Ubisoft

Watch Dogs release date is May 27, fresh trailer shows Chicago blackouts

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Tom Senior at

Watch Dogs has resurfaced after months off the grid. Not much has been seen of Ubi's hacker-in-Chicago open city adventure since they announced a big delay, but creative director Jonathan Morin confirms a new release date of May 27 on Twitter, and links to a new trailer showing hacker and magic-phone-owner Aiden Pearce running around always-online Chicago hitting people with a retractable truncheon, as is his wont.

South Park: The Stick of Truth trailer is unsurprisingly unsafe for work

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Phil Savage at

Andy loved the new South Park game and, thanks to this launch trailer, you'll get an idea of why. Not a complete idea, mind. While the video may not shy away from swearing, crude jokes and a scene set in an anus, it's still a long way from the final product, which - in some territories - was deemed shocking enough to be self-censored by Ubisoft.


South Park: The Stick of Truth review

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Andy Kelly at

It’s normal to be wary of licenced games. More often than not they’re shoddy rush jobs, farmed out to a studio’s B-team to capitalise on the release of a film or TV show. But The Stick of Truth is an oddity in that it’s not only faithful to the material, but good too. You really couldn’t ask for a better South Park game. It looks and sounds identical to the series, and is just as gleefully offensive. But it’s also a very decent RPG, with rich customisation and slick turn-based combat.


Trials Fusion release date wheelies in on the back of a new trailer

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Phil Savage at

RedLynx seem to understand the importance of a good soundtrack. The intro stings for Trials Evolution: Gold Edition were a perfect example. Dumb, brash and ridiculous, they nevertheless prepared players for the silliness involved in mastering the game's challenging 2D obstacle courses. The rousing rock of this trailer for the upcoming Trials Fusion also captures this spirit. I've watched the teaser multiple times now, and I am more than ready to wheelie, flip and crash my way through more motorcycle madness. Unfortunately, I've still got a few months to wait. As revealed by the trailer, Trials Fusion will be released for all formats on April 16th.


South Park: The Stick of Truth's PC version will only be censored in certain territories

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Phil Savage at

To say that South Park: The Stick of Truth will be provocative is like saying the next Call of Duty will be about some guns. It's a game that seems to actively goad the player - daring them to take offence. Thanks to our office layout, I've been experiencing it entirely through the facial expressions of our reviewer Andy Kelly. He's been on a rollercoaster of shock, disbelief and amusement - partly because, in the UK, the PC version of the game hasn't been censored.

As reported by BT.com, Ubisoft have censored certain scenes from The Stick of Truth for the game's European console release. On PC, things are little more complicated. Most countries will receive the game in its uncensored form but, according to a Tweet by digital retailer Get Games, censoring will occur in "Germany, Austria, Australia, Singapore, Hong Kong & Taiwan".


Far Cry Z-DAY mod is not just a DayZ clone

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Emanuel Maiberg at

It's a shame to let a good engine go to waste, especially when it can expertly handle a huge, beautiful open world. DayZ is the most obvious example, but Ubisoft clearly understood this as well when it made Far Cry 3: Blood Dragon, which used the Far Cry 3 engine to build an '80s-themed spoof that was just as fun as the original game. The Far Cry 3 Z-DAY mod sounds a little too familiar, but the gameplay footage and explanation from the developer might win you over.


Might and Magic X: Legacy review

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Richard Cobbett at

Spiritually, Might and Magic X can be neatly summed up in its first real conversation, when the captain of the first town's guard jokes "Don't worry, I won't send you to go kill rats in a cellar," and then without irony presents a quest called "Spiders In The Well". It's a deliberate and careful throwback to the hack-and-slash RPGs of old, in a style even its own series hasn't done since 1993's Darkside of Xeen - the fifth game, and hardly a cutting edge one even then.

