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How does a studio with multiple living games empower its developers to be vocal without over-promising or adding fuel to flame wars?
PlanetSide 2 is getting a new progression system know as 'Directives' later this week, and they'll bring more than just bragging rights. According to the notes for a huge patch releasing on Tuesday, the Directives will unlock 'exclusive' Auraxium prestige weapons and decorative items, so that you can easily flaunt your Directive Tree progress to all and sundry.
PlanetSide 2 is two years old in November, and has changed a lot. In constant contact with the community, SOE have reformed the economy, restructured Auraxis' vast planetary bases, redesigned the UI, and even added entire continents, like the long-awaited Hossin swampland. PlanetSide has a proud legacy, but PS2 has evolved into something unique—a free-to-play game that supports multiplayer
It's a double-whammy of weather news, courtesy of SOE's John Smedley. The studio's CEO dropped falling facts across Twitter last night, showing a series of snow-covered landscapes from the upcoming H1Z1. In addition, Smedley revealed that weather effects are being planned for Planetside 2.
Two years in development, the Hossin continent is now accessible in PlanetSide 2 thanks to a major update rolling out as we speak. Originally scheduled for an April 2013 launch, Hossin is a swampy, infantry-oriented map which should please fans of mud and shades of brown. It also boasts an Interlink Facility and 80 new bases in a brand new biome.
Back in April, SOE launched an All Access subscription service designed to unify membership across SOE's free-to-play games—including Planetside 2, DC Universe Online and Everquest 2, as well as the upcoming Everquest Next, Landmark and H1Z1. In Europe, though, it's a less attractive offer. SOE's EU portfolio is more fragmented, as their existing games are managed and distributed by
H1Z1 is SOE’s next game, and the confluence of the Planetside 2 engine and the zombie survival setting has a shot of adding an interesting amount of depth to the walking-dead genre. Jimmy Whisenhunt, senior designer on H1Z1, came by the live Twitch stream show at E3 to talk more about the game’s goals and SOE’s devotion to involving the community in the development process.
SOE has embraced an extremely transparent, open style of development with H1Z1. After suddenly revealing the game just a few weeks ago with a live demo (and following that with additional, extended livestream gameplay demos, including one where the game’s barricading feature was built live for viewers in one day), SOE invited press to play the game for the first time today in Santa Monica, CA as
As reported earlier this year, SOE are today launching their revised All Access Pass. It's a unified service that, for $15 per month, gives subscribers "top-tier" membership across all SOE games. As part of the transfer, individual subscriptions are being dropped; meaning Planetside 1 is now free-to-play. Or will be, at least, once they finish their maintenance period.
SOE's Player Studio program allows players to earn money submitting new EverQuest or Planetside items for consideration by each game's developers. It comes from the same set of ideas as Valve's Steam Workshop - the notion that any body of players has enough talent within it to substantially expand a game if given the chance, and that this expansion can be tied to economic incentives that benefit
Virtual reality, SteamOS, fiber broadband, 4K displays, holodecks (you know, maybe)—the next five years of PC gaming will radically transform our immortal hobby. What new experiences will the PC games of the near future provide? How will technology surprise us? This April at PAX East 2014, we'll look into that glowing future with the innovators and PC gaming stakeholders shaping it.
Image via Reddit user chipay. Planetside 2’s latest update riled up members of the player community when it appeared that pop-up ads had been introduced to the game. In reality, a pop-up message notification was sending out offers for SOE’s premium membership, and a server error was causing the offers to be sent out several times every hour. Now, SOE has disabled the message notifications and
Looking for an exit strategy from your dead end job and have a keen eye for showstopping sci-fi helmet design? Perhaps you should consider a sideline making user-generated content for PlanetSide 2. We spoke with the game’s senior art director Trammel Isaac, who told us power users like CoffeeOutlaw are already making thousands of dollars making and selling new looks for existing weapons and
Dammit, Planetside 2! Every time they release a new continent-wide update, they upgrade the chosen landmass to utilise the redesigned Lattice system. What they mean is a linking series of attack avenues, designed to focus the flow of battle and create natural chokepoints for large-scale battles. What I always think of is lovely, tasty pastries. I'm hungry now, so thanks a lot SOE. Other than
With Planetside 2's World Domination Series Preseason 2 event now well underway, the game masters at Sony Online Entertainment all already announcing rules tweaks to counteract what the developer calls "some undesired player behavior." It seems battles in the massive MMO shooter haven't reached the desired white-hot level of intensity since the WDS Preseason kicked off on Friday.