PC GAMER GAME CLUB
What is the PC Gamer Club?
The PC Gamer Club (PCGC for short) is where the great minds of the internets come together to talk about the game of the week.
How does the club work?
Each week a winner of the previous week's poll is chosen to take center stage in our discussion. Members have one week prior to the start of the current week's club to get a hold of the game, be it digital download, physical retailers, garage sales, or even those old floppies lying around since 1992. Throughout the week, members will play the game and give their feedback on what worked, what didn't, and how it stands up to today's standards. The week will officially start on Mondays, and run until the following Sunday.
How can I join?
The requirements of joining the PCGC are easy.
1. you must have a registered account in good standings at pcgamer.com.
2. you must own, rent, or borrow a copy of the game. That's it.
Do I have to participate every week?
Absolutely not. Come and go as you please.
Are there any costs?
Joining the club is 100% free. The only fee you may or may not be subject to is the cost of the game.
How much will the games cost?
We will hold costs down to $10 or less per week, barring any exceptions.
Where can I buy the games?
Each week a post with a link to a current e-tailer will be provided along with the game title. You're also encouraged to search ebay, craigslist, and other listings to find the best prices.
My PC is outdated by today's standards, will I be able to participate?
Absolutely. Most of the games we will be focusing on are categorized as "classic" titles. The hardware requirements will be kept to a minimum to ensure everyone gets a chance to participate.
Can we mod the game to our taste?
Well, it's your game, we can't tell you how to play it. However, you should keep in mind that the focus of conversation will be on based on the developer's original vision of the game. Mods often take away game mechanics that, no matter how trifle or trivial they may seem, are part of the original design. It makes for better conversation if you can adequately explain why a certain game feature distracted you from enjoying the game then patching it with a mod.
Will there be spoilers?
Absolutely. People play at their own pace, and because of that we have to disallow a ban on spoilers. To ban spoilers would handcuff the conversation until everyone catches up. It's a weekly affair, so for the sake of pace, we must keep the conversation flowing. Unfortunately, that means spoiling some key plots in games.
Can I take screenshots and post them in the conversation?
Absolutely, but try to keep them to a maximum of 1280x1024, so a) it doesn't warp the board, and b) people on dial-up (yes they do exist) can participate. Photobucket auto-resizes images to a max of 1280x1024, so uploading there is a safe bet.
I have a game I think everyone will love, how can I nominate it?
Games should be nominated in the PCGC weekly nomination thread. This thread, and all concurrent weekly game threads should contain only information relevant to the game that's in discussion.
Can I nominate console games?
Sorry, no. For obvious reasons.
What is the best way to participate?
The best way to participate is by following these basic and simple guidelines:
- Be thorough. That doesn't mean you have to write a book (although if you want to go ahead). Try to make arguments that are clear and easy to understand by everyone. If a game sucks, don't just say it sucks, tell us why you think it sucks. Was it the game or was it one mechanic that threw you off? What could they have done to improve the game?
- Be respectful. Opinions are just that: opinions. They are subjective to the player, and so to argue your opinion is better or worse than another persons is as pointless as arguing if a cup is half full or half empty.
- Be vocal. Ask other members about their experiences and compare them to yours. Then debate them on theirs.
And last, but not least, HAVE FUN!
THIS WEEKS GAME: FALLOUT
: TURN-BASED RPG
Microsoft® 2000/XP/Vista®, Pentium 90 or better, 16Mb RAM, 565MB Hard Disk Space
: (from wikipedia
Fallout is a computer role-playing game produced by Tim Cain, developed by Black Isle Studios (though before the studio was named "Black Isle") and published by Interplay in 1997. The game has a post-apocalyptic setting in the mid-22nd century, though its story and artwork are heavily influenced by graphics from the 1950s.
The game is sometimes considered to be an unofficial sequel to Wasteland, but it could not use that title as Electronic Arts held the rights to it; and, except for minor references, the games are set in separate universes. It was also intended to use Steve Jackson Games' GURPS system, but that deal fell through due to the excessive amounts of violence and gore included in the game, forcing Black Isle to change the already implemented GURPS system to the internally developed SPECIAL system.
Critically acclaimed, the game inspired a number of sequels and spin-off games, known collectively as the Fallout series.
Gameplay in Fallout consists of traveling around the game world, visiting locations and interacting with the local inhabitants, and is typically in real-time. Occasionally, inhabitants will be immersed in dilemmas which the player may choose to solve in order to acquire karma and experience points. Alternately, the player may choose to ignore requests for help, in which case he or she has the option of acting on behalf of an opposing faction, or purely in self-interest. Experience points may still be rewarded if the player acts for an opposing interest or in self-interest. Ultimately, players will encounter hostile opponents (if such encounters are not avoided using stealth or diplomacy), in which case they and the player will engage in combat.
$9.99 (steam)/$5.99 (GOG)
STEAM LINK: http://store.steampowered.com/app/38400/
GOG LINK: http://www.gog.com/en/gamecard/fallout