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Red Orchestra, made by the team which became Tripwire Interactive, is one of the most successful mods of all time. As of two years ago, the commercial adaptation had sold over 400,000 copies, spurred on by Steam’s support and by the Make Something Unreal contest. You can read more about the game’s development in a feature called Modded Warfare in the latest issue of PC Gamer UK; but what lessons can indie developers and modders draw from the team’s success?