You searched for "Mars: War Logs". 7 results found:
Are you ready to step into the dusty boots of Roy Temperance, the toughest man to ever get repeatedly slaughtered on medium difficulty? Are you ready to wrestle with an exuberant camera, that gets so over- excited in combat it can’t remember if this is a third-person game, or one where you don’t really need to see anything at all? And are you happy to tolerate the quirks of a UI that was designed by someone with a grudge against human convenience? If so, you should consider Mars: War Logs – a budget title that’s more entertaining than all my complaints about it would seem to imply.
Mars: War Logs. I can't pinpoint what's wrong with that name, exactly, but after rolling it over my tongue a couple of times I'm now convinced it's about a group of Warlocks sponsored by the Mars confectionary company. It's actually an RPG set on everybody's favourite red planet, starring an improbably named hero called Roy Temperance. (I'm willing to bet he's ironically not the temperate sort.) It's also out now on Steam, for the surprisingly low price of £14.99. Crafting, companions, choices and Technomancers are just a few of the things waiting should you decide to get your ass to Mars. Launch trailer below.
I am a little miffed that Mars: War Logs didn't take into account the recent Martian fad. Curiosity is up there right now, boring holes into another planet hunting for water and that creepy little dude who hated Bugs Bunny. If the little robot delved too greedily and too deep, that would be an interesting cultural hook for Spiders' Red-Planet-set RPG. But it's not to be. Mars: War Logs is about the failed terraforming of the planet. It went so badly that the majority of people have to live in shelter, with the world controlled by resource-hungry corporations and their private armies. It's in one of their POW camps that the game places you.
Wait, you don't remember Mars War Logs? Neither do I, actually. Developer Spiders delivered a gameplay trailer out of nowhere for the upcoming sci-fi RPG, and it takes a look at the surprisingly fluid-looking combat taking place on a terraformed Red Planet colony. I'm feeling a strong Witcher-meets-Arkham vibe here: kinetic, reactive attack combos supplemented with supportive abilities and a three-branched skill tree. Oh, and rolling. Lots of rolling.
Garrett is back! Yes, there he is, Batmanning his way up a wall on the cover of PC Gamer UK issue 255. Is this Thief a worthy successor to the much-loved originals? Graham slipped on his best thievin' gloves and played Eidos Montreal's new take on the classic robbery sim, and then slipped on his best velvet writing gloves to pen this month's six page cover feature. The soft roar of beleaguered keyboards filled PC Gamer towers this month as the staff united to forge our list of the 100 greatest games of all time. There was controversy, mild mannered discussion, tea-drinking, more discussion, sagely nodding and then a blaze of word-making. Will you agree with the list? Perhaps. But, more importantly, it's sixteen pages of passionate writing celebrating the best games ever made. That's just a fraction of what's inside the latest issue, of course. We've got loads of previews, reviews, features and tech coverage, which you can find out about below. The issue is available now via the App Store, Google Play or Zinio. If you prefer, you can subscribe to get each issue delivered to your door. This month's issue also comes with a free game, a spiritual successor to Deus Ex, Project Snowblind, worth £4. Read on for a closer look at the cover and a list of what to expect from issue 255.
When it's dark – properly dark – you can look up at the night sky and see a multitude of stars. Stop and consider those stars. Each one is a ball of superheated gas, floating out there in space with its own history. It's a staggering realisation. Stop for a second in PlanetSide 2 and you'll see a similar thing, except instead of stars, you're seeing people. Real people, just as out of reach in their homes to you as those stars. Stand and stare up at the sky and you might see a Belgian kid hurtle overhead, chased by a Spanish man in a fighter jet. As the Spanish man's rockets connect with his fuselage, the Belgian kid will wink out of existence like a star going out. Every light in the sky, every light on the ground, is another person. PlanetSide 2 is a massively multiplayer first-person shooter, and although it's identical in concept to the original PlanetSide: three factions wage eternal war on the ground and in the air over a handful of continents, it feels like the future of games. PlanetSide was crippled by 2003's technology; PlanetSide 2 has the benefit of nine years of human advancement.
2012 bobs away on the rushing river of history, washing into the past a dozen Dunwall guard bark memes, at least one controversially-terminated space saga and a worryingly-exhilarating excess of animal slaughter. But what’s that on the horizon, surging through the frothy wake of the year just gone? It’s - surprise! - 2013. The next 12 pages detail nearly every reason to be excited about the 365 days to come, and the armada of delights they bring. There are more combat bows than you can shake a punctured elk at, an unholy host of horrors, genre-smashing interstellar epics, multiplayer mega-franchises, petrolhead-pleasers, reinvigorated point-and-clickers, Kickstarter darlings, Greenlight outliers and many, many more. Click on to discover why 2013 may just be the most exciting year for gamers yet.