You searched for "Synergy". 30 results found:
Have you already clicked all of Torchlight 2's many monsters into a fine paste of gibbed chunks? Then the Synergies mod could be exactly what you're looking for. It's a huge overhaul of the game, billed as a "Full Conversion" that adds in a number of new Elite-class mobs, extra maps and bosses and an entirely new class. Amazingly, this is all without the still unreleased GUTS game editor.
Tom was lucky enough to interview Maria Aliprando, Nick Konkle and Brian Wheeler a few weeks ago. They're the gameplay and PVP designers for the Elder Scrolls Online. Watch the exclusive interview after the jump. You might want to grab a beverage too; it's a whopping 17 minutes long, and includes heated debates about about fire and frost and all kinds of mystical things.
The next big Rift content update, which hits servers tomorrow morning, will bring big changes to Telara, including the beginning stages of the Hammerknell opening event--a massive battle between the elemental planes of Death and Water. Several other highly anticipated features, such as Guild Banks and Character Transfers, will also be included. But there's one thing no one knew was coming—until now. We have exclusive details on one of the most exciting additions in this patch: the first tier of class-specific Armor Sets.
Trion Worlds have announced that Defiance, their unusual MMO shooter/TV-show collaboration with SyFy, will be the lead sponsor of the 2013 SCI-FI-LONDON Film Festival, taking place at the BFI Southbank between April 30th and May 6th. Both endeavours will be present on the show floor, giving you the chance to experience hot media synergy in action.
We recently learned that it's possible to activate a selection of EA games bought on Steam on Origin. We've successfully redeemed keys for Battlefield: Bad Company 2, Dragon Age: Origins, Mass Effect 2, Dead Space 2, Alice: Madness Returns and Dragon Age 2. There may be more. In the case of Dragon Age 2, once the product key key had been validated on Origin, it was possible to launch the Steam version of the game from the Origin client, complete with Steam overlay and chat functions.
There can't be many names for an official mod editor more appropriate than GUTS is for Torchlight II. Appropriate because, 1) it lets Runic's talented community even deeper into the guts of their game, and 2) Torchlight 2 is a game full of isometric viscera, erupting from mobs as Berserker's violently click their way through the maps. Also, 3) it's kind of a funny word.
Just about anything can be turned into a MOBA these days—gods, sequels, and even Gandalf. The spaghettified web of comic book worlds and their classic hero vs. villain pairings seems like a natural fit for the teamwork and ability synergy found in those games, and Turbine agrees, bridging characters from the DC comic books with MOBA mechanics in Infinite Crisis, which will be free to play later this year.
Clearly I'm not the person you want to count on in a future world of aliens, Arc Hunters and cross-media synergy. The new TV tie-in update for Defiance challenges players to eradicate an infection and develop a cure to send to the titular town of the TV series. To which my response would be, "nope". Surely it'd make for better telly?
Sometimes, games are a gruelling trial of hardship, strife and the worst excesses of humanity. DayZ, for instance, or trying to get a working match of Battlefield 4. Luckily, games are all about variety. So when you're fed up of being fed up, you can play a game about punching goblins into mince. To help sate that urge, gib-friendly ARPG Torchlight II is currently doing the Free Weekend thing on Steam; tempting you to pay its discounted price by giving a brief taste of the clicking, punching and thwacking it does so well.
Blizzard is fed up with talent trees. Mists of Pandaria, then, is going to kick off a talent deforestation of such magnitude that it'll have even Smokey Bear reconsidering his career path. In talent trees' place, Blizzard's implementing a much simpler system that - unsurprisingly - has many players up in arms. Lead system designer Greg Street, however, promises that this isn't just "change for change’s sake." There's a method to the madness.
World of Tanks Generals is an upcoming collectible card game from Wargaming.net. I got a first look at the free to play, browser-based battler at Gamescom this afternoon. I also got an extremely limited edition real-life demo deck to give away to one lucky person. Generals will be playable from your browser. Wargaming.net are pushing for the tablet market as well as the PC audience, which is probably a wise move for an asymmetrical turn based battler. You'll get to create our own custom deck that'll be around 40 cards deep.
