they actually said was that their next slice of episodic zombie adventure is "just around the corner". I checked, and it's not. All that's around our nearest corner is Edge magazine, and they're not dead. Or are they? Dammit Telltale, what do you know that we don't?
Expected sequels to popular games often begin their public lives as tiny echoes awash in the din of our media age. Far Cry 4 seems to be following this familiar pattern, with an Ubisoft Shanghai game designer listing—and then removing—a reference to the sequel from his LinkedIn resume, according to a report at Joystiq.
Double Fine used Broken Age Code on 87,142 Inboxes last night, providing their many Kickstarter backers with the first half of the studio's return to adventure games. For those more cautious fans and onlookers, who wanted to see if the game was worth the wait before handing over their money - spoiler: it is - the studio has released concrete info as to when you'll be able to slot in into your inventories. In a new post on the Double Fine blog, it's revealed that Act 1 will emerge into general release on the 28th January. That will be followed later in the year with a free update to all buyers, adding in the second half of the story.
As to what that eventual Act 1 purchase will get you, two trailers have been released, showing the backstory for each of the main characters.
Fans of The Wolf Among Us, Telltale's fantasy noir adventure, have been pounding the dark, mean streets in search of clues to the game's mysteriously missing second episode. The adaptation of the Fables comic book hasn't been spotted since the first episode, Faith, was released in mid-October of last year. And despite Telltale's reassurance that release date info was incoming, owners of the episodic series had been left wondering if they were chasing a red herring.
Wait, is there a herring in Fables? Either way, Telltale have provided some more details of the elusive second chapter. While there's still no exact release date, there is a release window: the first week of February.
JAZZPUNK! It's a punchy and satisfying word to shout in bars, at interviews, and in the middle of conversations. That's what I've been doing ever since I played the IGF preview build last month. Little surprise then that the comedy espionage adventure was nominated for the competition's Seumas McNally Grand Prize. Today, creator Luis Hernandez announced both the mysterious appearance of the game's Steam page, and JAZZPUNK! a release date of February 7th.
Consortium, a new sci-fi adventure from Interdimensional Games, imagines a future of giant space planes running on clean energy. But the idiosyncratic starting point of this narrative involves the fictional launching of a satellite by the game developer that lets it communicate through a portal with an alternate reality. It’s through this “rift” that players inhabit the role of Bishop Six, a member of the Consortium crew.
I've never been one for the "adventure games are dead" argument, but blimey, there sure are a lot of them on the horizon. Thanks to Kickstarter and the gentle milking of nostalgia glands, we're not only getting new adventures from Double Fine and Revolution, but also the creators of The Longest Journey. Red Thread's Dreamfall Chapters is still in pre-alpha stage, meaning backers will have to use Other Game on PC for a while longer. To ease the wait, though, here's a half-hour walkthrough of the game's Friar's Keep prison escape.
The how and why of game updates sometimes seems like a strange bit of alchemy. Last year's Tomb Raider reboot is getting a re-release this month in what's being called its "Definitive Edition," but only if you happen to own one of the latest-generation consoles. A recent FAQ with the developer reveals the latest iteration of Lara Croft's adventures likely won't be appearing on PC.
Available in a playable beta version since early December, Starbound’s take on procedurally-generated exploration has at least one galactic-sized milestone to celebrate in 2014. The indie adventure game has sold over 1 million copies, according to a tweet today by developer Chucklefish Games.
I've not yet played the first chapter of The Wolf Among Us, but, having enjoyed The Walking Dead, I'm looking forward to getting my teeth into another quality adventure. And it now looks like I'll have the entirety of the Christmas break to catch up. In an update to their community, Telltale have announced that the episodic game's second chapter, titled Smoke & Mirrors, is "now close to completion". Despite that, they won't have an update on the chapter's ETA until "very soon after the holidays".
A horde is approaching. No, put down your pipes, it's not the undead. Instead, we're strengthening the barricades against the incoming emotional onslaught of The Walking Dead's second season. With its announcement details already dispatched, Telltale have now tweeted to confirm that the first episode will release this month. Called "All That Remains", a teaser image shows another familiar face now accompanies Clementine.
Well this is disappointing. Not the contents of this Moebius trailer, which, for the first time since the reveal of Jane Jenson's Kickstarted adventure, has me looking forward to the game's release. Instead, it's disappointing because here the actors clearly say "Rector", as opposed to in previous trailers where... well, let's just say that the pronunciation was open to interpretation.
Wadjet Eye Games' rabbinical adventure The Shivah is getting an enhanced edition re-release next week. Called the Kosher Edition, the game features entirely new art and music, and will have presumably been slaughtered in accordance with the proper rituals. It's also being displayed in the shop windows of GOG, Steam, and the Wadjet Eye site, which should mean easy access and enhanced visibility to a great point 'n click.