Microsoft is determined to avoid a repeat of the Kinect.
You can yell, "Beam me up, Scotty!" all you want, the only thing that will happen is you'll elicit a bunch of bemused stares from passersby wondering if you've bonked your head recently.
Xbox One. PS4. What effect will the poster children of E3 2013 have on the future of PC Gaming? Will new hardware architecture mean more high-profile PC ports or—dare we say it—PC-led titles that are ported for consoles afterwards? Are Microsoft's touted 15 exclusive launch titles going to be anything we'd even want in the first place? Will the pull of the indie scene be enough to turn gamers
While the internet took cover from the barrage of Xbox One announcement news yesterday, some pertinent details for us PC gamers slowly rose to the surface of the TV-TV-Sports-Dog news conference. Among them were the release date for Battlefield 4, what the Xbox One might mean for PC gamers, and the hint that the Kinect 2.0 will eventually be available for Windows.
Here's a spot of news tracking strongly on the intrigue-o-meter: Microsoft has released sample code for its Kinect for Windows peripheral under the Apache 2.0 license. In other words, the tech giant is giving PC developers a partially open source Kinect to play around with, opening up interesting possibilities for utilizing Microsoft's motion control device in games and other software.
Garry's Mod, the oddball Source sandbox and bizarre facial expression generator, is receiving Kinect support. In a preview video posted to YouTube, Gmod's Garry Newman shows... Actually, you're better off just seeing for yourselves.
All I wanted from the Kinect when it was first announced was the ability to flying kick my telly and have an in-game avatar kick a demon in the face. As time passed, it became clear that the Kinect didn't have the latency or precision to quite deliver on that dream. Kung-Fu Superstar may well be the closest we'll come before someone invents the holodeck, or just a slightly better version of the
As spotted on Edge, Microsoft has revealed a wrist-mounted bracelet that can be used to control games, smartphones, TVs, and eventually an army of killer robots, via infra-red sensors that create an accurate 3D model of the user's hand. Dubbed Digits, the technology uses infra-red sensors to build a "fully articulated hand skeleton", which can then be represented in-game as your very own digital
The Leap is a new motion controller that tracks the movements of your hands and fingers to a super-fine degree of accuracy. It takes the form of a USB dongle that sits in front of your keyboard, looking up at your hands and doing techno-magic to pinpoint their position in 3D space. CVG have highlighted a trailer showing the tech in action, and it's pretty impressive. It shows a number of
Microsoft unveiled a PC version of their motion-sensing, voice activated, mind-reading Kinect camera at CES recently. It'll be out on February 1, which is exciting. The price tag is a bit problematic, however. It'll retail for $250, $100 more than it does on Xbox. The main differences between PC Kinect and Xbox Kinect is a close-up mode that'll let it recognise nearby gestures, and an SDK kit
Members of the PC Gamer team have been known to shout FUS RO DAH when activating dragon shouts out of instinct alone, making for a noisy office at lunch times. This man's suite of Kinect controls actually use the dragontongue shout as a vocal cue, letting you blow enemies away with the power of your voice. You also get to attack by flinging your arms at the screen and draw your sword by shouting
You might think the man in this video is playing World of Warcraft on Kinect because it looks hilarious, but you would be wrong. He is a scientist and he is doing it for science. Dr Skip Rizzo, of the University of Southern California's Institute for Creative Technologies, has created FAAST (Flexible Action and Articulated Skeleton Toolkit), a piece of free middleware that allows off the shelf PC
As PC gamers, we had a great time watching this year's E3, but while we were watching new Battlefield 3 footage and the FarCry 3 announcement console gamers were busy watching awkward performers waggle their limbs at motion sensing cameras. CVG have a video guide to E3 2011's most cringe-worthy moments, which unsurprisingly, heavily feature Microsoft's Kinect. Watch it and perhaps allow yourself
Rumour has it that the Kinect software development kit beta will be launched during a developer presentation that kicks off in less than an hour. Microsoft promised the SDK kit earlier this year, now Winrumours say the beta version of the tools will be announced shortly in a presentation to be broadcast live on the web. Microsoft announced Kinect fun labs at E3 this year, a service designed to
Kudo just announced Fun Labs, a selection of games and applications taken from creations built using the Kinect Development Kit, made free earlier this year on PC. Several demos were shown on stage during the show, including an avatar scanning application that would build an accurate avatar from a photograph. An art tool was also shown, which allows the player to move an image in 3D space, adding
Microsoft have just announced that Minecraft will be coming to the Xbox 360 this winter, and it will have Kinect support. More coming soon.
Freeman's Mind is one of the best gaming series on YouTube. The premise is simple: creator Ross Scott plays though the original Half-Life, narrating with the thoughts of mute protagonist Gordon. It's frequently funny, but episodes have been a little thin on the ground recently. Thankfully, episode 32 has been uploaded this week. Take a look, and if this is your first journey into the mind of a
You've probably read Tom's preview of Deus Ex: Human Revolution, and wondered at the possibilities the latest game in the series will offer you. Now you can behold such choice in the above video, in which protagonist Jenson tackles the same objective three times in three very different manners. Take a look at the game's combat (with those incredible blade-arms and a very cool rifle reload