We wrote Monday that the beta for humans-vs.-dinosaurs deathmatch Primal Carnage is now open to anyone who pre-orders the game. As an avid fan of raptors (which rank slightly lower than werewolves on the "Awesome Things That Rip Your Organs Out" scale) and also shooting things, I was anxious to get in and sink my teeth into some prehistoric mayhem.
Natural Selection 2, an asymmetrical shooter that pits a squad of good ol' human space marines against a zerg-like alien menace in true Ridley Scott fashion, will be invading a space station near you tonight. Our team of completely ethical, benevolent corporate contractors has compiled the after action data of what we've come to refer to as "The Cafeteria Incident" to give you the information you need to battle the Kharaa threat. Any rumors that this document also contains tips for aliens on the efficient destruction of human marines are patently ridiculous. I do not have a mind-controlling tumor in my frontal lobe, after all.
Hearthstone: Heroes of Warcraft launched into open beta in North America on Tuesday. You can play it right now. And some of us were lucky enough to score a spot in the closed beta, giving us weeks or even months to learn the ins and outs of Blizzard's free-to-play online collectible card game. Here are some tips, strategies, and bits of beginner's advice to help you pick a class, master the arena, and even the playing field against Hearthstone's seasoned players.
Hail, traveler! You seem the adventuring sort. Pause your passage through our website village, and look: a dungeon lies before you. You're not just going to sit there and let it lie uncrawled, hmm? Not when we have a new, magic-throwing girl for you to use to purge its dark citizens, surely. We've already had hands-on with Path of Exile. It's dark. It's good. And it'll be free. Today, we reveal a new class: the Witch. Sorcery-filled interview and video within.
Remember when buying a game didn’t feel like a guarantee of seeing the ending? There are still hard games out there, Dark Souls flying the flag most recently, but increasingly, the challenge has dripped out or at least softened, often leading to sadly wasted opportunities. What would Skyrim be like, for instance, if its ice and snow wasn’t simply cosmetic, but actually punished you for going mountain climbing in your underpants? With a quick mod – Frostfall in this case – you’re forced to dress up warm before facing the elements, and things become much more interesting. That’s just one example, and over the next couple of pages you’ll find plenty more. These aren’t mods that just do something cheap like double your enemy’s hit-points, they’re full rebalances and total conversions. Face their challenge, and they’ll reward you with both a whole new experience and the satisfaction of going above and beyond the call of duty.
The Elder Scrolls Online has been announced! In the coming months we're going to gather every nugget of information about the game and post it here, as a constantly growing repository of facts and analysis. Whether you're for or against an online adaptation of the single player-dominated RPG series, The Elder Scrolls Online has the potential to be a great MMO on its own terms. Bethesda and Zenimax have assembled an experienced team, and - to hear them tell it - the game has been in development for several years. Keep checking back for more info as we get it.
We've all had those days when we're ruling over some infernal pit or another, only to be suddenly yanked away by a sorcerer who transforms us into a lowly imp. Such is the universally relatable situation of Impire's protagonist (antagonist?) Báal-Abbadon. As the once-great fiend, you're tasked with terrorizing the Kingdom of Ardania (which should be familiar to fans of the Majesty franchise) in a system that has been described as one part Dungeon Keeper and one part Dawn of War. I got my talons on Impire at Paradox's event in Iceland last week, and have emerged with chthonic wisdom.
I shouldn’t be impressed by a game engine’s zooming capabilities. It’s 2013. Nonetheless, here I am staring at Wargame: AirLand Battle like a monkey at a monolith. It’s breathtaking. My first look at Eugen’s RTS sequel to Wargame: European Escalation, guided by lead developer Alexis Le Dressay, is of a single Apache chopper. Those familiar with the previous game’s battles will know there’s usually little time to appreciate details on units, but I could make out the wobble and swear I could even see the pilot. I wanted to take control, and fly it over the game’s beautiful Scandinavian fields or admire the fjords. But this is not a game of sightseeing.