Metro: Last Light review

Marsh Davies at

There’s a moment in Metro: Last Light when you get a car – a bodged-together, fortified jalopy – and you immediately think of Half-Life 2’s driving sections. Ah, the open road!

The difference is that Last Light’s car runs on train tracks. There’s something about seeing your future snake off with rigid inevitability that makes it a particularly easy metaphor for Last Light’s frustrations: sometimes it feels like an on-rails shooter in every sense.

Those are just lulls, however. Elsewhere it’s a game of gratifyingly kinetic gunplay, intense stealth sequences and a stunning, bleak vision that rivals the imagination of even BioShock Infinite. Its stage-managed linearity cuts both ways, too, enabling Last Light to draw a world of incredible detail, carefully framing sights and scenes of postapocalyptic tragedy and chaos. It describes humanity with a degree of success that few games of any genre achieve, much less shooters.

Metro: Last Light survival video advises taking the offensive route

Phil Savage at

4A continue to provide helpful survival types, aimed at guiding you through the post-apocalyptic underground hell at the heart of Metro: Last Light. Today's lesson: shoot everybody. Shoot mutants and capitalists, shoot communists and fascists. Shoot them with the lights on, shoot them with the lights off. While running or crouching, while they're on fire or slouching... it doesn't matter as long as you Never. Stop. Shooting.