You searched for "Delve Deeper". 16 results found:
After last week's E3 bonanza, top scientists have verified that it is officially impossible to not be excited about BioShock Infinite. That's why we jumped with joy when we saw that Irrational Games is releasing several short vignettes on Infinite that delve deeper into the game's background and lore. Join us in our giddy, schoolgirl-like excitement as we listen to the always-articulate Ken Levine discussing the opposing factions that are tearing Columbia apart: the Founders and the Vox Populi.
Motoring around Far Cry 2's picturesque African landscapes delivered the brutality of a nation ripping itself apart through civil war to your windshield, but it also brought frustrating moments of downtime when repairing broken engines. Ubisoft's third go-around with the open-world FPS includes driving improvements as a measure against the slim possibility that puttering around the Rook Islands while high on psychedelics becomes a boring affair. As Lead Designer Jamie Keen tells Official PlayStation Magazine UK: "You can just launch your vehicle at 70 MPH off a cliff. It might not end very well -- but you can do that stuff."
There are a lot of bundles around at the moment, so many that it can be hard to keep track, but even among the cacophony, Bundle In A Box is one that stands out. A reminder: it's the bundle that directly supports indie developers in the form of the Indie Dev Grant, in addition to donating money to charity. The latest pay-what-you-want bundle launched yesterday, offering (at a basic level) Shadows of the Vatican Act 1, Delve Deeper, War of the Human Tanks, Eversion, and first-person psychological horror Fibrillation, which is worth playing even despite the rubbish voiceover.
PC gaming is in the middle of an avalanche. An avalanche of roguelikes where you Dig, Explore, have Accidents and Die, or DEADs, as I’ll henceforth call them. A Game of Dwarves resides comfortably in that subgenre, along with Minecraft, Terraria, Dwarf Fortress, and plenty of others. Hell, you could even argue that Dig Dug is somewhere at the bottom of the DEAD pile. A Game of Dwarves is on the management end of the spectrum. You have to look after a small collection of dwarves while hunting for treasure in the depths of the earth. You don’t have direct control over your charges – you just hint at what you’d like them to do by marking out areas for diggers to dig, crafters to build, warriors to fight, researchers to research and workers to grow food.
The Steam Summer Sale launched earlier this week, and brought with it something new. The Steam Summer Camp offers a whole host of new achievements for Steam games. Earning them can get you a selection of prizes. Every achievement you earn counts as an entry into a prize draw. 100 people in the draw will win their top 10 Steam wish-list games. So if you don't have a Steam wish-list now is the time to make one. We take a look at some of the prizes and the easiest way to get them inside.
This week, there's a war being waged. But whose side are you on? Fail-Deadly presents a smart twist on the tower defence genre, asking you to keep the battle going for as long as possible. Also: getting lost in space, being a miserable robot, and clicking on a lone flower on a grey screen. Exciting times in the world of free PC games...
Rome 2 lead designer talks ancient warfare, modding, DLC, and the importance of working with the community
While at The Creative Assembly to see Rome 2 for the first time, I sat down with Total War lead designer James Russell to talk about the studio’s reasons for returning to the ancient world, what new features players should expect from their second expedition to Rome, and whether the game will receive the same mod support that has just been rolled out for Total War: Shogun 2.
Remember text? To hear some people talk, it had a decent run before it died. Everyone loved carved stone tablets, until scrolls became the iPads of their day. Later, books picked up the slack. Then came TV and movies, and who’d want to pay to read words after that happened? Yes, they’d have to be a real sucker... Ahem. The strange situation is that despite the written word getting sadly little respect these days, the average person has never read more. Much of it is short-form, but devices like the Kindle and the iPad have stepped in to make longer reads cool again, and then gone one step further: they’ve helped give birth to a new generation of interactive stories. The text adventure is back.
In fairness, the cheery platforming roguelike Spelunky never left PC - you can play the free version right now. But developer Mossmouth did delve deep into the dangerous (and possibly lava filled?) world of XBLA with Spelunky HD. Which was actually just called Spelunky. Now that Spelunky is also coming to PC.