That goes to the core. While Legacy uses the Unity 3D engine and isn't afraid to use it to both create a world and deploy a few special effects, like volumetric lighting, the action remains turn based and locked tight to a grid rather than allowing freeform movement. For the most part though, this works oddly well. Cities and dungeons are carefully designed, looking good and not feeling too much like shoeboxes. There are however regular reminders of why most games of this style stick to cramped dungeons and locations like forest mazes rather than expansive overworlds, the biggest being that ranged characters often aren't allowed to take a pop at an enemy standing right in front of them because officially they're around a corner.


Assasssin's Creed: Liberation HD review

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PC Gamer at

Two mere months since Black Flag, a big fat Christmas goose of a game that filled bellies to bursting point and still lingers on the tongue, comes the unappetising Assassin's Creed: Liberation HD. It's the videogame equivalent of finding a half-chomped digestive down your trousers.

A Vita game from 2012, Liberation's low-rent roots are immediately clear. Visuals are basic and animation crude despite the HD spruce, and the featured setting - an 18th century Louisiana incorporating New Orleans and Chichen Itza - feels oddly familiar. A croc-infested bayou bridging the two locations is essentially a murky version of ACIII's wilderness. Granted, it's an interesting period for yet another spot of virtual tourism, Ubisoft casting their historical lens on the French and Indian War, the American Revolutionary War, and the horrors of slavery therein.


Far Cry 2 creative director Clint Hocking leaves Valve

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Phil Savage at

Technically, I'm aware that the employees of Valve have regular jobs, doing regular things on irregularly mobile desks. Even so, when picturing Clint Hocking's year and half stint with the company, I can't help but imagine him strapped into a central development node, where tendrilled mind probes extract creative ideas to be fed into the Almighty Feedback Formula. I'm not saying that's definitely what happened, but if it is, it's perhaps understandable why he'd leave. Which he has.


Might and Magic X - Legacy gets late January release date

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Tom Sykes at

Limbic and Ubisoft's Might & Magic revival (not to be confused with Heroes of Might and Magic, Might & Magic: Heroes, or Might & Magic: Clash of Heroes) will release in January, it has just been excitingly announced. How January, exactly? Why, January the 23rd - also known in the UK as Crap, I Should Really Have Done My Tax Return By Now Day. It is still a little hard to believe that modern day Ubisoft is releasing an old-fashioned, turn-based, assassin-less, PC-only RPG - but now we only have a few weeks left to see whether they've sneakily shoved in an animus or something.


The Division will have "full-fledged, optimized" PC version, says developers

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Phil Savage at

At this point, it seems to be a given that PCs - at least those created for gaming over the last couple of years - can easily keep pace with, and in many cases beat, what's currently being done on the next-gen consoles. That's not to say the future is a certainty, especially when a game's performance is often less about the inherent power of your system, and more about the developer's specific efforts to optimise and support a platform.

So what of Ubisoft's Massive Entertainment's Tom Clancy's The Division? It's certainly the prettiest post-apocalyptic wasteland around, but will its dynamic lighting and uber-particles look quite as spiffy on our PCs. According to a community Q&A session with the developers, yes.


Assassin's Creed 4: Black Flag's Freedom Cry DLC trailer promotes liberty and violence

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Phil Savage at

There's something eerily fitting about the first few moments of this AC4 DLC trailer, as ex-slave Adewale talks about freedom while a YouTube annotation informs you of the "#AC4blackflag" Twitter hashtag. It speaks to the dichotomy at the heart of the series, in which well-researched recreations of history clash against past-future wizards, technomagic video games, and Nolan North. Oh, and there's stabbing too.


Assassin's Creed 4: Black Flag's story DLC arrives in port next week

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Phil Savage at

Look at the expression of the man in that picture. Can't make it out? Here's a clearer version. Can't make that out? Don't worry, we can zoom and enhance. That's the expression of a man who's learned that new story DLC will be out for Assassin's Creed IV: Go Go Power Pirates! next week, but who has still barely scratched the surface of the game. As somebody who's only a few hours into it myself, I can sympathise. Maybe you can too?


