Halo: Combat Evolved was released for the PC in 2003, and Halo 2 followed along in 2007. But all we've had since then has been the recent Spartan Assault, which I don't think really counts because it was also released for the Windows Phone, and if you're thinking that this is where I say all that is about to change, I have some bad news: It's not.
Pixel BoostHalo: Custom Edition still has a small but active playerbase thanks to a Bungie patch (11 years after release!) that replaced Gamespy with new master servers.
GameSpy began in 1996 as a fan-hosted server for the original Quake. By the early 2000s, Gamespy was the online multiplayer platform, adding dozens of games every year. More than 800 games have used GameSpy to connect players and manage servers. Gamespy's ubiquity spawned dozens of offshoots like Planet Half-Life and FilePlanet. Even in the age of Steam, the GameSpy catalog remains an extensive
While EA are flailing about, trying to find a solution to their GameSpy service shutdown woes, Bungie have been secretly working with top men to ensure that their game lives on. Halo: Combat Evolved will receive a patch that will ensure the game's multiplayer lobby will work "just as it always has".