Thanks to my eerie psychic powers, I've been able to divine a release date for The Blackwell Epiphany. According to my spooky vision - and to the Wadjet Eye blog, which I was coincidentally reading at the time - the final game of the Blackwell adventure series will be released on April 24th. The spirits are whispering something else, too. Something about the existence of the launch trailer that I am watching right now. You know, sometimes I scare myself.
There are a lot of strange things planned for the Frog Fractions 2 Kickstarter. None of them will make sense if you haven't played the original Frog Fractions, so you should go and do that. Most of them still won't make sense if you have played the original Frog Fractions, but at least you'll have a fighting chance. The ostensibly edutainment-based fraction-'em-up is getting a sequel, except it won't be called Frog Fractions 2. This is all going to take some explaining, so I'll meet you on the other side of the Kickstarter pitch video.
It's been a sc-fi kind of day in the PC gaming news ship. From mecha-judgement to pixellated piracy, the future will be filled with robots, adventure and so very much punching. All that's been missing is some synth-heavy exploration and survival. Fortunately, there's Proven Lands, a roguelike sandbox that hopes to scratch that '70s sci-fi itch.
The '80s were rubbish, and filled with mullets, giant mobile phones and knitted jumpers. Despite this, there's an almost (new) romantic nostalgia for the decade, thanks to musicians like Kavinsky and games like Hotline Miami. Luckily, these faux-'80s are great, and made better by the fact we don't have to live in the decade. Galactic Princess follows this theme, only this time with 2D space survival. Its excellent Kickstarter trailer teases sci-fi adventure, and looks something like a real-time '80s FTL.
Well we've avoided global thermonuclear war for the time being, and what better way to celebrate the procrastination of our destruction than by playing some free games released over the last week (or thereabouts)? Read on for SNAAAAAAAKE, dreamy sleepy nighty snoozy snooze, replican not replican't, debris fields and delicious block rotation.
Betrayer! It's not just a word people shout at me in the street - it's also the name of a hugely promising horror FPS from Blackpowder Games, a company comprised of several ex-Monolith team members. The 1604 New World-set game has been on Steam Early Access for a while now, during which time the strictly monochrome visual style has been relaxed ever-so-slightly (it's now optional). Well it's just been announced, via Steam, that work on Betrayer has now finished, and that the game will release properly on March 24th.
Mode 7 Games, creators of Frozen Synapse, share an update on their progress with Frozen Endzone.
It’s been a while since we last checked in about our progress on Frozen Endzone, so here’s an update.
The beta release went well: from a financial point of view, things are ticking along nicely with the game generating around twice as much revenue as Frozen Synapse did at an equivalent stage.
We're already strongly considering Goat Simulator, Sanctum 2 developer Coffee Stain Studios' physics playground (a goat joke that became real in record time), as our top pick for 2014. It might even lead our Game of the Year Awards. Heck, it's GOATY—Game of All The Years. Before we all lavish it with the accolades a AAA goat game truly deserves, we'll have to wait until April 1 before we can gleefully add Goat Simulator to our Steam libraries.
Typing is dangerous job. All around the world, powerful meaty fingers are endlessly striking against flimsy, plastic keys. It's an activity with a high-potential for tragedy, as revealed through the new, free episodic adventure, Icarus Proudbottom's World of Typing Weekly.
The game is an episodic follow-up to the excellent typing comedy Icarus Proudbottom Teaches Typing. In this week's pilot episode, you uncover the beginnings of a dastardly murder, following Icarus and his owlkin Jerry in a recreation of the moments before The Incident.
The new BattleBlock Theater trailer makes use of a novel and eye-catching innovation: lies. Through these tall-tales, we learn how The Behemoth's action platformer supports a 1,000,000,000p resolution and has won every award for everything ever. Of all the "information" contained in the two minutes of outlandish claims, there is one piece that is verified fact. The game is coming to Steam.
