You searched for "Just Cause". 702 results found:
Wait, have we woken up several of years in the future? The little Windows clock in the corner says no, and yet Fusible report that Square Enix have registered a number of international domain names for Just Cause 4. Just Cause 3 isn't out yet. Perhaps they've decided to forgo the third game, like a band just skipping the difficult second album, though it's more likely that this is a routine bit of IP protection from Square. Avalanche have been quiet about a follow up to the wonderfully silly Just Cause 2. This, at least, is a sign that the Just Cause series is still on the radar. Perhaps we'll hear more when E3 rolls around in a few weeks.
Avalanche Studios have announced that their next title will be a top down vehicular combat game built in the same engine used to create Just Cause 2. Eurogamer say that it will be getting a digital only release, and will support up to four players in online co-op. You'll play as a unit of commandos sent behind enemy lines to blow up a mad terrorist called inferno. It sounds as though the story will take a back seat to the going-fast-and-exploding-everything action. Collectible vehicle weapons and upgrades will power the vehicle weapons which include gatling guns and magnetic shock waves. The game's set for release this Autumn.
You're parachuting over the island of Panau, as you've done countless times before. This time, however, you're not alone: the sky is full of chutes. Planes streak by, wildly firing at each other, while a crowd of people with grappling hooks all try to hijack the same helicopter. On the ground, two dozen limousines careen past in the midst of a race around an airport. The Just Cause 2 Multiplayer Mod doesn't boast a server of 24 or 36 players, but hundreds, potentially thousands, all in the same game at once. Panau, already a ridiculous place, just got truly nuts.
Did you watch the Just Cause 2 multiplayer mod videos showing a thousand players piling into Panau island, surfing planes into the sea, crashing helicopters into buildings and making a huge awesome mess? Well, you might want to give that a watch and then contemplate what it'd be to be one of those rioting testers, and then rejoice, for a big public beta is going live in one day, 20 hours and 20 minutes. The public beta was announced on Reddit, and points testers towards the JC2-MP site which should host the client closer to the start of the test. The beta will last two days and start at 8am GMT / 10am CET / 1am PDT / 4am EDT on Saturday. You'll need a copy of Just Cause 2 to run it, of course. Watch this trailer for a taste of what's to come.
Details have surfaced of Just Cause 2 developer Avalanche's upcoming projects. Kotaku's Superannuation spotted the LinkedIn profile of Avalanche head Christofer Sundberg that hint at a follow up to Rico's ridiculous island adventure. It appears under the title "Unannounced Sandbox Action Game," and is due to published by Square Enix. The description reads: "New installment in a very well-known game series. The game is being developed at Avalanche Studios New York studio and is scheduled for completion in June 2015 for next generation console platforms."
I didn't think Just Cause 2 Multiplayer could be more ridiculous than it was when it launched in December, but Build World, a custom server created by avid JC2-MP player Jman100, proved me wrong. Any normal JC2-MP server you join will be filled with dozens of people stunt jumping off of jumbo jets or flying boats across the sky. Jman's Build World adds something new: his server, called Jman100's Freeroam Construction Sandbox, includes a separate instance where players can spawn any object that exists in Just Cause 2, from a tree to a Mt. Rushmore-like rock face, and place it as they see fit. I put together a gallery of Build World's weirdest and funniest sights, which you can find here. But that wasn't enough to convey the silly fun of exploring Build World, so I had Jman100 tour me around his server while I captured video. We inevitably spent most of our time doing backflips in stretch limos, flying boats through the air, and causing havoc with Just Cause's crazy physics. Check it out below.
The Just Cause 2 multiplayer mod was released earlier this week, adding multiplayer support to the tropical island of Panau. It instantly became our mod of the week, and we jumped in together at lunchtime to see if we could survive the chaos. No-one survives the chaos, it turns out, but that's okay, because a barrage of ridiculous things are happening around you all the time. Here are but a few.
