Graham and I have been harping on about FTL every chance we get , and it's been irritating you all a great deal because it's not out. It's still not out, but last night they started a Kickstarter project and launched a free demo via OnLive. The demo is really just the whole game in its current state, but time-limited to 30 minute sessions.
Kickstarter lets you pledge an amount of money that you'll only pay if the project reaches its funding goal. FTL's goal is $10,000, and they just passed it as I wrote that intro - 10 hours into their 32 day campaign. Backing them for $10 or more gets you the game when it comes out, but $25 or more will get you in on the closed beta, starting in a few months time. The game itself is due out later this year, probably.
If you want to play the demo, and you should, here's what you need to know.
You'll need to download OnLive and create a free account if you don't have one, and you play it through their app. Fire it up, log in and go to Showcase. Select the indie show case (the first one, right now) and scroll down to FTL.
OnLive has a little mouse lag, in my experience, but luckily FTL is not a twitch game. You manage the crew and internal workings of a spaceship, sending people between its rooms to repair systems as they're damaged, and deciding where to target each of your weapons in a fight. A few quick tips:
Let us know what you think in the comments. I think it's one of the most exciting games in development right now.