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It took about eight hours before Brink finally clicked for me. I'd levelled up, grabbed caltrops as a special secondary power and disguised myself as an enemy. Free-running, I was leaping from boxes to banisters and jumping off walls, doing so just for the pleasure of the movement, and heading to my objective: stop the Resistance stealing hydraulic fluid. I was playing on the Security side, Operative class - hacker, disguiser, all-round jerk. Players tend not to spy-check in Brink, so when I arrived at the hydraulic fluid store cupboard, the Resistance didn't take any notice. Tee-hee! They were being pinned back by the rest of my team and focusing their attentions on the amassing forces. At least four of them were crammed in there. Their Engineer had dropped a turret inside. It was a stupid place to put it: it wasn't covering the entrance, but was pointing at his own team.
Brink started out confusing everyone, with its bold and baffling intention to blur the lines between single- and multiplayer. Sitting down to play, it's as instantly comfortable as it is relentlessly intense. It's multiplayer maps with a story attached. And no map unlocking: you can play the map/chapters in any order you like. It's not a spoilery kind of story. The four classes, Soldier, Medic, turret-chucking Engineer and covert Operative, are best described as the result of a quick and angry love affair between Team Fortress 2 and a fistful of sausage meat . but they share the same weapon selection pool, creating the pleasing possibility of a Medic with a minigun. You can swap classes as often as you want at control centres, but when you level up, you can choose to spend points on universal skills and class-specific choices - so aside from having a character to play on both Security and Resistance teams, there's a good reason to build more than character in each faction.
Brink is out very soon in the US, and on Friday in Europe. Splash Damage have unleashed the Brink launch trailer, full of fancy wall running, man blasting and a cardboard model of the Ark. If you're not planning on picking up the game today, or you live outside of the US, you can get a good look at Brink on the official Brink website, and at Brink TV's launch events.
Coinciding with both QuakeCon 2011 and the release of Brink's first DLC, Steam has started a free weekend for Splash Damage's parkour shooter. Spotted by Eurogamer, the offer has already started, and continues until Sunday evening, giving players a chance to experience the multiplayer shooter free of charge. The new Agents of Change DLC is included as well, which gives players a broader range of abilities, attachments and costumes, as well as two new maps to try out.
Why look, if it isn't that handsome young shooter from Splash Damage, making a stealthy re-appearance on our UK Steam feeds. Where have you been all this time, Brink? We asked around to try and find out why you vanished, but to no avail. Whatever happened, whether it be a publisher spat, or something to do with the change in Steam terms of service that saw Crysis 2 withdrawn, it's all in the past now. Let's get together and go shoot some men in the face, preferably while sliding along the floor like a greasy-arsed badger. RPS noticed the shooter lounging around on Steam as though it had never been away. It's reappeared just in time, as the new DLC is set to arrive sometime this month. When that hits, the game will go free for two weeks to celebrate. The game's currently 25% off at £22.49.
You can just tell that some games are going to be good. They work within known boundaries, use elements from things you’ve enjoyed before, and aren’t too ambitious. I have no idea if Brink is going to be good. It might be.
Yet more from the E3 show floor: here's a bucket of shots from Splash Damage's upcoming team shooter, Brink.
A while ago we gave you twenty ridiculously beautiful Brink shots, each one a comic book panel of impeccably inked ultra violence. If your bullshot detector said anything along the lines of "MEEEP", "BOOOP" or "CLANG" at the time, you may prefer this eight minute, high-def video of the game in action, taken by German site Xbox View. Yes, it's being played on a lowly console, but it's still a luxuriously long look at how all the clambering, shooting and dynamic objectivising looks and feels.
The latest Brink trailer is part four of a series of tutorial videos showing how best to use the game's UI to keep track of your character's numerous class abilities. There's also more footage of the dynamic parkour system in action. The slide maneuver should make you especially hard to hit. The rest of the video series can be found on the official Brink site. Check out our Brink preview for more on the game. Brink is out next week.
The latest Brink trailer shows more of the destructive tools that will make up your heavily customised loudout. Molotov cocktails and sticky bombs are all very well, but they can't stand up to the gatling gun turret, and surely nothing is as good as the self resurrection injection. It's like a stabby elixir of eternal life. Brink is out next month, on May 17 in the US and May 20 in Europe and Australia. For more on the game, check out our recent Brink preview.
Splash Damage have released their first video developer diary for Brink. "Developer Diary" is a pretty boring name for a minutes-long micro-documentary with lots of shooting and game footage. We've embedded it below:
A new trailer has appeared for Brink, the upcoming parkour-driven, gun-frenzied kill fest from Splash Damage. This trailer concentrates on the customisable weaponry we'll be wielding when we take the fight to the streets of the Ark. You'll find the video embedded below.
Here's a dose of mad Brink parkour skills, via Splash Damage writer and designer Ed Stern's Twitter feed. The freerunner defies gravity to complete the assault course in just 18 seconds. Impressive, no? The runner admits it's not quite perfect, but says that "17s will be unbeatable," which is a challenge if ever I heard one.
The first slice of Brink DLC is out next Wednesday August 3. If you download it within two weeks, you'll get it free, and it will stay free forever. It will add two new maps, new player abilities and gadgets (including napalm grenades), new weapon attachments (including a bayonet) and some new outfits. It'll also raise the level cap from 20 to 24. You can read the full overview here. Splash Damage have sent over 11 screens of the new maps. See them below.
Brink is approaching fast. In fact, its official release is just four weeks away. To celebrate, Splash Damage have revealed the system specs, and confirmed that the game will be using Steamworks (not the alternative we're not going to mention because it upsets us too much).
Steam brings news that a new Brink patch landed last night. The update should clear up many of the lag and performance issues many players have encountered. According to the patch notes, the server browser is now easier to use, ambient occlusion won't kill your frame rate and alt-tabbing won't explode your game. You'll find all the latest updates listed below.
Brink isn't a bare-bones console port, but it's not the most accommodating of PC games either, lacking in Field Of Vision settings and lots of the options we love to tweak. Brink Config 1.4 lets you to fiddle with lots of settings you couldn't previously. Lovely. Click more for the full list of features and to download Brink Config.
Brink's set to launch in less than a day in the US, and Brink TV are running a couple of live online launch events to celebrate. The events will invite some of the best Quake and Enemy Territory: Quake Wars players to deliver feedback on Brink's multiplayer mode, and shoutcasters will be commentating on a series of King of the Hill matches that will be open to anyone who wants to join. The whole thing will be broadcast live on the web.
The parkour driven multiplayer shooter, Brink will be free to play through Steam this weekend to celebrate the addition of Clan and Tournament support. That'll let you create and keep track of clans on the Brink site. From there you'll be able to challenge other clans and battle for position on the global clan ladder. The clan hub will also let clan members set up tournaments with custom rulesets, and keep track of each battle online. Brink never quite got off the ground when it launched back in May, though it showed plenty of promise, with characterful avatars, spectacular settings, varied classes and some destructive gadgets. Find out more in our Brink review. It'll go free at 10AM PST, in about an hour, giving everyone the opportunity to find out how Brink plays six months on. If you like it, Brink will be on sale at 75% off for the duration of the free trial.