There's a lot of negative "just like WoW" comments in this thread, presumably from people who don't enjoy WoW. I’d be interested to hear if anyone out there playing WoW will be tempted to switch to SWTOR.
I'm an ex-WoW player. I'm definitely curious to see to see how the SW license plays out. My concern is that once players hit max level SWTOR won't have anything close to being able to match WoW's post-max level experience. Farming 5-mans and raids, rep grinding, daily quests/dungeons/PvP are all contrary to SWTOR’s story-driven approach. I’m sure they can justify repeating in terms of story (“those pesky rebels took back the secret base again”, “we need another 15 power converters!”) but it’s going to undermine their all-voiced approach. And if the level-cap content isn't there, players will drift away or return to WoW.
The other worry I have is the time and cost involved in creating new content. Unlike other MMOs every quest needs to be voiced and animated, and include multiple versions for players' race/class/sex. This makes new content far more expensive they, say, WoW where they can just plonk down an NPC and give them some text. How long will it be until the first bit of unvoiced content appears?
"animals are divided into (a) those that belong to the emperor; (b) embalmed ones; (c) those that are trained; (d) suckling pigs; (e) mermaids; (f) fabulous ones; (g) stray dogs; (h) those that are included in this classification; (i) those that tremble as if they were mad; (j) innumerable ones; (k) those drawn with a very fine camel's-hair brush; (l) etcetera; (m) those that have just broken the flower vase; (n) those that at a distance resemble flies."
Last edited by Dubbill; 05-16-2011 at 09:06 AM.