You searched for "Shank". 35 results found:
Shank’s fatal flaw is that it does nothing besides look pretty and be excessively violent. You might think that those two things would be enough, but no. This is a 2D brawler that takes the linearity the genre requires so seriously that it gives you nothing else to do but go from left to right. It’s like reading a two-panel comic that’s repeated ad nauseam. And those two panels are just: Fight these goons. Do some platforming. Fight these goons. Do some platforming.
Shank is a bonkers 2D brawler in which you play as tough guy Shank, shanking up your enemies with shanks to save your girlfriend from the clutches of obese wrestler, the Butcher. The whole thing is beautifully drawn and animated, and if you like killing things with shanks, or chainsaws, or shotguns, then this might be just the game you're looking for. There's a demo out on Steam now.
Jamie Cheng, the CEO of Shank developer Klei Entertainment, has been talking at GDC about the creation process behind his action side-scrolling beat-em-up. Among his comments, he's been keen to big up Steam and it's understanding of the development scene - specifically platform exclusivity. "Steam understands that if the game is out on more platforms, it will sell more on Steam," explained Cheng at his talk. He went on to say that having a title platform exclusive does not help to increase the sale of digital codes. Read on for more details. It's a controversial topic: developers approaching publishers who will only deal if they sign an exclusivity contract. It's a story that has never been mirrored at Valve though, as a huge proportion of it's library comprises of multi-platform titles. Shank - available on PlayStation Network, Xbox Live Arcade and Steam - continues to sell well, and Cheng cites Steam as having a "really long tail, [that] just keeps on going." He argues that Valve know that the wider reach the game has by being featured on multiple platforms, the more it is likely to sell, and the more potential consumers will choose to play it on PC. Good ol' Steam, eh?
Despite still being in alpha, Introversion's Prison Architect has managed to shave, de-louse and lock up over 100,000 players, raising (according to the website) a not-too-shabby $3,256,895 for its creators. It seems crime does pay after all - just not for the criminals.
Introversion have released a new build of crim sim Prison Architect. Alpha 13 gives inmates the ability to tunnel out of your jail, which - and I'm just guessing here - sounds like something they might want to do. As always, Chris Delay and Mark Morris have created a video update taking you through the cells, buildings and underground holes of the game's latest version.
[bcvideo id="1114456590001"] Altair and Ezio rarely miss a beat when it comes to killing. Their martial arts skills have come a long way since Assassin's Creed 1, when Altair's deadliest move was to quietly shank his target in the back and calmly wander off as his victim slowly keeled over. Now he's a whirly-kicky superhero followed around by a fat beat. Spectacular stuff. Assassin's Creed Revelations is due out on November 15.
Monolithic games company EA have released an oxymoronic “indie bundle” on Steam, consisting of DeathSpank (72% according to us), DeathSpank: Thongs of Virtue (75%), Gatling Gears, Shank (39%), Shank 2 (71%) and Warp. The games are being sold at £3.99 each, or £14.38 for the bundle - the latter’s a saving of 70%. Unlike other oh-so-zeitgeisty indie bundles, none of the proceeds are going to charity, and you can’t choose how much you pay or how your payment's divided up. Even though £14.38 might seem pricey in comparison to the Humble Botanicula debut (£5.49 for all games) and the Indie Gala (£3.30), you're still making massive savings here. Are EA just jumping onto a particular bandwagon in the hope of making more money? Would they ever do that?
After peeking out from behind Steam's registry files earlier today, Humble Indie Bundle 4 has made its official debut. And yes, it's everything you hoped for. I mean, if this is what happens when the Bundle Wars heat up, I'm all for it. To start off, there's Jamestown, Bit.Trip Runner, Super Meat Boy, Shank, and NightSky. I know, I know. Your piggy bank just let out a frightened squeal and then exploded. But there's more. If you beat the average price, the masters of the not-so-ancient art of indie bundling will throw in Cave Story+ and Gratuitous Space Battles. As of now, said average is just a spec over $5.00. So yes, take your piggy bank's charred ashes and make with the spending.
The seventh Humble Indie Bundle is upon us, just in time for the holidays. For whatever cash you’ve got left over after your shopping’s done you get a slew of indie winners that include The Binding of Isaac, bloody platformer Shank 2, the surreal Closure, the gross-tastic Binding of Isaac (and its Wrath of the Lamb DLC), and colorful sidescroller Snapshot.
