Human Head Studios says a lot of what it did with Prey 2 was never seen by the public.
In typical sci-fi fashion, Prey 2 has been through more than a few plot twists. It was dead, then it wasn't, then it was in suspended animation. There was talk of political machinations, of failed expectations, and - most surprisingly - of a developer switch, with the game rumoured to be in the hands of Dishonored developers Arkane. Now, in an interview with RPS, Bethesda's Pete Hines has helped
Prey 2 has been mired in dispute for years, with warring factions Bethesda and Human Head surfacing occasionally to blame each other for the troubled development of the now-stalled sequel to Prey. Earlier this month, Human Head alleged that Bethesda stalled the game for political reasons to force a buyout. At the time, Bethesda had no comment. Now? Bethesda vice president of PR Pete Hines has all
With E3 2013 just around the corner, we gathered around the Rectangular Coffee Table of Hopes and Dreams to discuss what we're looking forward to rubbing our eyeballs gently across at the show. Will Payday 2 address its predecessor's shortcomings? Might we get a glimpse at Fallout 4? Prey 2? As long as we can dream... Keep an eye out over the next few days to watch the rest of our discussion,
After a stellar debut at E3 2011, Prey 2 was on a lot of must-play lists. Developer Human Head looked like they had a winner on their hands, and publisher Bethesda stood to release yet another hit. Then, frustratingly, development stopped. What happened is apparently a tale of the contractual disputes and business dealings that affect the games we want to play and love, but are usually going on
The word on the grapevine that Marvin Gaye was so fond of is that Arkane Austin (of Dishonored and alliteration fame) may be taking over the reins of the much-troubled Prey 2, rescuing Human Head's ambitious open world sci-fi thingy from a fate worse than death: permanent hiatus. Kotaku and premature Prey 2 fansite Alien Noire have been stuffing that grapevine with the juiciest of rumours,
Bethesda Vice President Peter Hines has confirmed the publisher will be announcing new games later in 2013, and by "new games" he doesn't mean Dishonored DLC. Speaking to OXM, Hines specified that the publisher has news forthcoming that is related to neither the Elder Scrolls Online or Dishonored, and that the publisher will be "making considerably more noise" than they did in 2012. "We will be
Things guaranteed to happen each year: incrementally improved new versions of popular products, at least one earnestly predicted end of the world scenario, and QuakeCon, id Software's mega-LAN party/PC gaming celebration. This year the BYOC event will be held August 1st - 4th at its regular stomping ground, the Hilton Anatole Hotel in Dallas, Texas.
A countdown website called Alien Noir has been launched, with possible ties to Human Head's Prey 2. On the surface, there's not much to go on - some gobbledegook glyphs and obtuse timers - but a NeoGAF post shows the (now removed) meta tag content listing "Prey 2," "Bethesda," and "Human Head Studios".
The fate of sci-fi shooter sequel Prey 2 was thrown into doubt earlier this year, when reports of a disagreement between developer Human Head and publisher Bethesda emerged. Now, thanks to a tweet from designer Nathan Cheever, we have some further reassurance that the project has avoided the axe.
Bethesda has confirmed in a blog post that Prey 2 is not, in fact, dead - but it is in trouble. "Development of Prey 2 has not been cancelled but the game will not be released in 2012 as planned" the statement reads. "The delay is due to the fact that game development has not progressed satisfactorily this past year, and the game does not currently meet our quality standards."
It looks as though Human Head's futuristic, parkour powered space bounty hunter game, Prey 2, may be in trouble. NeoGaf spotted a report on PSFocus suggesting that Prey 2 has been canned by Bethesda. This arrives in the wake of a Prey 2 GDC talk that was pulled just before the event. Eurogamer note a tweet from Human Head programmer Brian Karis which said that "Zenimax forced us to pull all
Some luminous new Prey 2 shots have arrived, the kind of screenshots you could leave on your screen as a light source at night to cover your place in a neon, cyberpunk glow. Though best not to use the shot of the creepy wide-headed alien. You don't want those four eyes following you around the room. Check out our Prey 2 preview for more on the game, or head below for more rain-slick city streets.
We got a couple of bonus images for Dishonored from Quakecon earlier, now we've received a small payload of new Prey 2 screenshots. They show lots more of Prey 2's glowing neon city, and some more strange, strange alien creatures. You'll be able to hunt them all down and pound them in the gills when Prey 2 comes out in March next year. Find out more in our Prey 2 preview. You'll find the screens
The fact that Prey 2 seems to have nothing to do with Prey 1 is looking increasingly like a good thing. The Gametrailers demonstration above gives us our first look at how the parkour chase sequences will work in-game. Look at all that lovely alien tech you get to play with.
[bcvideo id="973015760001"] The first few seconds of the live-action/CG hybrid Prey 2 trailer play out like an origin story for protagonist Killian Samuels. It's your typical origin story, really. Man boards plane. Plane gets attacked by aliens. Man gets jetboots and space pistol, becomes bounty hunter badass with mad parkour skills and fights crime in an alien city. Man wins the day.
The first Prey was about Tommy, an American-Indian man fighting his alien abductors using portals and out-of-body experiences. It only makes sense that its sequel should be an open-world alien noir about a freerunning bounty hunter who looks like the result of a night of passion between Commander Shepard and a beanie. The bounty hunter is the terribly named Killian Samuels, a US Marshall
An ever-fearless leader, Dan does not hesitate when faced with the infinite amount of news we could potentially discuss on this week's podcast. Evan, Josh, Chris and Anthony help him wade through it all: Skyrim, Prey 2, Darkspore, the latest WoW patch, your listener questions and more! PC Gamer US Podcast 267: Skyrim - Heart of the Darkspore
We just received an unmarked envelope with a lone cassette tape inside of it. On it, one almost-lost interview that our ill-fated Chris Comiskey was able to record at last week's Bethesda event before he met his grisly demise. Poor Chris, he sounds so innocent as he gets a first-look at Prey 2 and talks with Chris Reinhardt, the game's project lead and co-founder of developer Human Edge Studios,