Growth is the goal and Guild Wars 2 has crafted an appropriately massive gameplan showing how it wants to achieve this for the rest of 2013 and beyond. As game director Colin Johanson outlines in a new dev update, ArenaNet is busy planning its release in China and the addition of a variety of new rewards systems worldwide.
Guild Wars 2
Cutthroat Politics will be the next in the now regularGuild Wars 2 update cycle. As the second update of the month, it'll build on the airship/giant kite thing that landed in the previously released Bazaar of the Four Winds. Throughout the update, two of the game's characters will be embarking on the campaign trail in an effort to secure player votes for... some supposedly significant role created purely to support this election conceit.
Despite previous evidence suggesting an expansion pack for Guild Wars 2, ArenaNet's lead content designer Mike Zadorojny has now revealed that their Living Story updates may mean such an add-on is no longer on the table. While expansions were a significant part of the first Guild Wars, the sequel's utilisation of microtransactions could mean they never need to rely on paid content additions.
Something as trivial as a Sky Pirate invasion isn't going to stop ArenaNet from announcing their next Guild Wars 2 update. While the Sky Pirates of Tyria is still in full swing - only yesterday updating with a nightmarishly confusing steampunk base/jumping puzzle - we've now got details for the upcoming event, Bazaar of the Four Winds.
You think it's enough that Guild Wars 2 will soon be churning out updates on a fortnightly basis? No? Well, how about access to its code, then? Yep—that's exactly what ArenaNet is doing, enabling players to create their own tools, apps, and more.
ArenaNet are planning to increase the frequency of their Guild Wars 2 updates. It's an ambitious scheme, if only because their current content schedule is already pretty frequent: with new, and often unusual, patches releasing every three weeks. For instance, there was that time they built an 8-bit world. Or yesterday's thing with the steampunk pirates. Going forward, that three week cycle is set to ramp up to every fortnight.
The Sky Pirates are invading Guild Wars 2! They might have done it sooner, but first they had to stop off at a steampunk convention. And then they had to stop off again to have a massive brawl in a watchmaker's shop. But now, finally, they've arrived in Tyria - cogs and all - to star in this trailer round-up of the features being added in today's update.
While the eternal war between guilds rages on, the developers at NCsoft have deemed it necessary to update the world of Tyria tomorrow with a new patch focused on build diversity.
Players across Guild Wars 2 may be busy bashing dragons, but that isn't going to delay ArenaNet's update train. Next stop: The Sky Pirates of Tyria - a continuation of the story that kicked off with a murder at the Dragon Bash festival. ArenaNet explain the "Pirate" part, promising that you'll be taking "the fight" to them. What's less clear is the "Sky" part. What's even up there for them to pillage?
The press conferences that precede E3 set the tone for the event, they determine the conversations and questions that follow. With no single unifying organisation to set up such an event, it's one of those rare occasions when the open nature of the PC can prove a detriment. The consoles have had their say, now we can't help but wonder what a similar a show for the PC would look like. Who would take the stage? What would they show? What song-and-dance numbers would we get?
Take your seat, make yourself comfortable and put those Doritos away as we welcome you to this year's purely hypothetical show, the E3 2013 conference that PC gamers deserve.
ArenaNet has announced a series of changes for the World vs. World multiplayer content in Guild Wars 2. In a long explanatory blog post, coordinator Devon Carver set out the changes that will hopefully make World vs. World, the ambitious interserver multiplayer throwdown mode, a more consistently fun experience.
In normal fantasy parlance, a Dragon Bash would be a thing that you do to a dragon, preferably with a giant bludgeoning device. In Guild Wars 2, it's an upcoming update, bringing a celebratory festival to the city of Lion's Arch. Admittedly, as part of the festival there will be plenty of dragon bashing - it's just that these particular wyrms are of the smaller, less dangerous piñata family.
Dungeon runners in Guild Wars 2 may soon find it easier to band together with other committed content consumers. Reddit user "that_shaman" has delved into the DAT files of the game's Last Stand at Southsun update, and found evidence to suggest that a Looking for Group tool could be making its way into the game.
Guild Wars 2's crab-tossing, beach battling Southsun Cove questline is set to conclude next week, with the release of the Last Stand at Southsun update. From May 28th, ArenaNet will add a new solo story dungeon, asking players to infiltrate Canach's lair to bring down the "renegade" Sylvari. Hmm, are you still a renegade if you've got a lair? Surely you're at least miscreant, if not a full-fledged villain.
Good news for fans of having continued adventures on the back of the financial expenditures of others: according to NCSoft's first quarter earnings call, Guild Wars 2 has experienced "consistent and strong" in-game gem sales, even as the sales of boxed game copies start to flag. It's also good news for ArenaNet, who can enjoy the spoils of a self-sustaining system through continued updates and tossed crabs.
After the frenzied battle against the Molten Alliance that concluded Guild Wars 2's Flame & Frost update chain, it's nice to see ArenaNet letting players kick back and relax with a soothing trip to the beach. Except, what's this? The Secret of Southsun update, due out tomorrow, continues the living story with refugee riots and unnaturally aggressive wildlife. Can't an MMO quester catch a Spring Break?
Guild Wars 2's living story is coming to an end, with yesterday's release of the Flame & Frost: Retribution update adding the final, heated battle against the Molten Alliance. If you've yet to finish this transitory questline - maybe because you've been busy throwing yourself at a series of pixelated platforms - ArenaNet have released a guide dedicated to getting you caught up before the Epilogue kicks in on May 12th.
ArenaNet are teasing the finale to Guild Wars 2's four-part Flame and Frost update series. Retribution will close out the "Living Story" that was started back in January, with a quest to assault an experimental weapons facility and defeat the Molten Alliance. It's certainly a tonal shift after the happy pixel clouds and bright platforming of the MMO's last update.
In addition to the story's culmination, Retribution will also introduce a couple of PvP beta features - letting a limited number of players trial custom arena battles and spectator modes.
PCG Towers has been plunged into darkness, after some malevolent external force - possibly a wizard? - left us trapped and without essential PC-powering electricity. Marsh has alreadyfallen, his burning carcass providing the dim light by which the team manically scribbled pictures of desktops onto dusty notepads. Before the next sacrifice could be chosen, I escaped through a half-covered trap-door into a creaky basement. It was in this warren of tunnels I found it - a glowing orb of pure power. Behold! Electric! Internet! Life!
I should send an SOS, so that the madness upstairs can be stopped. But hey, look! ArenaNet have turned the 2D platformer from their Super Adventure Box trailer into a browser game that you can play right now.