Guide stupid humans to a distant planet in Destination Ares

The "unforgiving resource-management sim" hit Early Access today.

Destination Ares is "unforgiving resource management sim" about shepherding a crew of humans aboard a colony ship bound for a distant, red planet. You're not the captain, though, but the AI—the cold, calculating machine whose one and only job is to ensure that the mission succeeds. You have complete control over all systems and can set priorities as you see fit. But ultimately it's up to the crew to make things happen, and they're not exactly the best and brightest. 

"The crew members are independent beings. You can't directly control them. They're also fickle, needy, and liable to mess everything up," the Steam description states. "Despite all that, only they can do any real work onboard. You'll have to rely on them, so treat them well." 

It's not entirely bad news: The game's "self-balancing difficulty" means that "events will change in frequency based on your performance," so struggling players will encounter more helpful events than those who are doing well. On the other hand, the crew's behavior in general will make you "want to give up on humanity," which promises to be potentially interesting. The mission itself doesn't sound terribly well planned, either. Crew competence aside, your ship is old, resources are short, and eventually you're going to have to start making some hard decisions. 

Destination Ares is now available for purchase on Steam Early Access for $12/£10, and developer Patrick Scott talks more about what he has in mind for the game at his devblog.   

Update: The post originally included a link to a demo of Destination Ares, but Scott has since removed it. "The demo was old and buggy, and while a decent simulacrum of the early  access version, it lacked enough polish that I felt it prudent to pull  it down," he said.

ABOUT THE AUTHOR

As lead news writer during ‘merican hours, Andy covers the day-to-day events that keep PC gaming so interesting, exciting, and occasionally maddening. He’s fond of RPGs, FPSs, dungeons, Myst, and the glorious irony of his parents buying him a TRS-80 instead of an Atari so he wouldn't end up wasting his life on videogames.
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