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This is a sort of scary trailer for Alice: Madness Returns, the next installment in the Alice-in-wonderland-but-everything's-screwed-up saga. It's not as scary as the last one, which was just Alice letting teeth sail out of her mouth on a sea of blood, but it is kinda scary.
Remember American McGee's Alice? If not, flick to page 120 in our latest issue to refresh your memory. EA have just announced a sequel, called Alice: Madness Returns, and it looks a lot less blocky and just as thoroughly disturbing.
Lewis Carroll’s Alice’s Adventures in Wonderland is a novel in which anything might happen. Alice: Madness Returns is a sumptuous but mechanically simple third-person action game in which just about everything does.
The new Alice: Madness Returns trailer shows exactly what happens when teapots go bad. They grow giant red eyeballs and have to be smacked around with a kitchen knife until they explode. Alice: Madness Returns is out on June 14. [Thanks VG247]
Alice: Madness Returns is set to come out on June 14 this year. CVG got confirmation from EA in a behind closed doors event at GDC. The game's being made by Spicy Horse and will again be set in a vision of Wonderland warped by mental illness. Expect weirdy-beardy eyeball monsters and buckets of gore. For a glimpse of the sequel's strange and disturbing world, check out the latest Alice: Madness Returns trailer.
American McGee's Alice was a strange, strange game. It put a macabre and often disturbing twist on the Alice in Wonderland tale. Judging from the brand new trailer, the sequel, Alice: Madness Returns will be just as warped and brilliant as the original.
Another trailer for macabre platformer Alice: Madness Returns has been released. This one shows off more in-game footage than we saw in the GDC and combat trailers. It also features a gorgeous floating playing card level and some kind of 2D illustration inspired platform sequence. Alice: Madness Returns is released on the June 14 for the US and the June 16 in the UK.
What the heck is up with EA and Steam? First they're buddy-buddy, then EA launches Origin (at this point little more than a new coat of paint on the EA Download Store) and games start disappearing off of Steam. EA blames Steam and Valve, Valve says not a lot about anything. Today, a couple of days after launch, Alice: Madness Returns has popped up on Steam without notice - so apparently whatever breech of agreement that resulted in the removal of Crysis 2 from Steam has not prevented EA from putting up new games. EA PR Director Amanda Taggart sent over this not-very-revealing statement: "EA Partners and Spicy Horse Games appreciate Steam’s decision to sell Alice: Madness Returns. The game is also available on several other download services including Amazon, Gamestop and Origin.com." My personal pet theory is that EA simply wants to own all of the pre-orders on its games, without splitting that sweet, sweet cash with Valve. I expect to see most EA games - including Battlefield 3 - pop up on Steam after launch.
In a Reddit AMA thread, Alice designer American McGee stated that the horror tone in early Alice: Madness Returns videos wasn't his choice, and that EA used its control over trailer production company Shy the Sun to manipulate the game's advertising against his will.
EA bundling American McGee’s Alice with the PC version of Alice: Madness Returns exclusively through North American EA Store
Imagine piling your family into the station wagon and taking them to see the magnificent Grand Canyon, only to find that there’s no actual canyon there anymore, just a few rocks and a small kiosk manned by an elderly gentleman reading a paperback book. You ask him where the Grand Canyon is, and he squints at you and replies, “the what?” That’s what it’s been like for fans of American McGee’s Alice, originally released to effusive praise in 2000. We played it, we dug it, we lent it to our friends, and we never saw our discs again. But unlike other classics from the era, Alice never showed up in digital stores or GOG.com. Even used copies start at around $50 on eBay. “Why, EA?” we lamented, “why won’t you re-release this beloved PC classic?” And EA not only heard our lamentations, but went above and beyond by including the original American McGee’s Alice with Alice: Madness Returns in a bundle called Alice: Madness Returns – The Complete Collection, available exclusively through EA Store in North America.
Some new shots for Alice: Madness Returns have appeared. Staying with the theme of the title, the screens are suitably mad, featuring among them a demonic teapot and some creepy thing with a china baby doll-like face on it. Read on to see all the twisted images.
One last time, Duke Nukem Forever is on the cover of PC Gamer. It's been a wild, 14-year ride! And though the Duke's out of the bag, you'll find plenty more inside: an exclusive look at the impressive new art style of League of Legends, our reviews of Alice: Madness Returns and Dungeon Siege III, plus previews of BioShock Infinite, Arma 3, and Blacklight: Retribution.
Boy, this one's sure to be a toughie, right? American McGee queried fans on his Facebook page yesterday on the level of interest for seeing the development of a third Alice game two years after the release of Alice: Madness Returns.
Veteran PC developer American McGee (of Alice and id Software fame) has unveiled Akaneiro: Demon Hunters. It's an isometric ARPG about Little Red Riding Hood fighting demons in feudal Japan. If none of that sounds interesting at all, you might just be a lost cause.
As Joystiq has noted, Amazon's bargain bin is particularly well-stocked for PC gamers today. There's a good mix of fairly recent hits at deep discounts, and slightly old games for a few bucks apiece. Highlights include Human Revolution for $20, The Witcher 2 for $16, and Dead Island for $20. Hit the jump for more notable deals.
Welcome to our new weekly post to let you know what games are being released this week in the Europe and North America. Wallets at the ready for this week's releases:
Another week, another round of changes to Diablo 3. It feels as though it's moving further and further away from furious treasure-fest of the old games. Its systems are being merged into a small selection of slick, accessible menu screens, but will it lose something in the transition? Organising and re-organising grids of loot was a big part of Diablo and Diablo 2. Gems were hoarded endlessly before being combined and compressed into sizzling hyper-crystals, runes were collected, abstract items were kept for hours before being combined into new forms using the horadric cube. Will Diablo 3 scratch that itch, or will we find that it's simply removed a bunch of systems that only got in the way of hitting things? It'll be a few months before we find out. Until then we'll have to much about with Blizzard's Diablo 3 skillset editor. It's a tinkerer's paradise. If the idea of creating a Sorcerer that specialises in dropping meteors of ice doesn't thrill you, though, there's always this linky list of today's PC gaming news. Today, a game that teaches kids to code games, a tour of Valve's offices and today's Dead End Thrills pick from Alice: Madness Returns.
We love screenshots. Real screenshots, that is, not the touched-up batch-released PR sorts. We love screenshots taken with care by players. Some have beautified their experience with mods and postprocessing filters, others have found interesting new angles that make familiar games look strange and new. To celebrate, we've picked a few favourites from the enormous official screenshots thread on our forums. Read on for glorious dragon battles, a morbid take on Wonderland and a section of Deus Ex: Human Revolution that you may never have seen before.