Pixels have long been the tool used to create cheerful worlds full of vibrant charm and wholesome challenges. Increasingly, that's no longer the case. Subversive indies have defaced the magical squares, having them enact all manner of depravity. Gods Will Be Watching is the upcoming expanded version of a Ludum Dare entry, and further destroys the purity of the pixel through torture, sacrifice and dystopian squalor. It looks pretty great.
Can you guide your bro through a Metal Slug styled bropocalypse without brosploding? Broforce asks all the important questions, like can Bronan the Brobarian stand up to a world full of nameless goon armies with a single blade? Which of the 15+ available bros will deliver the most efficient pastiche of '80s and '90s action cinema? Is it Rambro or Brobocop? I'm partial to John McClane send-up, Bro Hard, but each to their own. You say brotato, I say brotato.
A free "brototype" version of this jolly run 'n gun goon-massacre sim is playable in your browser on the Broforce site, which is a good way to find out whether or not you like it enough to pay to get into the beta. Access is available for $15 on the Humble Store, and is due to pop up on Steam Early Access next month. A full release is expected in summer according to a message sent over by Free Lives' new publishing partners, Devolver Digital. There's a moderately exciting video, too, detailing new characters and upcoming multiplayer modes, which you'll find right here.
Grab your 56 kbps modems and triple-barreled machine guns. Duke Nukem 3D: Megaton Edition has just been updated with multiplayer and cooperative modes. The Megaton Edition, which includes the original game and three expansion packs, is also discounted by 60 percent on Steam until Friday, down to $4.
Earlier this week the Duke Nukem 3D: Megaton edition was updated with the level editor, Steam Workshop support and a guide explaining how it all works. AND LO, the mapmakers did come, and make a wide and varied collection of Duke levels for us to download and play for free while making happy nostalgic noises to ourselves.
Open-world adventure game Dropsy is nearing the end of a successful Kickstarter campaign, buoyed by its fanbase and reputation as the game made by the internet. For Dropsy the clown, there’s even more good news on the horizon: Devolver Digital has agreed to join Jay Tholen, Dropsy’s creator, in a publishing partnership.
Okay, this is weird. In playing The Stanley Parable's demo, I seem to have been transported to an alternate universe where daft things just happen. Not that I'm complaining. It's much better than the reality I came from. Everyone there took things far too seriously. Not like here, where the makers of old-school remake Shadow Warrior can team up with the makers of janitorial sim Viscera Cleanup Detail to create a free DLC update that lets you clean up after a particularly messy katana battle.
Kuno Interactive's Defense Technica is claiming to be "the next evolution in hardcore tower defense strategy games", something that seemingly means 'looks a lot like Defense Grid, only prettier'. Technica, too, features towers, robots, and a thing what you have to defend - but it also features "dynamic battlefields and weather systems", with terrain changes in particular supposedly requiring on-the-fly shifts in your strategy. It's an oddly generic game from publishers Devolver Digital, but at least it's responsible for another Fork Parker quote, which I've shamelessly stashed beneath the break.
It seems '80s pop rock isn't going anywhere. In fact, it was only last night I was super-sprinting through Saint Row IV's virtual Steelport to Stan Bush's The Touch. Now it's back again, in the launch trailer to the equally absurd Shadow Warrior. Flying Wild Hog's re-imagining of 3D Realms' other game is out now, and available at a 10% discount until October 3rd.
Shadow Warrior's new trailer is not only a great showcase for Flying Wild Hog's upcoming reboot - it's also a brilliant pisstake of all those 'next-gen' engine trailers that will literally zoom in on a puddle to impress. This video focuses on the "under-appreciated features" of the gory throwback, including "advanced fish physics" and "next-gen tree sway". The game's puddles, meanwhile, remain woefully last-gen.