It's fairly audacious to declare yourself a mercenary 'king', particularly with the depose-happy cast of Jagged Alliance 2 lurking psychotically off the coast of Arulco, but the pixellated gungineers at the heart of this shooty platformer appear to be pulling it off. As with Metal Slug or Contra, Mercenary Kings is a game with co-op, lots and lots of guns and some exquisite pixel art, though it aims to delve a little deeper with the ability to craft your own firearms as well. It's coming to Steam Early Access on July 22nd – you can also pre-order it for a regal $15.
What a scowl! There are only two ways to hone a scowl like that. A) browse the Daily Mail for 15 seconds or B) take a leadership position in the Red Army in Stalingrad during World War 2. The gentleman on our cover this month represents the latter, having just emerged angry and sweaty from the ballistic single player campaign for Company of Heroes 2. We've played it for five hours and can't wait to tell you all about it in our six page preview. We're also gifting readers codes for Company of Heroes: Tales of Valor, the standalone expansion for Company of Heroes 1 worth £10. There's lots more inside of course. This month we've also got a first-hand account of what it's like to run a clan from our man John Strike. Rich strains his sanity as he delves even deeper into Dark Souls, we get an early peek at Amnesia: Machine for Pigs and much more besides. So much more that I'm going to give in and just put it in a nice readable list for you below. The issue is available now via the App Store, Google Play or Zinio. If you prefer your words scored into pulp, you can subscribe to get each issue delivered to your door.
With summer already approaching its end, it's Q2 reporting season already and time for naysayers of the world to unite around statistics. We've seen a few quarterly snapshots which have made glum reading for PC fans already. Gartner's analysis, for example, that PC shipments in Western Europe were down by nearly 19% was bleak indeed. Acer was especially badly hit, losing over a third of its sales compared to last year.
Jagex throw open the doors to Runescape Classic for the final time today. Classic takes players all the way back to 2004, a few years after launch, just before it received a huge revamp and upgraded to Runescape 2. Players can log on now for to enjoy the nostalgia of those ancient graphics, reflect on how far Runescape has come in the last ten years, and most importantly, get a free hood and cape! Co-founder of Jagex, Paul Gower has answered a few of our questions about Runescape Classic, and Jagex have sent over a few screenshots that show the enormous difference between Runescape of old, and today's much prettier incarnation.
You know what? When I got up this morning it was snowing. Snowing. Stupid crystals of liquid falling from the sky, too obnoxious to even bother defrosting themselves. The snow makes everything cold and no one knows how to get on with anything. I am absolutely allowed to hate the snow. So what I'm going to do is stay indoors until it's over, playing all six of the following free games over and over again until I know I can leave my house without someone hurling a ball of solid weather at me. Are you in?
I was really impressed by how highly player input was valued at Paragon Studios' City of Heroes Player Summit last month. I've been to player summits for every major MMO out there and all of them have been primarily focused on the developers telling the players what's coming next--except for this one. In Palo Alto, California, 100 players sat in a room with developers and were given the opportunity to pitch their ideas for new armor styles, a new power set, and a complete zone revamp. The developers and players then spent hours working together to pick their favorite options and flesh them out to be built into the game.
There might be no such thing as a free lunch, but there is certainly such a thing as free lunchtime entertainment. Over the following pages you’ll find a list of the best free indie games on PC – from 20-minute diversions to weekend-consuming, endlessly-expanded strategy epics. All of the games on this list are free in their entirety. That means no microtransaction-supported free-toplay games and no shareware. We’ve also excluded ‘pay what you want’ games on the basis that developers who give you the ability to chip-in would probably like you to consider doing that. That said, there are always exceptions and you’ll find games on this list that sit in a grey area – normally where there’s a substantial free version with the option of also buying an upgraded paid edition. In these cases, we’ve gone with our hearts. Which is to say that we argued about it for hours.