Rift - or 'RIFT', if we really must - is one of the few MMOs that still has a place on my hard-drive, even if I'm not actively playing it right now. It's a strange lesson in competently assembling a bunch of well-trodden systems, to create something that's both derivative, but likeable. Part of that good-will is the generosity of its updates and expansions, making it one of the few MMOs that
I had a whole intro planned around the combination of RIFT's fire and water elementals. It would have been like a nature documentary, the end result of which was a little Steam baby. To be honest, though, who wants to be forced into considering the technical difficulties of magmic rutting? And wouldn't creatures from the other planes just feel left out? Instead, we'll try this: RIFT's
Rift is currently enjoying a resurgence, thanks its free-to-play switch. But having hordes of players bouncing between dynamic quests and rift encounters is one thing, keeping them there is another. In an effort to keep their newly bolstered community engaged, developer Trion held a recent livestream in which they teased upcoming updates and features, and gave the first info on the 3.0 expansion.
And strike another one off the rapidly diminishing list of surviving subscription MMOs. If there was any sub-based game not called "EVE" or "World of Warcraft" that had a possible, maybe, oh-so-slim chance of surviving with a monthly payment model, I'd have argued for Rift. If nothing else, it had a history of providing generous new content to validate its regular toll. Alas, no, Trion have now
Rift developers Trion Worlds and hardware manufacturer Razer have teamed up to offer a competition to European PCG readers. The winner will get a digital copy of Rift (giftable if you already have one), a Razer Anansi keyboard, a Razer Naga SE Molten MMO gaming mouse, a Razer Goliathus mousemat and a Razer Carcharias headset. The details, and pictures of all this lovely hardware, lurk within.
When it comes to what role you want to play in Rift, you've definitely got options. Thanks to the game's Soul system, classes get much more complex past the initial Warrior, Cleric, Rogue, and Mage. Now that's it's been seven days since our Rift giveaway started, it's time to say congratulations to our 25 lucky (and randomly chosen) winners. Read on to see which class combinations they prefer,
It's not always easy convincing your friends to jump into an MMO with you. It got a bit easier this week, when Rift launched its Ascend-a-Friend referral program and a 7-day trial, but maybe a few of your fellows are still holding out. Maybe you're that stubborn friend dragging their feet. First, shame on you. Secondly, PC Gamer's here to help. We're celebrating the spirit of playing MMOs with
Trion Worlds have just sent over a new Rift: Planes of Telara trailer that gives the first look at the endgame content. A short-skirt-wearing, pale-skinned lady called Alsbeth appears to be in charge. I'm going on first impressions here, but she doesn't seem to be very friendly. We recently interviewed Scott Hartsman, Chief Operating Officer of Trion Worlds about the new content. Tom Senior
Trion Worlds, the team behind the upcoming inter-dimensional MMO Rift, look like they know what they’re doing. When it comes to the interface, they’re not reinventing the wheel; they’re simply taking the best bits from the best MMOs, and burnishing them.
In Rift: Planes of Telara, your world is under invasion by dimensional invaders who are systematically ripping holes in the space-time fabric around your planet. Not good, but it gets worse. If you and the other players don’t push in and close the rift (via a slick and co-op-able party quest), the interlopers will establish a foothold in the region, erect structures, terraform the land to
You have died. That’s the start, not the end of Rift. You are simply too awesome to stay dead. Instead, you start the game fighting your way through limbo back to the land of the living, at which point you’ll emerge at an interdimensional crossroads, and into the game proper.
In Telara, rifts mark locations were the fabric between planes of reality is so thin, other worlds bleed through, often with detrimental effects. These rifts will pop up around the world as spontaneous group quests for players to casually complete together--the best public quest system we've seen in an MMO to date. Let's face it, a dual-wielding skeleton is a good thing only when thoroughly