Hotline Miami 2 dev removes mock sexual assault scene from demo, "you get a bigger picture when you play the whole game"
Hotline Miami 2 developers Dennaton are reconsidering the game's mock sexual assault scene, and have removed it from their current preview build. This is in response to a demo of the game, which received criticism - including from our preview - for a section in which the player's character goes to rape a woman, before a director calls cut, and the scene is revealed to be part of a film. In an interview with RPS, Dennaton's Dennis Wedin admits he doesn't want the scene to come across "just as provocative".
Always Sometimes Monsters is a new experimental game from publisher Devolver Digital that features no aliens, monsters or spaceships. It's a horror game of sorts, but only because the human condition is pretty horrible, if you think about it.
I can't be the only one who's grateful for the popularization of game jams. Ludum Dare 26 gave us the gorgeous browser game Gods Will Be Watching from indie studio Deconstructeam—and apparently, publishers were just as impressed with it as us gamers. Devolver Digital, who last year brought us the much-loved Hotline Miami, has now confirmed it will publish the commercial release of Gods Will Be Watching, promising to match all funds raised through its already-successful crowdfunding campaign.
Following on from Hotline Miami 2: Wrong Number's expectedly violent teaser trailer is a particularly unsettling first glimpse of the sequel proper, filmed off-screen at this weekend's Rezzed expo by VG247. As you might expect, the actual goon-killing doesn't appear to have changed too much from the original game, but the story seems fascinating, and there are couple of songs from the sure-to-be-excellent new soundtrack featured too.
If you remember steampunk co-op shooter The Chaos Engine, then you are officially Old. I'm sorry to break it to you, but those low-slung trousers and your inappropriate use of the word 'hench' is fooling nobody. On the bright side, however, I have some news that (if you're anything like me) will make you do your special Happy Dance. Just be careful you don't break a hip. The Chaos Engine is being remade/rebooted! And it's being published by Hotline Miami co-conspirators Devolver Digital! Stick around for a brief, entirely content-free teaser trailer.
Were you worried that Dennaton Games would, on completion of Hotline Miami, take a step back, look at their game, and think, "bloody hell, that's violent! Let's make the next one about knitting or something." Well, here's the first trailer for Hotline Miami 2: Wrong Number. Spoiler: it is not about knitting. It's about kicking and bludgeoning and slicing people into pieces. Hooray?
Flying Wild Hog's Shadow Warrior reboot has been shown off at E3, and as you were probably expecting it's a sober, understated take on the first-person shooter. That or the other thing: extremely violent, silly and over-the-top. Now that I think about it, it's a bit more like that. Stick around for a new gameplay-filled video courtesy of Rev3Games (interspersed with shots of a guy in a Hawaiian shirt).
The latest recipient of the Humble Weekly Sale is Croteam's hyper-realistic military simulation, Serious Sam. For a fistful of dollars, you can get the entire series, including Serious Sam's First and Second Encounters, Serious Sam II, Serious Sam 3: BFE, and the Serious Sam indie series. More seriously, all funds directed towards Croteam are being put towards development of Serious Sam 4.
The latest free-to-play title to hit Steam's virtual shelves isn't a cutesy MMORPG with a cash shop full of glittery hats and staves, nor is it a brutal MOBA with an arsenal of buyable heroes. Nope—surprisingly, it's the late-90s classic Shadow Warrior! And unless somebody's gone to the pains of tweaking some 16-year-old code, it's pretty much guaranteed this isn't a pay-to-win kind of deal.
Coked-up neon murderfest Hotline Miami was originally a one-off project from developer Dennaton, but fans took to trial-and-error spree killing well enough to prompt co-creators Jonatan Söderström and Dennis Wedin to start development on a sequel. The duo shares a few extra details with Joystiq, saying the the setting moves on to the quieter early years of the '90s.
It may have won our Best Music of the Year honour, but Hotline Miami's excellent soundtrack wasn't previously commercially available. Sure, you could hear it in a browser, or even dig into the game's root folder to get at the .OGG files inside, but there was no single, purchasable MP3 album for fans of those frantic, trippy sounds to enjoy. Until now.