One Finger Death Punch has been available for a while, but the Steam release feels like something worth highlighting. Like it or not, there's a sizeable group of people for whom PC gaming is accessed entirely through Valve's digital store. Frankly, it would be irresponsible to not tell them about the lightning-quick stickman brawler.
The title is a bit of a lie, in that One Finger Death Punch is best played with two fingers. Your stick fighter stands in the middle of the screen, and waves of enemies approach from both sides. As they get in range, you can hit left-mouse to attack left, and right-mouse to attack right. Through this simple control scheme, the game offers a frantic and varied range of challenges.
Welcome to your weekly dose of beautiful, interesting or just plain fun games minus a price tag. If you're safely strapped into our special free games papoose, we may begin. Prepare yourself for Zen and the Art of Trying to Prevent Your Own Death, ascii affectation in a first-person letter-'em-up, a flappyglitchycandythisone'sgoodhonestgame, a singular javelin, oh and tennis-playing vampire girls on the moon. Enjoy!
Ether One is a game about being strapped into a virtual reality machine. It's also an Oculus Rift supporting psychological thriller, making it a game that can be played by being strapped into a virtual reality machine. This is a storytelling device known in the business as "being meta as all heck". Unlike the Oculus Rift, though, Ether One now has a release date. Its virtual virtual reality will be ready for activation on March 25th.
Dateline: The Internet, 201X.
The bit jockeys jacked in through the transdimensional cyberdeck. The megacorps had locked down Sector 4, and now their only escape was a quantum mindfeed across an unregulated sub-Arc. Their last hope was a warning sent out to the past. An awareness drive through the most powerful force known to humanity: the indie game jam.
That's one of the possible origin stories for the Cyberpunk Game Jam, a ten day competition that celebrates the many neon creations of a seedy futuristic techo-society. Alternatively, a bunch of indie devs remembered that they really love the '80s.
Pixels have long been the tool used to create cheerful worlds full of vibrant charm and wholesome challenges. Increasingly, that's no longer the case. Subversive indies have defaced the magical squares, having them enact all manner of depravity. Gods Will Be Watching is the upcoming expanded version of a Ludum Dare entry, and further destroys the purity of the pixel through torture, sacrifice and dystopian squalor. It looks pretty great.
I'm starting to think PC gaming might be dangerous to humanity's long-term survival. Hearing Renegade-X's soft-spoken AI announcer just gave me a nostalgic shiver of childhood days spent building tanks and targeting Ion Cannons. That's a powerful weakness for future robot armies to exploit in their inevitable campaign to enslave us all. Until that dark day arrives, we can at least busy ourselves with a free, tactical multiplayer shooter. The C&C inspired FPS has now entered open beta.
New indie shooter Tower of Guns looks like it's custom made for the time-crunched, over-scheduled gamer. The FPS releases March 4 and offers randomized mayhem and challenges the developer Terrible Posture Games says can be accomplished in a single, lunch break-sized sitting. It also has a wonderful and vicious-sounding shotgun rocket launcher which sounds like a perfectly natural way to relax.
Like so many things in the Starbound, the current player progression system is a temporary measure. If the early access survival sandbox was a cyborg, its existing set of tiers and sectors would be a cardboard cut-out of an arm, with the words "add cool stuff here" written on in marker. In a new post on the Starbound blog, creator Finn "Tiy" Brice outlines what that cool stuff will eventually consist of.
Celebrate the weekend by playing a game that will remind you of the horrors of work, a game about collecting newspapers, a game about being a space pirate, and a game about deleting cybercards. If none of those tickle your fancy, how about a nice game of colouring-in? A nice game of colouring-in with deadly consequences - oh and a bit where you get to rummage around in a toilet. Bon appetit!
Subset Games have revealed some more information about their upcoming free update for FTL. In a new blog post, the team run through some of the subsystems that the Advanced Edition will bring. The expansion - due early this year - will introduce the ability to clone crew members, hack enemy ships, and use mind control. This will basically make the game 30% more sci-fi - a figure that will rise dramatically should they announce a constantly malfunctioning holodeck room.