The Division engine trailer shows bleak beauty, police car destruction

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Phil Savage at

Ubisoft are promising the world with this engine trailer for their upcoming Clancy-'em-up The Division. It's not a particularly nice world that they're promising, but it is still extremely pretty in its realisation of bleak decay. And if that wasn't enough, there are also some lovely lighting effects to enjoy. In the end, is that not a suitable replacement for warmth, hope and love?


Assassin's Creed 4: Black Flag review

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Tom Senior at

Assassin’s Creed 4: Black Flag doesn’t really want to be an Assassin’s Creed game, and I don’t blame it. It seems keen to shrug off the oblique, convoluted lore surrounding the eon-long Assassins vs Templar power struggle, which managed to reach new peaks of ludicrousness even after that bit in the second game when you punch the Pope into unconsciousness in order to access an alien hologram. Black Flag stuffs all that into a box labelled ‘whoops’, throws it down a deep, dark hole and sends you on third-person free-running murder missions on the high seas instead. By Blackbeard’s bushy eyebrows, that is a welcome move.

You are Edward Kenway, a rogue who loves money enough to leave his girlfriend in port and sail to the West Indies in search of a vast fortune. In the opening scenes he steals an Assassin’s hooded garb and wristblades and accidentally falls in with a crowd of Templars, a team of comedy evil caricatures led by a bearded grand master and backed up by a plate armoured man-ogre who throws axes at people. They’re searching for the Observatory, an ancient device that enables its user to see the location of anyone in the world at any time. The Templars want it because it’ll make coups easier, the Assassins want it to stop the Templars, and Kenway wants it because it’s probably the most valuable thing on the planet.

Assassin's Creed 4 developer says PC was "first" in line for performance optimization

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Patrick Carlson at

After recent comments appeared to imply that its developers are unconcerned with PC optimization, Ubisoft has responded with a broadside of information about the design process behind games like Assassin's Creed IV: Black Flag. Contrary to reports in the media, Ubisoft designers are "PC fans," according to a new post by Communications Manager Gary Steinman.


Child of Light gameplay video shows exploration, combat and poetry

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Ian Birnbaum at

Child of Light is an impressively ambitious game, a sidescrolling fairytale world of exploration that suddenly slams into a traditional Japanese RPG structure at the first hint of combat. Tyler got to take a look and described it as such, but it’s not until you watch it in action that you see how big a jump it really is. A new video walkthrough with lead designer Brianna Code accomplishes just that, showing us the floaty world of puzzles and mystery.

Assassin's Creed IV: Black Flag lead writer doubts series will take place in present day

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Perry Vandell at

Following the release of their tribute to the pirate life, a handful of Assassin’s Creed IV: Black Flag developers took to Reddit and addressed a few burning questions from fans. They avoided touching on where Ubisoft would take the series post Black Flag, but that didn’t stop them from sharing where they thought the series wasn’t going.


Assassin's Creed 4: Black Flag trailer targets multiplayer features

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Phil Savage at

Over the course of the last few months, Ubisoft have released what seems like every single scene from Assassin's Creed 4: Hooray for Pirates! in an unstoppable parade of trailers. Having run out of campaign chum to throw into the waters, they've turned to the multiplayer, providing a quick run down of its features, modes and customisation options.


South Park: The Stick of Truth delayed, seven minutes of game footage released anyway

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Phil Savage at

South Park: The Television Show is famous for the quick production cycle of its episodes. South Park: The Stick of Truth: The Game Based on the Television Show? Not so much. In a continuation of Ubisoft's aversion to the year 2013, the Obsidian developed RPG - originally due to release this December - has been delayed until March next year. In an attempt to prove that it actually exists, Ubisoft have released seven minutes of footage, showing what the game should (eventually) look like.