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The freshly announced Volume is being made by Mike Bithell, creator of the quadrilateral platformer Thomas Was Alone. Which means I'm fighting the urge point at one of the abstract red cuboids emerging from the ground and going "lol, Thomas in 3D!" I'll continue to struggle against that base temptation, because Volume looks to be an intriguing stealth distract-'em-up with an emphasis on making noise.
Chris, Marsh and very special guest Mike Bithell, creator of the BAFTA award-winning Thomas Was Alone, discuss Sim City, Sniper Elite: Nazi Zombie Army, Tomb Raider, the Arma 3 alpha, the morality of Kickstarter and why triangles should just go home.
Alternative headlines include "Dick and Dom SNUBBED in Online - Browser category", "Black Ops II not deemed most innovative game of the year - internet pitchforks rest easy", or just, "Journey wins pretty much all the other bloody awards, to the chagrin of PC-centric news writers". Still, there were some wins for games that PC owners could play. As well as Dishonored's top award, shiny trophies also went to The Walking Dead, XCOM and Far Cry 3.
A recent trailer for Volume has revealed that author, actor, and Thomas Was Alone narrator Danny Wallace will lend his voice to the game’s companion AI. YouTuber Charlie McDonnell will play the role of Robin Hood. Yes, that Robin Hood.
By now you may've heard the ruckus emanating from the console community. Zack Scott, prominent YouTube personality and uploader of Let's Play videos, revealed that Nintendo had "claimed ownership" of his Nintendo gameplay demonstrations—meaning, basically, that ad revenue from the videos would go to Nintendo rather than Scott himself. It wasn't an isolated incident; numerous other YouTubers found their videos had also been claimed by the heavyweight publisher.
Minecon wasn’t only about Minecraft. Mojang were good enough to invite along the bright lights of the indie dev scene to give a series of inspiring, funny lectures, describing how they got into the business and what they’ve learnt along the way. Taking to the stage in chronological order: Hello Games, purveyors of deceptively chirpy stunt-biking game Joe Danger; C418, Minecraft’s maestro of electronica; Introversion, creators of Uplink, Darwinia and the tremendously tempting crowdfunded clink-sim, Prison Architect; Suspicious Developments, aka Tom Francis, aka maker of Gunpoint, aka PC Gamer writer, aka man sitting two metres two my right as I type this and looking rather dashing too, I might add; Mike Bithell, the dev behind clever platformer Thomas Was Alone; and Mode 7, creators of simultaneous turnbased-tactics masterpiece Frozen Synapse. Hit the jump for the videos of each talk, and watch out for our PCG-helmed indie dev round-table which we'll publish in the next few days.
Between Hotline Miami, Proteus, Thomas Was Alone... pretty much everything in it, the Humble Indie Bundle 8 has been one of the best game bundles in recent memory. It essentially serves as an indie primer - a brilliant catch-up of some of notable games from the last few years. Now, with a week left before the bundle closes, four more games have been added to that selection. They're also pretty great.
Summer has always been a bit of a lull when it comes to video game releases. It’s the time of year where we hear more about the upcoming fall releases rather than actually, you know, playing games. Luckily, we have the Humble Indie Bundle 8 to keep boredom, UV rays, and those treacherous, shark-filled oceans at bay.
"He’s a Let’s Player of crime.” Volume’s protagonist is a young man who stumbles across a futuristic training simulator: an ad-hoc assemblage of projectors that can transform the game’s single room into innumerable glowing neon stealth challenges. The simulator’s previous owner used it to plan a coup that has subsequently overthrown the government. Now, Volume’s hero uses it to broadcast the secrets of the powerful to a cowed populace. Each simulation represents a real place, and every transmission demonstrates the best way to rob the rich and give to the poor. Volume is a cyberpunk retelling of Robin Hood, and its creator has created a philanthropic thief who is part gaming YouTuber and part WikiLeaks activist. “Robin Hood was always done as a contemporary hero,” says developer Mike Bithell. “Like Spider-Man. He always existed in the time period that he was being talked about.”
BAFTA have released the nomination shortlist for the upcoming 2013 round of their Video Game awards. PS3 exclusive Journey tops the nomination leaderboard - it's up for eight categories. But Telltale's The Walking Dead and Ubisoft's Far Cry 3 aren't far behind, receiving nods in seven and six categories respectively. There's also strong indie recognition. Dear Esther is nominated for five awards, Thomas Was Alone for three, and both Proteus and Super Hexagon both receive a mention. The ceremony takes place on March 5th, and will streamed live on Twitch.tv. Tune in to find out if we live in a world where CoDBlOps2 can be given an award for "Game Innovation".
It's September, the winter months are closing in. We need a companion, a helping hand to offer comfort and terrible puns in times of cold and darkness. Step forward issue 244, adorned by an image of the fierce Norn warrior, Eir. She's a hero of a race of giants hailing from the frozen hills of Tyria, a land she knows inside out thanks to our huge twelve page guide to Guild Wars 2. The cold front is advancing in the East, too. We've battled the deep cold of Russian winter in Company of Heroes 2 to bring you more details Relic's frozen follow-up. Rich spent this month battling the forces of darkness in Dark Souls and Tom tried his very best to survive the icy vacuum of space in FTL. Brrr. Don't worry, though. We've solved winter. All you have to do is set your PC up next to your fireplace and delve into the conquest and political intrigue of Europa Universalis 3, which comes FREE with this month's issue. Issue 244 is in shops and online now. Our digital edition can also be purchased through Zinio and Apple Newsstand. You can also subscribe to get each issue early for less money. Hooray! Read on for the full details of what lies within the glossy cover of issue 244.
Self-aware triangles, the thought police, real-time chess – reality is falling apart at the seams in our regular webgame roundup, which this week is brought to you by [OUR GLORIOUS LEADER]. Click on for rebellious isosceles, stacks of minigames, a randomly generated roguey adventure and a revitalised board game classic (not Kerplunk). Enjoy!
This week's edition of Friday is brought to you by the letter D, which here stands for Dimensions, and lots of them. Read on for 3D ghosts, a sad tale of self-destruction, polymorphic dungeon-crawling, counter-terrorism, and a game that takes place in two simultaneous worlds. Click 'Read and comment' to be taken to the shadow reality that lurks beneath this one, which is the only place such games are allowed to exist.
It's Friday, which means it's time for your weekly dose of webgames, this time's batch consisting of an interdimensional platformer, a game about depression, a game about depressing the Spacebar and watching as the seasons change around you, a 2.5D take on classic Metal Gear Solid, and of course a very messy alien gore game. Combined, these amount to just one of your five-a-day, so you may also want to drink some OJ or something. Enjoy!
This week's roundup is all about time. In TIMEframe, your time – in fact, the world's time – is slowly running out, while Speed Warp starts with 0 and goes from there. Other developers have toiled under the challenging conditions of the Indie Speed Run, to create memorable experiences in just 48 hours. It's been a particularly good week for browser games, all told, so be sure to make time in your busy schedule to get stuck in.