Symphony Worlds is the closest I'll get to fighting Justin Bieber

Symphony Worlds is a little like Audiosurf and a little like Asteroids. The game reads a music file that you feed it in order to generate a spherical planet that serves as the dueling space for you and an AI opponent. You also pick an "enemy song," as Empty Clip Studio co-founder Francois Bertrand described it to me, which affects your opponent's tactics.

In this case, I was up against the polygonal manifestation of a Justin Bieber song, a horrific incursion against my peaceful world of dancing cacti (a planet birthed from "Bad Romance" by Lady Gaga). I literally had to destroy amplifiers in the world that were outputting Justin Bieber. You can't ask for better motivation in a video game.

Symphony Worlds should be out in early 2016.


Raised by a Team Fortress Classic clan, Evan can only communicate using multiplayer FPS jargon, sort of like that Star Trek: TNG "Darmok" episode. 2fort, when the walls fell...
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