After months of blurry images and garbled messages in the sand, we finally have some concrete details about the Mad Max game Avalanche Studios is definitely making. Those details are about as barren as an Australian desert, but here’s what we know:
The manic Just Cause 2 Multiplayer mod is holding another public test this weekend, after adding a selection of features sure to amplify the absurdity. Well, mainly one feature: improved hit detection - transporting over the single-player aiming system, for gunfights that are more responsive and lag-free. There's a trailer showing the new system in action. Warning: dubstep.
At first glance, Freeroam Construction Sandbox seems like any other Just Cause 2: Multiplayer server. Its small series of events fail to impose any meaningful structure, its airport is filled with a constant stream of exploding planes, and its chat is openly and bewilderingly hostile. It's all a ruse. Beneath the surface of the server, a surreal other world exists. Here, all-powerful god-players have shaped the land, utilising limited abilities and low attention spans to conjure a bizarre series of crude settlements and half-finished projects. It's JC2:MP's own private Twilight Zone. If you explore this shadow Panau, you'll see physics-defying structures, complicated aerial transit networks, and boats placed where no boat should ever be. Here's my guide to some of the weirdest landmarks and strangest sights of the FCS server's build world.
From the “what could have been” files, Avalanche Studios’ Christofer Sundberg hinted that the Just Cause team was once working on a steampunk-style game but had to stop development.
This article was originally published in PC Gamer UK 223. A while after I finished Just Cause 2 I couldn't really remember why I liked it so much, or why I stopped playing once I'd completed it. And it might have stayed dormant on my Steam account forever, but someone released a Superman mod for it. When you'd normally activate your parachute, you just zoom through the air unaided. It's breath-taking. Deeply daft - a little man with silly hair ducking and diving in front of the craggy mountains as they zoom by - but breath-taking all the same. Everyone must try this. Not to any particular end, just to floop around for half an hour. Swoop under bridges. Track highways. Hug snow-caps, then air-ski down their slopes. Skim the glinting waters between mainlaind Panau and its satellite islands. Do, basically, all the things you'd do instead of saving people if you actually were Superman.
Welcome to Panau's number one morning news show, "Good Morning Panau!" I'm your host, Skip Tripson! Regular viewers will know that our top story every single day for the past few years is the chaos and destruction caused by Rico Rodriguez as he battles the Panau military. This morning, however, the country seems to be in the grip of a new and unusual phenomenon. To be more precise, every single citizen driving a car, truck, motorcycle, or airplane seems to have gone completely insane! For more on this, let's go to our traffic reporter Brock Phosphorus in Traffic Copter One!
11.3 million people died colliding with objects or the ground in Just Cause 2. If you map them all in a spatial area to scale with the Just Cause 2 world map, then you get the video above, a beautiful and strangely poignant ghostly landscape made up of the terminus points of millions of players. It goes to show two things. Firstly, it's easy to underestimate the amount of falling out of things onto things that happens in Just Cause 2. Secondly, hardly any players seem to have explored the spaces between the world's major roads and settlements, suggesting that vast swathes of Just Cause 2's massive world went relatively untrodden. There's even a cloud of death hanging miles above the ground. How did so many people die of collisions all the way up there?
It's justifiably our mod of the week and, after an intense week-long beta period, it's set to officially release in just a few short hours. One lone figure brought chaos and destruction to the island of Panau, but Just Cause 2 Multiplayer brings exponentially more. It gives players the chance to start events, compete in races, or just hang out in the airport for five seconds before being killed. The mod's launch trailer rounds up some of the many available actions.
Panau party time! The team behind the Just Cause 2 multiplayer mod announced a weekend-long public beta test over Twitter, C4-ing open the gates for hundreds of players to pile in and unleash chaotic hell for 48 hours.
Just Cause 2 Multiplayer is an insane mod that allows hundreds of players to do stunt jumps off of jumbo jets at the same time. We're going to jump in to play on JMan100's Freeroam Construction Sandbox, which we recently wrote about. Hit our Twitch channel at 4:15 p.m. PST to follow along!