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    Old 07-14-2010, 11:49 AM
    Bimble Bimble is offline
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    Default Warrior Noob

    I am rolling a Goblin Warrior in Cataclysm who will be a tank but leveling I might try all three specs. What is the difference between Arms and Fury?
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    Old 07-14-2010, 11:54 AM
    Darieth Darieth is offline
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    Warriors are for tanking.
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    Old 07-14-2010, 01:05 PM
    greenbeermonkey greenbeermonkey is offline
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    Quote:
    Originally Posted by Darieth View Post
    Warriors are for tanking.
    think the proper term is 'meat shield'
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    Old 07-14-2010, 01:08 PM
    greenbeermonkey greenbeermonkey is offline
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    Quote:
    Originally Posted by Bimble View Post
    I am rolling a Goblin Warrior in Cataclysm who will be a tank but leveling I might try all three specs. What is the difference between Arms and Fury?
    Arms = PVP (usually)
    Fury = PVE (usually)
    Mercilessly taken from WoWhead, credit to Odilthan
    'PvP: Highly mobile, great utility, add defensive and burst damage cooldowns for an awesome class! (warning! high skill cap, meaning to be great you need to know your toon inside and out)
    -Prot PvP: Basically the same but less damage, more utility.

    PvE: -Protection is your tanking spec, I'd have to say the warrior is the jack of all trade tank. It's enough AoE, not a lot. A couple defensive cooldowns, not enough to chain them. They are quite good at single target threat, as the more damage you take the more rage you have for abilities (tanking a boss usually results in unlimited rage, and therefore you can use many abilities, often spamming them, which leads to high threat generation)

    -Fury is the common DPS spec, and is considered superior to arms for experienced/geared players. They offer a 5% melee crit aura (feral druids offer this too)

    -Arms is the other DPS spec. Althought Fury is more popular, arms is an excellent spec for fresh 80 warriors (when you don't have enough gear to support fury) and remains competetive even in endgame gear. Arms offers +30% bleed damage (also given by feral druids) and +4% physical damage (also given by combat rogues) to the entire raid, it is these raid buffs that is part of what makes Arms spec viable even in the best gear.'
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