Shape of the World is an exploration game that grows around you

Take a look at Shape of the World; a relaxing warm bath for your eyes. It's a procedurally generated exploration game in the Proteus style. As you wonder across the landscape, the world grows around you. Trees and bushes sprout up, and flocks of what I can only describe as, er, happy little sperm fish-birds fly overhead. Okay, that last sentence rather ruined the serene atmosphere I was trying to depict. I should probably just post the trailer.

There's a Kickstarter running right now. The developers are hoping to raise $75,000 CAD, and have six days left to meet that total. Currently, Shape of the World has raised just over $56,000 CAD.

Here's a relevant passage that outlines the game's style:

"Shape of the World is deliberately disorienting. The forest only materializes around you when you get close, and it regrows in a new way each time you pass. The game features a graphically compelling procedurally generated environment that shifts continually. What will you find when you retrace your steps?"

If funding is met, Shape of the World is estimated for July 2016.


Phil has been PC gaming since the '90s, when RPGs had dice rolls and open world adventures were weird and French. Now he's the deputy editor of PC Gamer; commissioning features, filling magazine pages, and knowing where the apostrophe goes in '90s. He plays Scout in TF2, and isn't even ashamed.
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