You searched for "F.E.A.R". 15 results found:
The F.E.A.R. series has been contorted into a free-to-play online multiplayer shooter, developed by Korean company Inplay Interactive and published by MMOs-you've-probably-never-heard-of specialists Aeria Games. According the press release, F.E.A.R. Online "will focus on several team combat modes spanning over ten ominous maps packed with grotesque details such as still-twitching bodies hanging from meat hooks and messages smeared in blood." Messages like "Have you remembered to buy enough Aeria Funbucks?", perhaps?
Earlier this week we announced Betrayer, a self-funded indie FPS from veteran ex-Monolith personnel who have formed their own studio, Blackpowder Games. Betrayer is unique—a 15th-century atmospheric shooter set in colonial Virginia—but I wanted to hear firsthand how Blackpowder's collective decades of experience on other, more action-focused franchises is informing its work on the game.
The voice of Duke Nukem himself, Jon St. John, endorses our podcast in the waking seconds of this week's show. Stick around to the end for Evan's mini-interview with the voice actor, sampled straight from the strip club parking lot (seriously) where the chat took place. Live from our fidelity-capturing, professional podcast studio, Dan, Logan, Evan, Chris, Josh and Intern Anthony chat up the state of League of Legends, F.E.A.R. AI vs. Crysis AI and John Carmack's judo skills. At 40:30, Chris' debuts his segment "Truthiness and Falsity," where provocative statements and latent, unexpressed resentment among editors combine. PC Gamer US Podcast 259
OnLive - the cloud gaming service that could potentially change the way you purchase and play PC games - will launch on September 22. You won't need powerful hardware to play system intensive games once OnLive hits. The relevant info is all streamed from "2013 spec data servers" directly to your screen. All you'll need to do is sign up at the official website to confirm early access, and download a small file.
EA have certainly had the headlines this week. First people get angry at their pre-order plans, then their games start going missing from Steam. But all is not as it seems, a blog post placates the fans on the pre-orders and the missing games were not their decision. Even US TV was talking about it. Look inside for news that is not about EA...
Hello and welcome to our regular round up of this week's newly released games in Europe and North America. Wallets at the ready for the shiny new games within.
There is an important question we all must ask ourselves one day: can I afford to be Batman? If the price for all of those wonderful toys in Batman: Arkham Origins is too high for you, then the folks at the Humble Bundle have got you covered.
As part of our ongoing celebration of all things StarCraft, we're hosting a Starcraft smörgåsbord, with a different theme for each of the days leading up to and the week following SC2's release. This article is a part of the "Everything We Know About StarCraft Day", the first of the bunch, and offered you the chance to divine the future review scores of every game in the Top Games of '09 feature in the same issue, February 2009. We've included the real review scores below. If you haven't put your prediction on paper, it's not too late! Print this out and get ready for the reveal next week.
The Massachusetts institute of technology have been experimenting with their computers' AI. Specifically the way they deal with the meaning of words. You might think that the best way to analyse this kind of thing would be with a human to PC conversation, like in Short Circuit. That's not the case. Instead, the boffins handed over PC classic, Civilization, and let the AI get on with it. They sucked - winning a mere 46 per cent of the time. The difficulty setting the machines were playing on has not been specified. Then the researchers handed over the instructions and taught the PCs a "machine-learning system so it could use a player's manual to guide the development of a game-playing strategy." They didn't teach the PC how to play Civ, but they taught them how to read about it. The system had no pre-programmed notion of turn-based strategy or even what the objects in the world represented. The system was a noob.
Another year, another E3 gone by. It's the perfect time to take stock of the great games we've seen, heard, felt, smelled, or tasted over the last three days. Here are the sixteen games that stood out for us, and what we said about them.
Betrayer announced — hands-on with the new FPS from the creators of F.E.A.R. and No One Lives Forever
Six of the key people behind F.E.A.R. and No One Lives Forever have spent the last 11 months developing a first-person shooter in secret. Betrayer, revealed first to PC Gamer, is an eerie single-player game set in haunted, early colonial-era Virginia. I've played the first hour and a half, something you'll be able to do when Betrayer releases through Steam Early Access on August 14.
Amazon has 10% off Borderlands 2 - it's not a lot, but it did just release - and a more substantial 40% off The Walking Dead. Meanwhile, Saints Row: The Third is 66% off on Steam and free to play this weekend, the Tribes: Ascend Starter Pack is only $7.49 at GameStop, and Green Man Gaming continues to give out 25% off vouchers (it matches Amazon's Borderlands 2 deal, too). Much more after the break.