I'm no paleontologist, but I'm fairly certain Tales of Maj'Eyal has been in development since the late roguozoic era, when dinosaurs roamed the Earth one tile at a time, and everyone ate lasers. Roguelikes seem more resistant to leave beta and declare themselves 'released' than any other genre I can think of, perhaps because they expect a sudden shanking upon emerging, blinking, into the overworld - not an unreasonable assumption, considering how many deaths they've been responsible for. And so it is that ToME leaves the beta dungeon and enters a, ahem, better one, leaving 1 million character deaths and 109 years of playtime in its wake. Man, someone shank it already.
Now there's even more reason to use that holiday cash Aunt Myrtle sent you on something charitable. The ongoing Humble Indie Bundle 7 has just expanded its indie game offerings to include The Basement Collection of Flash games, the action puzzle platformer Offspring Fling, and the retro 2D platformer Cave Story. The original bundle was packed with indie hits Snapshot, Closure, The Binding of Isaac and its Wrath of the Lamb DLC, Shank 2, Dungeon Defenders and its DLC, Legend of Grimrock, and the documentary Indie Game: The Movie. So, for the next six days, you can snatch up nine full games and one movie for a price that's absurdly close to free.
OK, this is just getting silly. As if Humble Indie Bundle 4 wasn't star-studded enough to begin with, it's now added another nearly nuclear helping of bang for your buck. Specifically, the pot's been sweetened with five games from Humble Indie Bundle 3: Crayon Physics Deluxe, Cogs, VVVVVVV, And Yet It Moves, and Hammerfight.
Humble Bundle 4 has made as much money in a day as Humble Bundle 3 did in a week. The total payments sum is shown live on the Humble Indie Bundle 4 front page (currently $1,261,341 and counting). The folks behind the bundle tell us that it took the last sale seven days to reach similar figures, adding that Humble Bundle customers have donated more than $3 million to charity in total so far.
'Tis the season for increasingly excellent indie bundles. The LittleBIGbunch sale has gone live now on Get Games. It contains the excellent turn based strategy, Frozen Synapse, plaformer Explodemon, Serious Sam Double D, Munch's Oddysee and New Star Soccer. You can use the payment slider to decide how much cash you want to lay down (or write the number into the payment box), and then decide how your payment gets divided up between the developers and GamesAid. If you're on the hunt for more great deals, the rumoured Humble Indie Bundle 4 went live earlier today. That includes Jamestown, Bit.Trip Runner, Super Meat Boy, Shank, and NightSky. If you pay more than the average donation, you'll also get Cave Story+ and Gratuitous Space Battles. Buy both packs and you'll have plenty to play over the Xmas holidays.
Ninjas aren't known for taking things by storm, but this one assuredly has: carving a path straight through the console crowd and making off with a full sack of high-scoring reviews. And now Mark of the Ninja is set to turn its 2D sneak-em-up charms to Steam. It arrives on 16 October at a price of $14.99.
The latest Prison Architect update celebrates the incarceration management sim's recent milestones by inserting the faces, names and bios of all backers who've pledged the required amounts. Players who've paid at least $50 can find themselves in the new Name in the Game option, and request to have themselves transferred to their jail. Which means you can now watch helplessly as you're shanked in your own prison. Weird.
I was assuming the title of Klei's next game would be another helpful instruction like 'Don't Starve' or, you know, 'Shank'. Instead it's 'Incognita', which is the kind of name you'd give a Spanish secret agent in a Saturday morning cartoon. I am entirely OK with this. Another thing I am OK with: a forty-odd minute livestream of the turn-based espionage title, which if you missed it has been recorded and embeddified below.
The LA Noire release date was confirmed earlier today, which is fantastic, because it means us PC gamers will soon get to experience the patented Cole Phelps interrogation method up close. For those not familiar with the method, it goes a bit like this. Cole: So where were you last night mam? Suspect: I was alone at church feeding starving orphans (makes shifty eyes) Player: Hmmn, clearly she's lying, but I don't have any evidence, so I'm going to hit the doubt button. Cole: YOU KILLED HIM DIDN'T YOU? TELL THE TRUTH YOU FILTHY WHORE! Player: Erk! Check inside for a selection of shouty, schizophrenic PC Gaming news.
Were games harder in 1999? Bioshock Infinite's 1999 mode will offer a hardcore alternative to the standard single player campaign. An interesting addition to a game we're already rather excited about. A better question might be "were games weirder in 1999?" Thanks to modders, that's a tougher one to answer. The video above shows the hilarious but somehow incredibly disturbing My Little Pony mod for Skyrim. Tony thinks the pony should breathe deadly rainbows instead of fire, and he's right. Some Star Wars: The Old Republic players are facing a different problem. Like the inhabitants of Hotel California, they can log out any time they like, but they can never leave. Hopefully the problem will be fixed soon. Meanwhile, here's a list of things that have been happening in PC gaming today, including good news for Trion Worlds, Space Marine players and Skyrim modders.